From a79085ab984979dbf4f78545f7592c8b47e4a794 Mon Sep 17 00:00:00 2001 From: Tavian Barnes Date: Sat, 7 Jun 2014 14:15:06 -0400 Subject: objects: Refactor how bounding and initialization work. --- libdimension/scene.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'libdimension/scene.c') diff --git a/libdimension/scene.c b/libdimension/scene.c index 39be881..18cda80 100644 --- a/libdimension/scene.c +++ b/libdimension/scene.c @@ -72,6 +72,6 @@ dmnsn_scene_initialize(dmnsn_scene *scene) DMNSN_ARRAY_FOREACH (dmnsn_object **, object, scene->objects) { dmnsn_texture_cascade(scene->default_texture, &(*object)->texture); dmnsn_interior_cascade(scene->default_interior, &(*object)->interior); - dmnsn_object_initialize(*object); + dmnsn_object_precompute(*object); } } -- cgit v1.2.3