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/*************************************************************************
* Copyright (C) 2009-2010 Tavian Barnes <tavianator@gmail.com> *
* *
* This file is part of The Dimension Benchmark Suite. *
* *
* The Dimension Benchmark Suite is free software; you can redistribute *
* it and/or modify it under the terms of the GNU General Public License *
* as published by the Free Software Foundation; either version 3 of the *
* License, or (at your option) any later version. *
* *
* The Dimension Benchmark Suite is distributed in the hope that it will *
* be useful, but WITHOUT ANY WARRANTY; without even the implied *
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See *
* the GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
camera {
location <3.0, 6.0, -11.0>
right x*image_width/image_height
look_at 0
}
background {
color rgb 1
}
// inside center sphere
light_source {
0,
color rgb 1
}
light_source {
2*y,
color rgb 1
}
/* plane {
y,
-1
// *** hollow on
pigment {
rgb <0.73, 0.90, 0.97>
}
finish {
diffuse 0.35
ambient .5
}
} */
#macro sph(center)
sphere {
center,
1
texture {
// *** crackle
scale 0.5
/* *** texture_map {
[ 0.03
pigment {
color rgb 1
}
finish {
ambient 1
}
normal {
facets size 0.1
}
]
[ 0.04
pigment {
color rgbf <1, 1, 1, 0.9>
}
finish {
reflection { 0.2 }
specular 0.1
roughness 0.02
conserve_energy
}
normal {
facets size 0.1
}
]
} *** */
}
interior {
ior 1.3
}
}
#end
union {
#declare Size = 4;
#declare I = -Size;
#while (I <= Size)
#declare J = -Size;
#while (J <= Size)
#declare K = -Size;
#while (K <= Size)
object {
sph(<2.5*I, 2.5*K, 2.5*J>)
}
#declare K = K + 1;
#end
#declare J = J + 1;
#end
#declare I = I + 1;
#end
}
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