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* Implement profile-guided optimization builds.Tavian Barnes2009-11-121-0/+9
* Make dmnsn_illuminate_color() work, with sRGB for now.Tavian Barnes2009-11-111-20/+7
* Raytrace one row of pixels per thread.Tavian Barnes2009-11-091-5/+2
* Correct dmnsn_color_illuminate().Tavian Barnes2009-11-092-11/+19
* Use finishes.Tavian Barnes2009-11-094-65/+101
* Add support for finishes (BRDFs).Tavian Barnes2009-11-096-3/+129
* Calculate surface normals in intersection callbacks.Tavian Barnes2009-11-094-11/+23
* Render multiple (or zero) lights correctly.Tavian Barnes2009-11-091-1/+2
* Store inverse object transformation in a separate field.Tavian Barnes2009-11-092-13/+14
* Remove unused variable.Tavian Barnes2009-11-091-1/+0
* Rudimentary light/shadow handling.Tavian Barnes2009-11-094-21/+108
* Make dmnsn_delete_scene() delete the scene's elements too.Tavian Barnes2009-11-091-0/+17
* Add lights to scenes.Tavian Barnes2009-11-092-6/+12
* Add support for lights.Tavian Barnes2009-11-096-1/+183
* Make default fatal error handler nicer.Tavian Barnes2009-11-051-2/+27
* Fix dmnsn_kD_splay_node_swallow() typo.Tavian Barnes2009-10-301-4/+4
* Don't flip optimized PNG writes.Tavian Barnes2009-10-301-2/+3
* Make sure we die on critical dmnsn_error()'s.Tavian Barnes2009-10-291-0/+2
* Major dmnsn_kD_splay_search() optimization.Tavian Barnes2009-10-261-19/+21
* Clean up some dmnsn_new_*() functions.Tavian Barnes2009-10-264-64/+37
* Delete empty cube.c.Tavian Barnes2009-10-261-23/+0
* Call dmnsn_done_progress() later in dmnsn_finish_progress().Tavian Barnes2009-10-261-3/+2
* Don't check if it's too late to add canvas optimizers.Tavian Barnes2009-10-264-26/+6
* Fix some concurrency mistakes.Tavian Barnes2009-10-262-12/+31
* More memory handling improvements.Tavian Barnes2009-10-201-0/+2
* Fix some memory leaks.Tavian Barnes2009-10-194-14/+30
* Improve garbage handling of dmnsn_delete_object().Tavian Barnes2009-10-192-1/+5
* Allow custom fatal error handlers.Tavian Barnes2009-10-182-2/+52
* Fix ray-box intersection test.Tavian Barnes2009-10-131-4/+4
* Remove unused variable from dmnsn_kD_splay_search_recursive().Tavian Barnes2009-10-091-1/+0
* Use kD splay trees in raytrace engine.Tavian Barnes2009-10-091-28/+29
* kD splay tree fixes, and new dmnsn_kD_splay_tree type.Tavian Barnes2009-10-092-194/+167
* kD splay tree fixes.Tavian Barnes2009-10-091-4/+8
* Typo fixes in kD_splay_tree.c.Tavian Barnes2009-10-071-8/+8
* Test object's bounding boxes too in dmnsn_kD_splay_search().Tavian Barnes2009-10-071-13/+30
* Implement search for kD splay trees.Tavian Barnes2009-10-073-72/+176
* Add ray - bounding-box intersection test function.Tavian Barnes2009-10-071-0/+72
* Call kD splay children `contains' and `container'.Tavian Barnes2009-10-072-36/+36
* Calculate bounding boxes for spheres and cubes.Tavian Barnes2009-10-061-0/+4
* Fix kD splay tree rotations.Tavian Barnes2009-10-061-21/+57
* Implement insert for kD splay trees.Tavian Barnes2009-10-053-0/+129
* Add bounding boxes to objects.Tavian Barnes2009-10-051-0/+3
* Implement splay operation for kD splay trees.Tavian Barnes2009-10-052-1/+59
* Begin kD splay tree implementation.Tavian Barnes2009-10-053-0/+142
* Actully guarantee array allocation in dmnsn_new_array().Tavian Barnes2009-10-051-3/+5
* New benchmarking suite.Tavian Barnes2009-10-041-1/+2
* Don't take a transformation matrix in dmnsn_new_perspective_camera().Tavian Barnes2009-07-162-6/+6
* Have camera callbacks take canvas coordinates as doubles.Tavian Barnes2009-07-163-11/+7
* Add support for default textures.Tavian Barnes2009-07-164-16/+42
* Render pigments.Tavian Barnes2009-07-165-14/+44