From 97c10ba7d73ed0e7505ad2f804fe79aec4f55239 Mon Sep 17 00:00:00 2001 From: Tavian Barnes Date: Thu, 2 Dec 2010 17:28:08 -0500 Subject: Split pigments and finishes into their own headers/sources. --- libdimension/dimension/texture.h | 140 --------------------------------------- 1 file changed, 140 deletions(-) (limited to 'libdimension/dimension/texture.h') diff --git a/libdimension/dimension/texture.h b/libdimension/dimension/texture.h index 0398abc..bac7d84 100644 --- a/libdimension/dimension/texture.h +++ b/libdimension/dimension/texture.h @@ -26,146 +26,6 @@ #ifndef DIMENSION_TEXTURE_H #define DIMENSION_TEXTURE_H -/* - * Pigments - */ - -/* Forward-declare dmnsn_pigment */ -typedef struct dmnsn_pigment dmnsn_pigment; - -/** - * Pigment callback. - * @param[in] pigment The pigment itself. - * @param[in] v The point to color. - * @return The color of the pigment at \p v. - */ -typedef dmnsn_color dmnsn_pigment_fn(const dmnsn_pigment *pigment, - dmnsn_vector v); - -/** - * Pigment initializer callback. - * @param[in,out] pigment The pigment to initialize. - */ -typedef void dmnsn_pigment_initialize_fn(dmnsn_pigment *pigment); - -/** A pigment. */ -struct dmnsn_pigment { - dmnsn_pigment_fn *pigment_fn; /**< The pigment callback. */ - dmnsn_pigment_initialize_fn *initialize_fn; /**< The initializer callback. */ - dmnsn_free_fn *free_fn; /**< The destructor callback. */ - - dmnsn_matrix trans; /**< Transformation matrix. */ - dmnsn_matrix trans_inv; /**< The inverse of the transformation matrix. */ - - /** Quick color -- used for low-quality renders. */ - dmnsn_color quick_color; - - /** Generic pointer. */ - void *ptr; -}; - -/** - * Allocate a new dummy pigment. - * @return The allocated pigment. - */ -dmnsn_pigment *dmnsn_new_pigment(void); - -/** - * Delete a pigment. - * @param[in,out] pigment The pigment to delete. - */ -void dmnsn_delete_pigment(dmnsn_pigment *pigment); - -/** - * Initialize a pigment. Pigments should not be used before being initialized, - * but should not be modified after being initialized. Pigments are generally - * initialized for you. - * @param[in,out] pigment The pigment to initialize. - */ -void dmnsn_initialize_pigment(dmnsn_pigment *pigment); - -/* - * Finishes - */ - -/* Forward-declare dmnsn_finish */ -typedef struct dmnsn_finish dmnsn_finish; - -/** - * Diffuse reflection callback. - * @param[in] finish The finish itself. - * @param[in] light The color of the light illuminating the object. - * @param[in] color The pigment of the object. - * @param[in] ray The direction of the light source. - * @param[in] normal The normal vector of the surface. - * @return The diffuse reflection component of the object's color. - */ -typedef dmnsn_color dmnsn_diffuse_fn(const dmnsn_finish *finish, - dmnsn_color light, dmnsn_color color, - dmnsn_vector ray, dmnsn_vector normal); -/** - * Specular highlight callback. - * @param[in] finish The finish itself. - * @param[in] light The color of the light illuminating the object. - * @param[in] color The pigment of the object. - * @param[in] ray The direction of the light source. - * @param[in] normal The normal vector of the surface. - * @param[in] viewer The direction of the viewer. - * @return The specular reflection component of the object's color. - */ -typedef dmnsn_color dmnsn_specular_fn(const dmnsn_finish *finish, - dmnsn_color light, dmnsn_color color, - dmnsn_vector ray, dmnsn_vector normal, - dmnsn_vector viewer); -/** - * Ambient light callback. - * @param[in] finish The finish itself. - * @param[in] pigment The pigment of the object. - * @return The ambient contribution to the object's color. - */ -typedef dmnsn_color dmnsn_ambient_fn(const dmnsn_finish *finish, - dmnsn_color pigment); -/** - * Reflected light callback. - * @param[in] finish The finish itself. - * @param[in] reflect The color of the reflected ray. - * @param[in] color The pigment of the object. - * @param[in] ray The direction of the reflected ray. - * @param[in] normal The normal vector of the surface. - * @return The contribution of the reflected ray to the object's color. - */ -typedef dmnsn_color dmnsn_reflection_fn(const dmnsn_finish *finish, - dmnsn_color reflect, dmnsn_color color, - dmnsn_vector ray, dmnsn_vector normal); - -/** A finish. */ -struct dmnsn_finish { - dmnsn_diffuse_fn *diffuse_fn; /**< The diffuse callback. */ - dmnsn_specular_fn *specular_fn; /**< The specular callback. */ - dmnsn_ambient_fn *ambient_fn; /**< The ambient callback. */ - dmnsn_reflection_fn *reflection_fn; /**< The reflection callback. */ - dmnsn_free_fn *free_fn; /**< The destruction callback. */ - - /** Generic pointer. */ - void *ptr; -}; - -/** - * Allocate a new dummy finish. - * @return The allocated finish. - */ -dmnsn_finish *dmnsn_new_finish(void); - -/** - * Delete a finish. - * @param[in,out] finish The finish to delete. - */ -void dmnsn_delete_finish(dmnsn_finish *finish); - -/* - * Textures - */ - /** A complete texture. */ typedef struct { dmnsn_pigment *pigment; /**< Pigment. */ -- cgit v1.2.3