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/*************************************************************************
 * Copyright (C) 2009-2014 Tavian Barnes <tavianator@tavianator.com>     *
 *                                                                       *
 * This file is part of The Dimension Library.                           *
 *                                                                       *
 * The Dimension Library is free software; you can redistribute it and/  *
 * or modify it under the terms of the GNU Lesser General Public License *
 * as published by the Free Software Foundation; either version 3 of the *
 * License, or (at your option) any later version.                       *
 *                                                                       *
 * The Dimension Library is distributed in the hope that it will be      *
 * useful, but WITHOUT ANY WARRANTY; without even the implied warranty   *
 * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU  *
 * Lesser General Public License for more details.                       *
 *                                                                       *
 * You should have received a copy of the GNU Lesser General Public      *
 * License along with this program.  If not, see                         *
 * <http://www.gnu.org/licenses/>.                                       *
 *************************************************************************/

/**
 * @file
 * Object pigments.
 */

// Forward-declare dmnsn_pigment
typedef struct dmnsn_pigment dmnsn_pigment;

/**
 * Pigment callback.
 * @param[in] pigment  The pigment itself.
 * @param[in] v        The point to color.
 * @return The color of the pigment at \p v.
 */
typedef dmnsn_tcolor dmnsn_pigment_fn(const dmnsn_pigment *pigment,
                                      dmnsn_vector v);

/**
 * Pigment initializer callback.
 * @param[in,out] pigment  The pigment to initialize.
 */
typedef void dmnsn_pigment_initialize_fn(dmnsn_pigment *pigment);

/// A pigment.
struct dmnsn_pigment {
  dmnsn_pigment_fn *pigment_fn; ///< The pigment callback.
  dmnsn_pigment_initialize_fn *initialize_fn; ///< The initializer callback.

  dmnsn_matrix trans; ///< Transformation matrix.
  dmnsn_matrix trans_inv; ///< The inverse of the transformation matrix.

  /// Quick color -- used for low-quality renders.
  dmnsn_tcolor quick_color;

  bool initialized; /// @internal Whether the pigment is initialized.
};

/**
 * Allocate a new dummy pigment.
 * @param[in] pool  The memory pool to allocate from.
 * @return The allocated pigment.
 */
dmnsn_pigment *dmnsn_new_pigment(dmnsn_pool *pool);

/**
 * Initialize a dmnsn_pigment field.
 * @param[out] pigment  The pigment to initialize.
 */
void dmnsn_init_pigment(dmnsn_pigment *pigment);

/**
 * Initialize a pigment.  Pigments should not be used before being initialized,
 * but should not be modified after being initialized.  Pigments are generally
 * initialized for you.
 * @param[in,out] pigment  The pigment to initialize.
 */
void dmnsn_pigment_initialize(dmnsn_pigment *pigment);

/**
 * Evaluate the color of a pigment at a point.
 * @param[in] pigment  The pigment to evaluate.
 * @param[in] v        The point to color.
 * @return The color at \p v.
 */
dmnsn_tcolor dmnsn_pigment_evaluate(const dmnsn_pigment *pigment,
                                    dmnsn_vector v);