From 81c84a38992ce8e38106d86ce85ac3e88ed91a31 Mon Sep 17 00:00:00 2001 From: Tavian Barnes Date: Tue, 7 Jul 2009 04:23:05 +0000 Subject: Add shallow copy semantics to Camera's, Object's, and Scene's. --- tests/testsxx.cpp | 35 +++++++++++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) (limited to 'tests/testsxx.cpp') diff --git a/tests/testsxx.cpp b/tests/testsxx.cpp index f3dcca5..399e50f 100644 --- a/tests/testsxx.cpp +++ b/tests/testsxx.cpp @@ -21,6 +21,41 @@ namespace Dimension { + Scene + default_scene() + { + // Background color + Color background = sRGB(0.0, 0.1, 0.25); + background.filter(0.1); + + // Canvas + Canvas canvas(768, 480); + + // Camera + Perspective_Camera camera( + Matrix::rotation(Vector(0.0, 1.0, 0.0)) + * Matrix::translation(Vector(0.0, 0.0, -4.0)) + * Matrix::scale( + Vector(static_cast(canvas.width())/canvas.height(), 1.0, 1.0) + ) + ); + + // Scene + Scene scene(background, camera, canvas); + + // Objects in scene + + Sphere sphere; + sphere.trans(inverse(Matrix::scale(Vector(1.25, 1.25, 1.25)))); + scene.push_object(sphere); + + Cube cube; + cube.trans(inverse(Matrix::rotation(Vector(0.75, 0.0, 0.0)))); + scene.push_object(cube); + + return scene; + } + Display::Display(const Canvas& canvas) : m_display(dmnsn_new_display(canvas.dmnsn())) { -- cgit v1.2.3