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-rw-r--r--libdimensionxx/dimensionxx/gl.hpp14
-rw-r--r--libdimensionxx/gl.cpp22
2 files changed, 18 insertions, 18 deletions
diff --git a/libdimensionxx/dimensionxx/gl.hpp b/libdimensionxx/dimensionxx/gl.hpp
index d52ade5..dcf02f2 100644
--- a/libdimensionxx/dimensionxx/gl.hpp
+++ b/libdimensionxx/dimensionxx/gl.hpp
@@ -28,21 +28,21 @@
namespace Dimension
{
- class GL_Drawer
+ class GL_Writer
{
public:
- GL_Drawer(Canvas& canvas);
- ~GL_Drawer();
+ GL_Writer(Canvas& canvas);
+ ~GL_Writer();
- void draw();
+ void write();
private:
// Copying prohibited
- GL_Drawer(const GL_Drawer&);
- GL_Drawer& operator=(const GL_Drawer&);
+ GL_Writer(const GL_Writer&);
+ GL_Writer& operator=(const GL_Writer&);
Canvas* m_canvas;
- bool m_drawn;
+ bool m_written;
};
class GL_Reader
diff --git a/libdimensionxx/gl.cpp b/libdimensionxx/gl.cpp
index aa54aed..7d0c0a3 100644
--- a/libdimensionxx/gl.cpp
+++ b/libdimensionxx/gl.cpp
@@ -23,36 +23,36 @@
namespace Dimension
{
- GL_Drawer::GL_Drawer(Canvas& canvas)
- : m_canvas(&canvas), m_drawn(false)
+ GL_Writer::GL_Writer(Canvas& canvas)
+ : m_canvas(&canvas), m_written(false)
{
- // Optimize the canvas for GL drawing
+ // Optimize the canvas for GL writeing
dmnsn_gl_optimize_canvas(m_canvas->dmnsn());
}
- // Draw the canvas if it hasn't been drawn yet
- GL_Drawer::~GL_Drawer()
+ // Draw the canvas if it hasn't been writen yet
+ GL_Writer::~GL_Writer()
{
- if (!m_drawn) {
+ if (!m_written) {
try {
- draw();
+ write();
} catch (...) {
dmnsn_error(SEVERITY_MEDIUM,
- "Drawing canvas to GL failed in GL_Drawer destructor.");
+ "Drawing canvas to GL failed in GL_Writer destructor.");
}
}
}
// Draw the canvas to the current openGL buffer
- void GL_Drawer::draw()
+ void GL_Writer::write()
{
// Draw to the GL buffer
if (dmnsn_gl_write_canvas(m_canvas->dmnsn()) != 0) {
- // The drawing operation failed
+ // The writeing operation failed
throw Dimension_Error("Drawing canvas to GL failed.");
}
- m_drawn = true; // Don't draw again in destructor
+ m_written = true; // Don't write again in destructor
}
// No-op