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/*************************************************************************
* Copyright (C) 2010 Tavian Barnes <tavianator@gmail.com> *
* *
* This file is part of The Dimension Library. *
* *
* The Dimension Library is free software; you can redistribute it and/ *
* or modify it under the terms of the GNU Lesser General Public License *
* as published by the Free Software Foundation; either version 3 of the *
* License, or (at your option) any later version. *
* *
* The Dimension Library is distributed in the hope that it will be *
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty *
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this program. If not, see *
* <http://www.gnu.org/licenses/>. *
*************************************************************************/
/*
* A scene.
*/
#ifndef DIMENSION_SCENE_H
#define DIMENSION_SCENE_H
typedef enum {
DMNSN_RENDER_NONE = 0,
DMNSN_RENDER_PIGMENT = 1 << 0,
DMNSN_RENDER_LIGHTS = 1 << 1,
DMNSN_RENDER_FINISH = 1 << 2,
DMNSN_RENDER_TRANSLUCENCY = 1 << 3,
DMNSN_RENDER_REFLECTION = 1 << 4,
DMNSN_RENDER_FULL = ~DMNSN_RENDER_NONE
} dmnsn_quality;
typedef struct {
/* World attributes */
dmnsn_color background;
dmnsn_texture *default_texture;
/* Camera */
dmnsn_camera *camera;
/* Canvas */
dmnsn_canvas *canvas;
/* Objects */
dmnsn_array *objects;
/* Lights */
dmnsn_array *lights;
/* Rendering quality */
dmnsn_quality quality;
/* Recursion limit */
unsigned int limit;
/* Number of paralell threads */
unsigned int nthreads;
} dmnsn_scene;
/* Create a scene */
dmnsn_scene *dmnsn_new_scene();
void dmnsn_delete_scene(dmnsn_scene *scene);
#endif /* DIMENSION_SCENE_H */
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