/************************************************************************* * Copyright (C) 2009 Tavian Barnes * * * * This file is part of Dimension. * * * * Dimension is free software; you can redistribute it and/or modify it * * under the terms of the GNU General Public License as published by the * * Free Software Foundation; either version 3 of the License, or (at * * your option) any later version. * * * * Dimension is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * *************************************************************************/ #include "realize.h" #include "parse.h" #include "utility.h" dmnsn_scene * dmnsn_realize(const dmnsn_array *astree) { dmnsn_scene *scene = dmnsn_new_scene(); if (!scene) { return NULL; } /* Background color */ dmnsn_sRGB background_sRGB = { .R = 0.0, .G = 0.05, .B = 0.1 }; scene->background = dmnsn_color_from_sRGB(background_sRGB); /* Allocate a canvas */ scene->canvas = dmnsn_new_canvas(768, 480); if (!scene->canvas) { dmnsn_delete_realized_scene(scene); return NULL; } /* Set up the transformation matrix for the perspective camera */ dmnsn_matrix trans = dmnsn_scale_matrix( dmnsn_vector_construct( ((double)scene->canvas->x)/scene->canvas->y, 1.0, 1.0 ) ); trans = dmnsn_matrix_mul( dmnsn_translation_matrix(dmnsn_vector_construct(0.0, 0.0, -4.0)), trans ); trans = dmnsn_matrix_mul( dmnsn_rotation_matrix(dmnsn_vector_construct(0.0, 1.0, 0.0)), trans ); /* Create a perspective camera */ scene->camera = dmnsn_new_perspective_camera(); if (!scene->camera) { dmnsn_delete_realized_scene(scene); return NULL; } return scene; } void dmnsn_delete_realized_scene(dmnsn_scene *scene) { dmnsn_delete_camera(scene->camera); dmnsn_delete_canvas(scene->canvas); dmnsn_delete_scene(scene); }