diff options
Diffstat (limited to 'tests/tests.c')
-rw-r--r-- | tests/tests.c | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/tests/tests.c b/tests/tests.c index 0816c5d..4469666 100644 --- a/tests/tests.c +++ b/tests/tests.c @@ -20,6 +20,105 @@ #include "tests.h" +dmnsn_scene * +dmnsn_new_default_scene() +{ + dmnsn_scene *scene; + dmnsn_object *sphere, *cube; + dmnsn_matrix trans; + dmnsn_sRGB sRGB; + dmnsn_color color; + + /* Allocate our new scene */ + scene = dmnsn_new_scene(); + if (!scene) { + return NULL; + } + + /* Background color */ + sRGB.R = 0.0; + sRGB.G = 0.0; + sRGB.B = 0.1; + color = dmnsn_color_from_sRGB(sRGB); + color.filter = 0.1; + scene->background = color; + + /* Allocate a canvas */ + scene->canvas = dmnsn_new_canvas(768, 480); + if (!scene->canvas) { + dmnsn_delete_scene(scene); + return NULL; + } + + /* Set up the transformation matrix for the perspective camera */ + trans = dmnsn_scale_matrix( + dmnsn_vector_construct( + ((double)scene->canvas->x)/scene->canvas->y, 1.0, 1.0 + ) + ); + trans = dmnsn_matrix_mul( + dmnsn_translation_matrix(dmnsn_vector_construct(0.0, 0.0, -4.0)), + trans + ); + trans = dmnsn_matrix_mul( + dmnsn_rotation_matrix(dmnsn_vector_construct(0.0, 1.0, 0.0)), + trans + ); + + /* Create a perspective camera */ + scene->camera = dmnsn_new_perspective_camera(trans); + if (!scene->camera) { + dmnsn_delete_canvas(scene->canvas); + dmnsn_delete_scene(scene); + return NULL; + } + + /* Now make our objects */ + + sphere = dmnsn_new_sphere(); + if (!sphere) { + dmnsn_delete_perspective_camera(scene->camera); + dmnsn_delete_canvas(scene->canvas); + dmnsn_delete_scene(scene); + return NULL; + } + + sphere->trans = dmnsn_matrix_inverse( + dmnsn_scale_matrix(dmnsn_vector_construct(1.25, 1.25, 1.25)) + ); + dmnsn_array_push(scene->objects, &sphere); + + cube = dmnsn_new_cube(); + if (!cube) { + dmnsn_delete_sphere(sphere); + dmnsn_delete_perspective_camera(scene->camera); + dmnsn_delete_canvas(scene->canvas); + dmnsn_delete_scene(scene); + return NULL; + } + + cube->trans = dmnsn_matrix_inverse( + dmnsn_rotation_matrix(dmnsn_vector_construct(0.75, 0.0, 0.0)) + ); + dmnsn_array_push(scene->objects, &cube); + + return scene; +} + +void +dmnsn_delete_default_scene(dmnsn_scene *scene) +{ + dmnsn_object *sphere, *cube; + dmnsn_array_get(scene->objects, 0, &sphere); + dmnsn_array_get(scene->objects, 1, &cube); + + dmnsn_delete_cube(cube); + dmnsn_delete_sphere(sphere); + dmnsn_delete_perspective_camera(scene->camera); + dmnsn_delete_canvas(scene->canvas); + dmnsn_delete_scene(scene); +} + /* XIfEvent callback */ static Bool WaitForNotify(Display *d, XEvent *e, char *arg) |