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path: root/libdimension/raytrace.c
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* Render pigments.Tavian Barnes2009-07-161-13/+33
* New C++ wrapper for dmnsn_texture*.Tavian Barnes2009-07-161-0/+3
* New dmnsn_intersection* type for ray-object intersections.Tavian Barnes2009-07-161-6/+3
* Add ability to set rendering quality.Tavian Barnes2009-07-121-37/+39
* Code formatting.Tavian Barnes2009-07-091-4/+5
* Update license copyrights to 2009.Tavian Barnes2009-07-081-1/+1
* Comments and style adjustments, and a couple fixes.Tavian Barnes2009-07-081-1/+1
* Put windowing interface in libdimension-tests.Tavian Barnes2009-07-021-5/+5
* Color objects different colors when raytracing.Tavian Barnes2009-07-021-6/+12
* Cleanup raytracing code a bit.Tavian Barnes2009-06-291-16/+16
* Remove thread-synchronization from arrays, which was way too slow, andTavian Barnes2009-06-291-1/+1
* Make raytracing multi-threaded again.Tavian Barnes2009-06-291-14/+115
* Add lots of comments, and some code fixes discovered in the process.Tavian Barnes2009-06-261-3/+12
* New raytrace.h header, with async raytrace interface.Tavian Barnes2009-06-261-67/+86
* New dmnsn_array_size() thread-safe function.Tavian Barnes2009-06-231-2/+2
* Use z-index coloring for ray-tracing.Tavian Barnes2009-06-141-9/+19
* Add a transformation matrix to objects.Tavian Barnes2009-06-141-3/+7
* Return NULL in dmnsn_raytrace_scene_thread().Tavian Barnes2009-06-141-0/+2
* Make raytracing engine multi-threaded.Tavian Barnes2009-06-141-0/+103