From 6260a22ea7a9f08564483ea0beb76b6bdac34bb5 Mon Sep 17 00:00:00 2001 From: Tavian Barnes Date: Tue, 23 Feb 2010 14:14:04 -0500 Subject: Rename `limit' scene field to `reclimit'. --- libdimension/dimension/scene.h | 4 ++-- libdimension/raytrace.c | 16 ++++++++-------- libdimension/scene.c | 2 +- 3 files changed, 11 insertions(+), 11 deletions(-) (limited to 'libdimension') diff --git a/libdimension/dimension/scene.h b/libdimension/dimension/scene.h index 0d9dc9e..56addd0 100644 --- a/libdimension/dimension/scene.h +++ b/libdimension/dimension/scene.h @@ -58,9 +58,9 @@ typedef struct { dmnsn_quality quality; /* Recursion limit */ - unsigned int limit; + unsigned int reclimit; - /* Number of paralell threads */ + /* Number of parallel threads */ unsigned int nthreads; } dmnsn_scene; diff --git a/libdimension/raytrace.c b/libdimension/raytrace.c index 4c2b84f..6721a9b 100644 --- a/libdimension/raytrace.c +++ b/libdimension/raytrace.c @@ -219,7 +219,7 @@ typedef struct dmnsn_raytrace_state { const dmnsn_scene *scene; const dmnsn_intersection *intersection; dmnsn_bvst *bvst; - unsigned int level; + unsigned int reclevel; dmnsn_vector r; dmnsn_vector viewer; @@ -265,7 +265,7 @@ dmnsn_raytrace_scene_impl(dmnsn_progress *progress, dmnsn_scene *scene, ); /* Shoot a ray */ - state.level = scene->limit; + state.reclevel = scene->reclimit; color = dmnsn_raytrace_shoot(&state, ray); } @@ -333,8 +333,8 @@ dmnsn_raytrace_light_ray(const dmnsn_raytrace_state *state, dmnsn_color color = (*light->light_fn)(light, state->r); - unsigned int level = state->level; - while (level) { + unsigned int reclevel = state->reclevel; + while (reclevel) { dmnsn_intersection *shadow_caster = dmnsn_bvst_search(state->bvst, shadow_ray); @@ -345,7 +345,7 @@ dmnsn_raytrace_light_ray(const dmnsn_raytrace_state *state, dmnsn_raytrace_state shadow_state = *state; shadow_state.intersection = shadow_caster; - shadow_state.level = level; + shadow_state.reclevel = reclevel; dmnsn_raytrace_pigment(&shadow_state); if (shadow_state.pigment.filter || shadow_state.pigment.trans) { @@ -359,7 +359,7 @@ dmnsn_raytrace_light_ray(const dmnsn_raytrace_state *state, } dmnsn_delete_intersection(shadow_caster); - --level; + --reclevel; } return color; @@ -457,9 +457,9 @@ dmnsn_raytrace_translucency(dmnsn_raytrace_state *state) static dmnsn_color dmnsn_raytrace_shoot(dmnsn_raytrace_state *state, dmnsn_line ray) { - if (state->level <= 0) + if (state->reclevel <= 0) return dmnsn_black; - --state->level; + --state->reclevel; dmnsn_intersection *intersection = dmnsn_bvst_search(state->bvst, ray); diff --git a/libdimension/scene.c b/libdimension/scene.c index 3458948..8973005 100644 --- a/libdimension/scene.c +++ b/libdimension/scene.c @@ -38,7 +38,7 @@ dmnsn_new_scene() scene->objects = dmnsn_new_array(sizeof(dmnsn_object *)); scene->lights = dmnsn_new_array(sizeof(dmnsn_light *)); scene->quality = DMNSN_RENDER_FULL; - scene->limit = 5; + scene->reclimit = 5; scene->nthreads = 0; } return scene; -- cgit v1.2.3