From e2d6da1e349d84b491dbbea40a34200c2d58dfe6 Mon Sep 17 00:00:00 2001 From: Tavian Barnes Date: Mon, 8 Nov 2010 01:11:51 -0500 Subject: Add gradient pattern. --- libdimension/Makefile.am | 1 + libdimension/dimension/patterns.h | 1 + libdimension/gradient.c | 50 ++++++++++++++++++++++++++++++++++ tests/libdimension/render.c | 56 +++++++++++++++++++++++++-------------- 4 files changed, 88 insertions(+), 20 deletions(-) create mode 100644 libdimension/gradient.c diff --git a/libdimension/Makefile.am b/libdimension/Makefile.am index 8558a48..7875682 100644 --- a/libdimension/Makefile.am +++ b/libdimension/Makefile.am @@ -66,6 +66,7 @@ libdimension_la_SOURCES = $(nobase_include_HEADERS) \ error.c \ finish_combination.c \ geometry.c \ + gradient.c \ inlines.c \ interior.c \ light.c \ diff --git a/libdimension/dimension/patterns.h b/libdimension/dimension/patterns.h index c6dc08a..cd4aa35 100644 --- a/libdimension/dimension/patterns.h +++ b/libdimension/dimension/patterns.h @@ -26,5 +26,6 @@ #define DIMENSION_PATTERNS_H dmnsn_pattern *dmnsn_new_checker_pattern(); +dmnsn_pattern *dmnsn_new_gradient_pattern(dmnsn_vector orientation); #endif /* DIMENSION_PATTERNS_H */ diff --git a/libdimension/gradient.c b/libdimension/gradient.c new file mode 100644 index 0000000..6bcb3b8 --- /dev/null +++ b/libdimension/gradient.c @@ -0,0 +1,50 @@ +/************************************************************************* + * Copyright (C) 2010 Tavian Barnes * + * * + * This file is part of The Dimension Library. * + * * + * The Dimension Library is free software; you can redistribute it and/ * + * or modify it under the terms of the GNU Lesser General Public License * + * as published by the Free Software Foundation; either version 3 of the * + * License, or (at your option) any later version. * + * * + * The Dimension Library is distributed in the hope that it will be * + * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * + * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * + * Lesser General Public License for more details. * + * * + * You should have received a copy of the GNU Lesser General Public * + * License along with this program. If not, see * + * . * + *************************************************************************/ + +#include "dimension.h" + +/* + * Gradient pattern + */ + +static double +dmnsn_gradient_pattern_fn(const dmnsn_pattern *gradient, dmnsn_vector v) +{ + dmnsn_vector *orientation = gradient->ptr; + double n = fmod(dmnsn_vector_dot(*orientation, v), 1.0); + if (n < -dmnsn_epsilon) + n += 1.0; + return n; +} + +dmnsn_pattern * +dmnsn_new_gradient_pattern(dmnsn_vector orientation) +{ + dmnsn_pattern *gradient = dmnsn_new_pattern(); + + dmnsn_vector *payload = dmnsn_malloc(sizeof(dmnsn_vector)); + *payload = dmnsn_vector_normalize(orientation); + + gradient->pattern_fn = &dmnsn_gradient_pattern_fn; + gradient->free_fn = &dmnsn_free; + gradient->ptr = payload; + + return gradient; +} diff --git a/tests/libdimension/render.c b/tests/libdimension/render.c index d4c5edc..4f8f23e 100644 --- a/tests/libdimension/render.c +++ b/tests/libdimension/render.c @@ -104,28 +104,43 @@ dmnsn_new_test_scene(void) dmnsn_object *csg = dmnsn_new_csg_difference(cube, sphere); dmnsn_array_push(scene->objects, &csg); + dmnsn_array *arrow_array = dmnsn_new_array(sizeof(dmnsn_object *)); + dmnsn_object *cylinder = dmnsn_new_cylinder(0.1, 0.1, false); - cylinder->trans = - dmnsn_matrix_mul( - dmnsn_rotation_matrix(dmnsn_new_vector(dmnsn_radians(-45.0), 0.0, 0.0)), - dmnsn_scale_matrix(dmnsn_new_vector(1.0, 1.25, 1.0)) - ); - cylinder->texture = dmnsn_new_texture(); - cylinder->texture->pigment = dmnsn_new_solid_pigment(dmnsn_red); - dmnsn_array_push(scene->objects, &cylinder); + cylinder->trans = dmnsn_scale_matrix(dmnsn_new_vector(1.0, 1.25, 1.0)); + dmnsn_array_push(arrow_array, &cylinder); dmnsn_object *cone = dmnsn_new_cylinder(0.1, 0.0, true); cone->trans = dmnsn_matrix_mul( - dmnsn_rotation_matrix(dmnsn_new_vector(dmnsn_radians(-45.0), 0.0, 0.0)), - dmnsn_matrix_mul( - dmnsn_translation_matrix(dmnsn_new_vector(0.0, 1.375, 0.0)), - dmnsn_scale_matrix(dmnsn_new_vector(1.0, 0.125, 1.0)) - ) + dmnsn_translation_matrix(dmnsn_new_vector(0.0, 1.375, 0.0)), + dmnsn_scale_matrix(dmnsn_new_vector(1.0, 0.125, 1.0)) + ); + dmnsn_array_push(arrow_array, &cone); + + dmnsn_object *arrow = dmnsn_new_csg_union(arrow_array); + arrow->trans = dmnsn_rotation_matrix( + dmnsn_new_vector(dmnsn_radians(-45.0), 0.0, 0.0) + ); + dmnsn_pattern *gradient = dmnsn_new_gradient_pattern(dmnsn_y); + dmnsn_color_map *gradient_color_map = dmnsn_new_color_map(); + dmnsn_add_color_map_entry(gradient_color_map, 0.0, dmnsn_red); + dmnsn_add_color_map_entry(gradient_color_map, 1.0/6.0, dmnsn_orange); + dmnsn_add_color_map_entry(gradient_color_map, 2.0/6.0, dmnsn_yellow); + dmnsn_add_color_map_entry(gradient_color_map, 3.0/6.0, dmnsn_green); + dmnsn_add_color_map_entry(gradient_color_map, 4.0/6.0, dmnsn_blue); + dmnsn_add_color_map_entry(gradient_color_map, 5.0/6.0, dmnsn_magenta); + dmnsn_add_color_map_entry(gradient_color_map, 1.0, dmnsn_red); + arrow->texture = dmnsn_new_texture(); + arrow->texture->pigment + = dmnsn_new_color_map_pigment(gradient, gradient_color_map); + arrow->texture->trans = + dmnsn_matrix_mul( + dmnsn_translation_matrix(dmnsn_new_vector(0.0, -1.25, 0.0)), + dmnsn_scale_matrix(dmnsn_new_vector(1.0, 2.75, 1.0)) ); - cone->texture = dmnsn_new_texture(); - cone->texture->pigment = dmnsn_new_solid_pigment(dmnsn_red); - dmnsn_array_push(scene->objects, &cone); + dmnsn_array_push(scene->objects, &arrow); + dmnsn_delete_array(arrow_array); dmnsn_array *torus_array = dmnsn_new_array(sizeof(dmnsn_object *)); @@ -154,10 +169,11 @@ dmnsn_new_test_scene(void) plane->trans = dmnsn_translation_matrix(dmnsn_new_vector(0.0, -2.0, 0.0)); plane->texture = dmnsn_new_texture(); dmnsn_pattern *checker = dmnsn_new_checker_pattern(); - dmnsn_color_map *color_map = dmnsn_new_color_map(); - dmnsn_add_color_map_entry(color_map, 0.0, dmnsn_black); - dmnsn_add_color_map_entry(color_map, 1.0, dmnsn_white); - plane->texture->pigment = dmnsn_new_color_map_pigment(checker, color_map); + dmnsn_color_map *checker_color_map = dmnsn_new_color_map(); + dmnsn_add_color_map_entry(checker_color_map, 0.0, dmnsn_black); + dmnsn_add_color_map_entry(checker_color_map, 1.0, dmnsn_white); + plane->texture->pigment + = dmnsn_new_color_map_pigment(checker, checker_color_map); dmnsn_array_push(scene->objects, &plane); return scene; -- cgit v1.2.3