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/*************************************************************************
 * Copyright (C) 2010 Tavian Barnes <tavianator@gmail.com>               *
 *                                                                       *
 * This file is part of Dimension.                                       *
 *                                                                       *
 * Dimension is free software; you can redistribute it and/or modify it  *
 * under the terms of the GNU General Public License as published by the *
 * Free Software Foundation; either version 3 of the License, or (at     *
 * your option) any later version.                                       *
 *                                                                       *
 * Dimension is distributed in the hope that it will be useful, but      *
 * WITHOUT ANY WARRANTY; without even the implied warranty of            *
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
 * General Public License for more details.                              *
 *                                                                       *
 * You should have received a copy of the GNU General Public License     *
 * along with this program.  If not, see <http://www.gnu.org/licenses/>. *
 *************************************************************************/

/* Top-level items */
%type <astnode> SCENE_ITEM

/* Language directives */
%type <astnode> RVALUE
%type <astnode> IDENTIFIER

/* Transformations */
%type <astnode> TRANSFORMATION

/* The camera */
%type <astnode> CAMERA
%type <astnode> CAMERA_ITEMS
%type <astnode> CAMERA_ITEM
%type <astnode> CAMERA_TYPE
%type <astnode> CAMERA_VECTOR
%type <astnode> CAMERA_MODIFIER

/* Atmospheric effects */
%type <astnode> ATMOSPHERIC_EFFECT
%type <astnode> BACKGROUND

/* Objects */
%type <astnode> OBJECT
%type <astnode> FINITE_SOLID_OBJECT
%type <astnode> BOX
%type <astnode> LIGHT_SOURCE
%type <astnode> SPHERE

/* Object modifiers */
%type <astnode> OBJECT_MODIFIERS
%type <astnode> OBJECT_MODIFIER

/* Textures */
%type <astnode> TEXTURE
%type <astnode> TEXTURE_ITEMS

/* Pigments */
%type <astnode> PIGMENT
%type <astnode> PIGMENT_TYPE

/* Finishes */
%type <astnode> FINISH
%type <astnode> FINISH_ITEMS
%type <astnode> REFLECTION
%type <astnode> REFLECTION_ITEMS

/* Floats */
%type <astnode> FLOAT
%type <astnode> FLOAT_LITERAL

/* Vectors */
%type <astnode> VECTOR
%type <astnode> VECTOR_LITERAL

/* Generalized arithmetic expressions */
%type <astnode> ARITH_EXPR

/* Colors */
%type <astnode> COLOR
%type <astnode> COLOR_BODY
%type <astnode> COLOR_VECTOR
%type <astnode> COLOR_KEYWORD_GROUP
%type <astnode> COLOR_KEYWORD_GROUP_INIT