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dimension.git
android
faster-futures
master
physics
teapot
A high-performance photo-realistic 3-D renderer
Tavian Barnes <tavianator@tavianator.com>
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Commit message (
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Author
Age
Files
Lines
*
geometry: Fix a comment.
Tavian Barnes
2014-08-10
1
-1
/
+1
*
compiler-internal.h: Fix whitespace.
Tavian Barnes
2014-07-30
1
-1
/
+1
*
future: Fix race with two pausing threads.
Tavian Barnes
2014-07-29
3
-24
/
+124
*
geometry: Use consistent parameter types to avoid a spurious -Warray-bounds w...
Tavian Barnes
2014-07-29
1
-3
/
+2
*
polynomial: Fix too-small array in test.
Tavian Barnes
2014-07-29
1
-7
/
+9
*
prtree: Improve cache locality during tree building.
Tavian Barnes
2014-06-29
3
-61
/
+79
*
prtree: Small cleanups.
Tavian Barnes
2014-06-27
1
-4
/
+5
*
Don't ignore core dumps.
Tavian Barnes
2014-06-26
1
-4
/
+0
*
prtree: Clean up some construction code.
Tavian Barnes
2014-06-25
1
-54
/
+43
*
Fix some warnings found by clang.
Tavian Barnes
2014-06-24
8
-47
/
+163
*
Update to latest ax_pthread.m4.
Tavian Barnes
2014-06-24
1
-30
/
+60
*
pool: Use separate blocks for non-tidy allocations.
Tavian Barnes
2014-06-19
2
-35
/
+84
*
Kill dmnsn_free_fn.
Tavian Barnes
2014-06-19
1
-6
/
+0
*
canvas: Kill optimizers' ->ptr field.
Tavian Barnes
2014-06-19
15
-87
/
+95
*
geometry: Clean up dmnsn_transform_bounding_box() a bit.
Tavian Barnes
2014-06-14
1
-19
/
+10
*
Documentation fixes.
Tavian Barnes
2014-06-12
2
-2
/
+5
*
Add a C89 compliance test for the headers.
Tavian Barnes
2014-06-12
26
-325
/
+396
*
Add a C99 conformance test for the headers.
Tavian Barnes
2014-06-12
31
-321
/
+353
*
Use DMNSN_DEBUG macro instead of NDEBUG.
Tavian Barnes
2014-06-12
4
-15
/
+17
*
geometry: Faster AABB transformations.
Tavian Barnes
2014-06-12
3
-42
/
+55
*
sphere: Remove debugging printf.
Tavian Barnes
2014-06-11
1
-1
/
+0
*
sphere: Simplify bounding box calculation.
Tavian Barnes
2014-06-08
1
-58
/
+27
*
objects: Implement smooth triangle fans.
Tavian Barnes
2014-06-08
5
-55
/
+239
*
sphere: Use tightest possible bounding boxes.
Tavian Barnes
2014-06-07
3
-6
/
+136
*
error: Use atomics instead of mutexes.
Tavian Barnes
2014-06-07
3
-49
/
+14
*
Use // comments when possible.
Tavian Barnes
2014-06-07
70
-762
/
+727
*
triangle_fan: Remove dead store to bounding box.
Tavian Barnes
2014-06-07
1
-2
/
+0
*
objects: Implement triangle fans.
Tavian Barnes
2014-06-07
6
-3
/
+239
*
objects: Refactor how bounding and initialization work.
Tavian Barnes
2014-06-07
14
-112
/
+233
*
objects: Use a vtable to shrink object structs.
Tavian Barnes
2014-06-06
9
-74
/
+123
*
object: Kill pool parameter to dmnsn_init_object().
Tavian Barnes
2014-06-06
7
-10
/
+9
*
csg: Avoid copying the child array for unions.
Tavian Barnes
2014-06-04
6
-24
/
+14
*
object: Don't give every object a child array.
Tavian Barnes
2014-06-04
2
-13
/
+19
*
triangles: Use a different implementation for flat and smooth triangles.
Tavian Barnes
2014-06-04
1
-37
/
+67
*
triangles: Don't forget to transform normals.
Tavian Barnes
2014-06-04
2
-15
/
+17
*
triangles: Better API.
Tavian Barnes
2014-06-04
6
-61
/
+53
*
canvas: Use the pool for the pixels too.
Tavian Barnes
2014-06-02
1
-6
/
+3
*
pool: Use relaxed atomic_store() instead of atomic_init().
Tavian Barnes
2014-06-02
1
-1
/
+1
*
malloc: Add missing ATOMIC_VAR_INIT().
Tavian Barnes
2014-06-02
1
-2
/
+2
*
Use C11 atomics.
Tavian Barnes
2014-06-02
3
-19
/
+18
*
bench: Run the future benchmark last becuase it's the slowest.
Tavian Barnes
2014-05-31
1
-2
/
+2
*
refcount: Remove.
Tavian Barnes
2014-05-31
7
-160
/
+0
*
object: Use pool.
Tavian Barnes
2014-05-31
18
-206
/
+151
*
texture: Use pool.
Tavian Barnes
2014-05-31
7
-61
/
+22
*
finish: Use pool.
Tavian Barnes
2014-05-31
10
-207
/
+59
*
pigment: Use pool.
Tavian Barnes
2014-05-31
13
-166
/
+73
*
scene: Put the light array on the pool.
Tavian Barnes
2014-05-31
1
-3
/
+3
*
array: Allow arrays to be allocated from pools.
Tavian Barnes
2014-05-31
3
-5
/
+79
*
array: Add DMNSN_NEW_ARRAY macro.
Tavian Barnes
2014-05-31
11
-19
/
+26
*
scene: Get rid of dmnsn_delete_scene().
Tavian Barnes
2014-05-30
5
-49
/
+29
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