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/*************************************************************************
* Copyright (C) 2010-2011 Tavian Barnes <tavianator@tavianator.com> *
* *
* This file is part of The Dimension Library. *
* *
* The Dimension Library is free software; you can redistribute it and/ *
* or modify it under the terms of the GNU Lesser General Public License *
* as published by the Free Software Foundation; either version 3 of the *
* License, or (at your option) any later version. *
* *
* The Dimension Library is distributed in the hope that it will be *
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty *
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this program. If not, see *
* <http://www.gnu.org/licenses/>. *
*************************************************************************/
/**
* @file.
* Priority R-trees. PR-trees are a data structure introduced by Arge, de Berg,
* Haverkort, and Yi, which provides asymptotically optimal worst-case lookup,
* while remaining efficient with real-world data. Their structure is derived
* from B-trees.
*/
#include <stdbool.h>
/** A priority R-tree; the spatial subdivision method used for intersection
queries against the scene graph. */
typedef struct dmnsn_prtree {
dmnsn_bounding_box bounding_box; /**< The bounding box for the whole scene. */
dmnsn_array *unbounded; /**< The unbounded objects. */
dmnsn_array *bounded; /**< A PR-tree of the bounded objects. */
size_t id; /**< A unique ID for the PR-tree. */
} dmnsn_prtree;
/** Create a PR-tree. */
dmnsn_prtree *dmnsn_new_prtree(const dmnsn_array *objects);
/** Delete a PR-tree. */
void dmnsn_delete_prtree(dmnsn_prtree *tree);
/** Find the closest ray-object intersection in the tree. */
bool dmnsn_prtree_intersection(const dmnsn_prtree *tree, dmnsn_line ray,
dmnsn_intersection *intersection, bool reset);
/** Determine whether a point is inside any object in the tree. */
bool dmnsn_prtree_inside(const dmnsn_prtree *tree, dmnsn_vector point);
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