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* Add a light to the default test scene.Tavian Barnes2009-11-091-13/+18
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* Make dmnsn_delete_scene() delete the scene's elements too.Tavian Barnes2009-11-094-41/+22
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* rm -f *.png in clean target.tavianator2009-11-051-1/+1
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* Don't use GNU make %-style target extension.Tavian Barnes2009-11-041-1/+1
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* Parse arithmetic expressions.Tavian Barnes2009-11-042-4/+4
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* Handle spheres.Tavian Barnes2009-11-043-13/+14
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* Implement dmnsn_print_astree_sexpr().Tavian Barnes2009-10-311-0/+10
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* Remove progress bars from tests, as parallel-tests hides output anyway.Tavian Barnes2009-10-304-212/+75
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* Refactor parsing and realization a bit.Tavian Barnes2009-10-301-1/+4
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* (Sort of) realize boxes.Tavian Barnes2009-10-301-1/+1
| | | | We now have a working rendering from an SDL input, kinda!
* (Sort of) parse boxes.Tavian Barnes2009-10-304-17/+55
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* Correctly tokenize <=, >= and !=.Tavian Barnes2009-10-292-10/+2
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* Support all POV-Ray keywords.Tavian Barnes2009-10-292-2/+2
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* Even more tokenizer work.Tavian Barnes2009-10-291-1/+1
| | | | | | The tokenizer is now able to tokenize all of POV-Ray 3.6's include files. It turns out that some #includes may be dynamic (ex. with #writes beforehand), so the tokenizer can't directly perform includes - the executor must do this.
* Complete string parsing.Tavian Barnes2009-10-292-3/+2
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* Split tokenizer.sh into multiple tests.Tavian Barnes2009-10-286-47/+137
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* Make '#include' work.Tavian Barnes2009-10-281-1/+1
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* Tokenize strings and language directives.Tavian Barnes2009-10-283-0/+64
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* Add a vector to numeric tokenizer test.tavianator2009-10-282-1/+4
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* Tokenize keywords.Tavian Barnes2009-10-283-2/+45
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* Ignore comments in tokenizer.Tavian Barnes2009-10-273-2/+52
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* Tokenize numeric values.Tavian Barnes2009-10-273-2/+13
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* Support more symbols in tokenizer.Tavian Barnes2009-10-274-14/+34
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* Use the parallel-tests automake option.Tavian Barnes2009-10-271-2/+5
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* Fix tokenizer test in VPATH build.Tavian Barnes2009-10-272-3/+3
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* New tokenizer test.Tavian Barnes2009-10-274-1/+44
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* Fix make distcheck.Tavian Barnes2009-10-251-1/+6
| | | | | Tests and benchmarks were using $(top_srcdir) instead of $(top_builddir) to refer to libraries, and PNG files were not being cleaned.
* Fix NULL assignment to integer value in test library.Tavian Barnes2009-10-221-1/+1
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* More memory handling improvements.Tavian Barnes2009-10-202-59/+54
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* Improve garbage handling of dmnsn_delete_object().Tavian Barnes2009-10-191-14/+0
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* Give the cube a black pigment in the default test scene.Tavian Barnes2009-10-191-1/+26
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* Some GL test fixes.Tavian Barnes2009-10-131-1/+4
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* Re-add GL test case.Tavian Barnes2009-10-132-1/+131
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* Use convenience library for tests.Tavian Barnes2009-10-131-5/+9
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* kD splay tree fixes, and new dmnsn_kD_splay_tree type.Tavian Barnes2009-10-091-9/+9
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* Call kD splay children `contains' and `container'.Tavian Barnes2009-10-071-3/+3
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* Re-add PNG test.Tavian Barnes2009-10-064-1/+584
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* Remove debug routine from kD splay tree test.Tavian Barnes2009-10-061-21/+0
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* New kD splay tree test.Tavian Barnes2009-10-062-1/+98
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* Fix tests Makefile.am.Tavian Barnes2009-10-051-2/+0
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* New benchmarking suite.Tavian Barnes2009-10-041-2/+4
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* New test framework.Tavian Barnes2009-10-044-0/+136
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* Purge test suite and C++ wrapper - for now.Tavian Barnes2009-10-047-556/+0
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* Only test C++ interface - the C library is used by libdimensionxxTavian Barnes2009-09-1111-754/+116
| | | | anyway, so we've been testing it twice for no good reason.
* Don't take a transformation matrix in dmnsn_new_perspective_camera().Tavian Barnes2009-07-162-2/+4
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* Render pigments.Tavian Barnes2009-07-162-5/+27
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* Add destructor callbacks for polymorphic C types, and use their baseTavian Barnes2009-07-161-6/+6
| | | | dmnsn_delete_*() function.
* Add ability to set rendering quality.Tavian Barnes2009-07-122-5/+11
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* Allow Array's of non-POD types through specialized Array_Element class.Tavian Barnes2009-07-111-3/+5
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* Code formatting.Tavian Barnes2009-07-093-8/+16
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