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authorTavian Barnes <tavianator@tavianator.com>2020-05-08 20:08:18 -0400
committerTavian Barnes <tavianator@tavianator.com>2020-05-08 20:08:18 -0400
commitcccde01c4b4e376e0d1b5f58bdc9b1fe70a9b930 (patch)
tree9b5098416b752b38cd1534572f42fcaaf0dbc663 /src
parent48a8abb94e1318f67bbd2809186c62009456d7c6 (diff)
downloadkd-forest-cccde01c4b4e376e0d1b5f58bdc9b1fe70a9b930.tar.xz
Allow specifying each channel's bit depth separately
Diffstat (limited to 'src')
-rw-r--r--src/color/source.rs15
-rw-r--r--src/main.rs44
2 files changed, 39 insertions, 20 deletions
diff --git a/src/color/source.rs b/src/color/source.rs
index bd752d9..00a6326 100644
--- a/src/color/source.rs
+++ b/src/color/source.rs
@@ -17,20 +17,15 @@ pub trait ColorSource {
#[derive(Debug)]
pub struct AllColors {
dims: [usize; 3],
- shifts: [usize; 3],
+ shifts: [u32; 3],
}
impl AllColors {
- /// Create an AllColors source with the given bit depth.
- pub fn new(bits: usize) -> Self {
- // Allocate bits from most to least perceptually important
- let gbits = (bits + 2) / 3;
- let rbits = (bits + 1) / 3;
- let bbits = bits / 3;
-
+ /// Create an AllColors source with the given bit depths.
+ pub fn new(r: u32, g: u32, b: u32) -> Self {
Self {
- dims: [1 << rbits, 1 << gbits, 1 << bbits],
- shifts: [8 - rbits, 8 - gbits, 8 - bbits],
+ dims: [1 << r, 1 << g, 1 << b],
+ shifts: [8 - r, 8 - g, 8 - b],
}
}
}
diff --git a/src/main.rs b/src/main.rs
index 05e9afe..d0899be 100644
--- a/src/main.rs
+++ b/src/main.rs
@@ -31,8 +31,8 @@ use std::time::Instant;
/// The color source specified on the command line.
#[derive(Debug, Eq, PartialEq)]
enum SourceArg {
- /// All RGB colors of the given bit depth.
- AllRgb(u32),
+ /// All RGB colors of the given bit depth(s).
+ AllRgb(u32, u32, u32),
/// Take the colors from an image.
Image(PathBuf),
}
@@ -197,13 +197,36 @@ impl Args {
let source = if let Some(input) = args.value_of("INPUT") {
SourceArg::Image(PathBuf::from(input))
} else {
- let depth = parse_arg(args.value_of("DEPTH"))?.unwrap_or(24);
- if depth > 24 {
+ let arg = args.value_of("DEPTH");
+ let depths: Vec<_> = arg
+ .iter()
+ .map(|s| s.split(","))
+ .flatten()
+ .map(|n| n.parse().ok())
+ .collect();
+
+ let (r, g, b) = match depths.as_slice() {
+ [] => (8, 8, 8),
+
+ // Allocate bits from most to least perceptually important
+ [Some(d)] => ((d + 1) / 3, (d + 2) / 3, d / 3),
+
+ [Some(r), Some(g), Some(b)] => (*r, *g, *b),
+
+ _ => {
+ return Err(AppError::invalid_value(
+ &format!("invalid bit depth {}", arg.unwrap()),
+ ));
+ }
+ };
+
+ if r > 8 || g > 8 || b > 8 {
return Err(AppError::invalid_value(
- &format!("bit depth of {} is too deep!", depth),
+ &format!("bit depth of {} is too deep!", arg.unwrap()),
));
}
- SourceArg::AllRgb(depth)
+
+ SourceArg::AllRgb(r, g, b)
};
let order = if args.is_present("RANDOM") {
@@ -296,10 +319,11 @@ impl App {
fn run(&mut self) -> AppResult<()> {
let colors = match self.args.source {
- SourceArg::AllRgb(depth) => {
- self.width.get_or_insert(1u32 << ((depth + 1) / 2));
- self.height.get_or_insert(1u32 << (depth / 2));
- self.get_colors(AllColors::new(depth as usize))
+ SourceArg::AllRgb(r, g, b) => {
+ let total = r + g + b;
+ self.width.get_or_insert(1u32 << ((total + 1) / 2));
+ self.height.get_or_insert(1u32 << (total / 2));
+ self.get_colors(AllColors::new(r, g, b))
}
SourceArg::Image(ref path) => {
let img = image::open(path)?.into_rgb();