From 54e1ad43c7629d85f88cefbecdfe3e60e8c42294 Mon Sep 17 00:00:00 2001 From: Tavian Barnes Date: Tue, 17 Nov 2009 16:06:13 -0500 Subject: Use "diffuse" instead of "specular" for diffuse finish. --- tests/libdimension/tests.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'tests') diff --git a/tests/libdimension/tests.c b/tests/libdimension/tests.c index 5daa5be..85c43a6 100644 --- a/tests/libdimension/tests.c +++ b/tests/libdimension/tests.c @@ -31,7 +31,7 @@ dmnsn_new_default_scene() } /* Default finish */ - scene->default_texture->finish = dmnsn_new_specular_finish(); + scene->default_texture->finish = dmnsn_new_diffuse_finish(); /* Background color */ dmnsn_sRGB sRGB = { .R = 0.0, .G = 0.0, .B = 0.1 }; -- cgit v1.2.3