diff options
author | Tavian Barnes <tavianator@gmail.com> | 2009-11-09 11:40:38 -0500 |
---|---|---|
committer | Tavian Barnes <tavianator@gmail.com> | 2009-11-09 11:40:38 -0500 |
commit | a26ca6375382107037807abcd7ad4cdfd8cde2d6 (patch) | |
tree | e3c3d17993d7705bf892cf88ffa20443c1ed4f8d /tests | |
parent | 354f43020d956e7f02dcc81feab13e6fa0e98e10 (diff) | |
download | dimension-a26ca6375382107037807abcd7ad4cdfd8cde2d6.tar.xz |
Add a light to the default test scene.
Diffstat (limited to 'tests')
-rw-r--r-- | tests/libdimension/tests.c | 31 |
1 files changed, 18 insertions, 13 deletions
diff --git a/tests/libdimension/tests.c b/tests/libdimension/tests.c index 41c7d78..5a0b4cf 100644 --- a/tests/libdimension/tests.c +++ b/tests/libdimension/tests.c @@ -23,10 +23,6 @@ dmnsn_scene * dmnsn_new_default_scene() { dmnsn_scene *scene; - dmnsn_object *sphere, *cube; - dmnsn_matrix trans; - dmnsn_sRGB sRGB; - dmnsn_color color; /* Allocate a new scene */ scene = dmnsn_new_scene(); @@ -35,12 +31,9 @@ dmnsn_new_default_scene() } /* Background color */ - sRGB.R = 0.0; - sRGB.G = 0.0; - sRGB.B = 0.1; - color = dmnsn_color_from_sRGB(sRGB); - color.filter = 0.1; - scene->background = color; + dmnsn_sRGB sRGB = { .R = 0.0, .G = 0.0, .B = 0.1 }; + scene->background = dmnsn_color_from_sRGB(sRGB); + scene->background.filter = 0.1; /* Allocate a canvas */ scene->canvas = dmnsn_new_canvas(768, 480); @@ -50,7 +43,7 @@ dmnsn_new_default_scene() } /* Set up the transformation matrix for the perspective camera */ - trans = dmnsn_scale_matrix( + dmnsn_matrix trans = dmnsn_scale_matrix( dmnsn_vector_construct( ((double)scene->canvas->x)/scene->canvas->y, 1.0, 1.0 ) @@ -74,7 +67,7 @@ dmnsn_new_default_scene() /* Now make our objects */ - sphere = dmnsn_new_sphere(); + dmnsn_object *sphere = dmnsn_new_sphere(); if (!sphere) { dmnsn_delete_scene(scene); return NULL; @@ -97,7 +90,7 @@ dmnsn_new_default_scene() dmnsn_scale_matrix(dmnsn_vector_construct(1.25, 1.25, 1.25)) ); - cube = dmnsn_new_cube(); + dmnsn_object *cube = dmnsn_new_cube(); if (!cube) { dmnsn_delete_scene(scene); return NULL; @@ -120,6 +113,18 @@ dmnsn_new_default_scene() dmnsn_rotation_matrix(dmnsn_vector_construct(0.75, 0.0, 0.0)) ); + /* Now make a light */ + + dmnsn_light *light = dmnsn_new_point_light( + dmnsn_vector_construct(0.0, 3.0, 0.0), + dmnsn_white + ); + if (!light) { + dmnsn_delete_scene(scene); + return NULL; + } + dmnsn_array_push(scene->lights, &light); + return scene; } |