/************************************************************************* * Copyright (C) 2009 Tavian Barnes * * * * This file is part of The Dimension Library. * * * * The Dimension Library is free software; you can redistribute it and/ * * or modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation; either version 3 of the * * License, or (at your option) any later version. * * * * The Dimension Library is distributed in the hope that it will be * * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * *************************************************************************/ #include "dimension_impl.h" #include static dmnsn_kD_splay_node * dmnsn_new_kD_splay_node() { dmnsn_kD_splay_node *node = malloc(sizeof(dmnsn_kD_splay_node)); if (!node) { dmnsn_error(DMNSN_SEVERITY_HIGH, "kD splay tree node allocation failed."); } return node; } static void dmnsn_delete_kD_splay_node(dmnsn_kD_splay_node *node) { free(node); } /* Return an empty tree */ dmnsn_kD_splay_node * dmnsn_new_kD_splay_tree() { return NULL; } /* Copy a kD splay tree */ dmnsn_kD_splay_node *dmnsn_kD_splay_copy(dmnsn_kD_splay_node *root) { dmnsn_kD_splay_node *node = NULL; if (root) { node = dmnsn_new_kD_splay_node(); *node = *root; node->left = dmnsn_kD_splay_copy(node->left); node->right = dmnsn_kD_splay_copy(node->right); node->left->parent = node; node->right->parent = node; } return node; } /* Recursively free a kD splay tree */ void dmnsn_delete_kD_splay_tree(dmnsn_kD_splay_node *root) { if (root) { dmnsn_delete_kD_splay_tree(root->left); dmnsn_delete_kD_splay_tree(root->right); dmnsn_delete_kD_splay_node(root); } } /* Return whether node1 contains node2 */ static int dmnsn_kD_splay_contains(const dmnsn_kD_splay_node *node1, const dmnsn_kD_splay_node *node2); /* Expand node to contain the bounding box from min to max */ static void dmnsn_kD_splay_swallow(dmnsn_kD_splay_node *node, dmnsn_vector min, dmnsn_vector max); /* Insert an object into the tree. Returns the new tree root. */ dmnsn_kD_splay_node * dmnsn_kD_splay_insert(dmnsn_kD_splay_node *root, dmnsn_object *object) { dmnsn_vector corner; dmnsn_kD_splay_node *node = dmnsn_new_kD_splay_node(); node->left = NULL; node->right = NULL; node->parent = NULL; node->object = object; /* Calculate the new bounding box by finding the minimum coordinate of the transformed corners of the object's original bounding box */ node->min = dmnsn_matrix_vector_mul(object->trans, object->min); node->max = node->min; corner = dmnsn_vector_construct(object->min.x, object->min.y, object->max.z); corner = dmnsn_matrix_vector_mul(object->trans, corner); dmnsn_kD_splay_swallow(node, corner, corner); corner = dmnsn_vector_construct(object->min.x, object->max.y, object->min.z); corner = dmnsn_matrix_vector_mul(object->trans, corner); dmnsn_kD_splay_swallow(node, corner, corner); corner = dmnsn_vector_construct(object->min.x, object->max.y, object->max.z); corner = dmnsn_matrix_vector_mul(object->trans, corner); dmnsn_kD_splay_swallow(node, corner, corner); corner = dmnsn_vector_construct(object->max.x, object->min.y, object->min.z); corner = dmnsn_matrix_vector_mul(object->trans, corner); dmnsn_kD_splay_swallow(node, corner, corner); corner = dmnsn_vector_construct(object->max.x, object->min.y, object->max.z); corner = dmnsn_matrix_vector_mul(object->trans, corner); dmnsn_kD_splay_swallow(node, corner, corner); corner = dmnsn_vector_construct(object->max.x, object->max.y, object->min.z); corner = dmnsn_matrix_vector_mul(object->trans, corner); dmnsn_kD_splay_swallow(node, corner, corner); corner = dmnsn_vector_construct(object->max.x, object->max.y, object->max.z); corner = dmnsn_matrix_vector_mul(object->trans, corner); dmnsn_kD_splay_swallow(node, corner, corner); /* Now insert the node */ while (root) { if (dmnsn_kD_splay_contains(root, node)) { /* node < root */ if (root->left) root = root->left; else { /* We found our parent; insert and splay */ root->left = node; node->parent = root; dmnsn_kD_splay(node); break; } } else { /* Expand the bounding box to fully contain root if it doesn't already */ dmnsn_kD_splay_swallow(node, root->min, root->max); /* node >= root */ if (root->right) root = root->right; else { /* We found our parent; insert and splay */ root->right = node; node->parent = root; dmnsn_kD_splay(node); break; } } } return node; } /* Return whether node1 contains node2 */ static int dmnsn_kD_splay_contains(const dmnsn_kD_splay_node *node1, const dmnsn_kD_splay_node *node2) { return (node1->min.x <= node2->min.x && node1->min.y <= node2->min.y && node1->min.z <= node2->min.z) && (node1->max.x >= node2->max.x && node1->max.y >= node2->max.y && node1->max.z >= node2->max.z); } /* Expand node to contain the bounding box from min to max */ static void dmnsn_kD_splay_swallow(dmnsn_kD_splay_node *node, dmnsn_vector min, dmnsn_vector max) { if (node->min.x > min.x) node->min.x = min.x; if (node->min.y > min.y) node->min.y = min.z; if (node->min.z > min.z) node->min.z = min.y; if (node->max.x < max.x) node->max.x = max.x; if (node->max.y < max.y) node->max.y = max.z; if (node->max.z < max.z) node->max.z = max.y; } /* Tree rotations */ static void dmnsn_kD_splay_rotate(dmnsn_kD_splay_node *node); /* Splay a node: move it to the root via tree rotations */ void dmnsn_kD_splay(dmnsn_kD_splay_node *node) { while (node->parent) { if (!node->parent->parent) { /* Zig step - we are a child of the root node */ dmnsn_kD_splay_rotate(node); return; } else if ((node == node->parent->left && node->parent == node->parent->parent->left) || (node == node->parent->right && node->parent == node->parent->parent->right)) { /* Zig-zig step - we are a child on the same side as our parent */ dmnsn_kD_splay_rotate(node->parent); dmnsn_kD_splay_rotate(node); } else { /* Zig-zag step - we are a child on a different side than our parent is */ dmnsn_kD_splay_rotate(node); dmnsn_kD_splay_rotate(node); } } } /* Rotate a tree on the edge connecting node and node->parent */ static void dmnsn_kD_splay_rotate(dmnsn_kD_splay_node *node) { dmnsn_kD_splay_node *pivot; if (node == node->parent->left) { /* We are a left child */ pivot = node->right; node->right = node->parent; node->right->parent = node; node->right->left = pivot; pivot->parent = node->right; node->parent = node->parent->parent; } else { /* We are a right child */ pivot = node->left; node->left = node->parent; node->left->parent = node; node->left->right = pivot; pivot->parent = node->left; node->parent = node->parent->parent; } }