From b749d0c61b0d33324b4f2f0a127f7a2571d9082f Mon Sep 17 00:00:00 2001 From: Tavian Barnes Date: Wed, 8 Jul 2009 17:51:10 +0000 Subject: Don't animate in GL tests - turns out it's hellishly slow on slower computers. --- libdimensionxx/dimensionxx/gl.hpp | 2 +- libdimensionxx/gl.cpp | 3 +++ 2 files changed, 4 insertions(+), 1 deletion(-) (limited to 'libdimensionxx') diff --git a/libdimensionxx/dimensionxx/gl.hpp b/libdimensionxx/dimensionxx/gl.hpp index 3c33a51..d52ade5 100644 --- a/libdimensionxx/dimensionxx/gl.hpp +++ b/libdimensionxx/dimensionxx/gl.hpp @@ -48,7 +48,7 @@ namespace Dimension class GL_Reader { public: - // GL_Reader(); + GL_Reader(); // ~GL_Reader(); Canvas read(unsigned int x0, unsigned int y0, diff --git a/libdimensionxx/gl.cpp b/libdimensionxx/gl.cpp index 9122e9b..aa54aed 100644 --- a/libdimensionxx/gl.cpp +++ b/libdimensionxx/gl.cpp @@ -55,6 +55,9 @@ namespace Dimension m_drawn = true; // Don't draw again in destructor } + // No-op + GL_Reader::GL_Reader() { } + // Read a canvas from a GL buffer Canvas GL_Reader::read(unsigned int x0, unsigned int y0, -- cgit v1.2.3