diff options
Diffstat (limited to 'libdimension')
-rw-r--r-- | libdimension/Makefile.am | 2 | ||||
-rw-r--r-- | libdimension/camera.c | 57 | ||||
-rw-r--r-- | libdimension/cameras.c | 80 | ||||
-rw-r--r-- | libdimension/dimension.h | 1 | ||||
-rw-r--r-- | libdimension/dimension/cameras.h | 34 |
5 files changed, 117 insertions, 57 deletions
diff --git a/libdimension/Makefile.am b/libdimension/Makefile.am index 8278d64..1cd2e0f 100644 --- a/libdimension/Makefile.am +++ b/libdimension/Makefile.am @@ -20,6 +20,7 @@ nobase_include_HEADERS = dimension.h \ dimension/array.h \ dimension/camera.h \ + dimension/cameras.h \ dimension/canvas.h \ dimension/color.h \ dimension/error.h \ @@ -36,6 +37,7 @@ lib_LTLIBRARIES = libdimension.la libdimension_la_SOURCES = $(nobase_include_HEADERS) \ array.c \ camera.c \ + cameras.c \ canvas.c \ color.c \ error.c \ diff --git a/libdimension/camera.c b/libdimension/camera.c index c353cbe..d842869 100644 --- a/libdimension/camera.c +++ b/libdimension/camera.c @@ -34,60 +34,3 @@ dmnsn_delete_camera(dmnsn_camera *camera) { free(camera); } - -/* Perspective camera */ - -/* Perspective camera ray callback */ -static dmnsn_line dmnsn_perspective_camera_ray_fn(const dmnsn_camera *camera, - const dmnsn_canvas *canvas, - unsigned int x, - unsigned int y); - -/* Create a new perspective camera. Rays are aimed from the origin to a screen - located on the z = 1 frame, from (-0.5, -0.5) to (0.5, 0.5). Rays are then - transformed by the matrix `trans'. */ -dmnsn_camera * -dmnsn_new_perspective_camera(dmnsn_matrix trans) -{ - dmnsn_camera *camera = dmnsn_new_camera(); - if (camera) { - camera->ray_fn = &dmnsn_perspective_camera_ray_fn; - - camera->ptr = malloc(sizeof(dmnsn_matrix)); - if (!camera->ptr) { - dmnsn_delete_camera(camera); - return NULL; - } - *((dmnsn_matrix*)camera->ptr) = trans; - } - return camera; -} - -/* Delete a perspective camera */ -void -dmnsn_delete_perspective_camera(dmnsn_camera *camera) -{ - if (camera) { - free(camera->ptr); - dmnsn_delete_camera(camera); - } -} - -static dmnsn_line -dmnsn_perspective_camera_ray_fn(const dmnsn_camera *camera, - const dmnsn_canvas *canvas, - unsigned int x, unsigned int y) -{ - dmnsn_matrix *trans = (dmnsn_matrix *)camera->ptr; - dmnsn_line l; - - /* Rays originate at the origin, oddly enough */ - l.x0 = dmnsn_vector_construct(0.0, 0.0, 0.0); - - /* Aim at the z = 1 plane */ - l.n.x = ((double)x)/(canvas->x - 1) - 0.5; - l.n.y = ((double)y)/(canvas->y - 1) - 0.5; - l.n.z = 1.0; - - return dmnsn_matrix_line_mul(*trans, l); -} diff --git a/libdimension/cameras.c b/libdimension/cameras.c new file mode 100644 index 0000000..c6dcf59 --- /dev/null +++ b/libdimension/cameras.c @@ -0,0 +1,80 @@ +/************************************************************************* + * Copyright (C) 2008 Tavian Barnes <tavianator@gmail.com> * + * * + * This file is part of The Dimension Library. * + * * + * The Dimension Library is free software; you can redistribute it and/ * + * or modify it under the terms of the GNU Lesser General Public License * + * as published by the Free Software Foundation; either version 3 of the * + * License, or (at your option) any later version. * + * * + * The Dimension Library is distributed in the hope that it will be * + * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * + * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * + * Lesser General Public License for more details. * + * * + * You should have received a copy of the GNU Lesser General Public * + * License along with this program. If not, see * + * <http://www.gnu.org/licenses/>. * + *************************************************************************/ + +#include "dimension.h" + +/* + * Perspective camera + */ + +/* Perspective camera ray callback */ +static dmnsn_line dmnsn_perspective_camera_ray_fn(const dmnsn_camera *camera, + const dmnsn_canvas *canvas, + unsigned int x, + unsigned int y); + +/* Create a new perspective camera. Rays are aimed from the origin to a screen + located on the z = 1 frame, from (-0.5, -0.5) to (0.5, 0.5). Rays are then + transformed by the matrix `trans'. */ +dmnsn_camera * +dmnsn_new_perspective_camera(dmnsn_matrix trans) +{ + dmnsn_camera *camera = dmnsn_new_camera(); + if (camera) { + camera->ray_fn = &dmnsn_perspective_camera_ray_fn; + + camera->ptr = malloc(sizeof(dmnsn_matrix)); + if (!camera->ptr) { + dmnsn_delete_camera(camera); + return NULL; + } + *((dmnsn_matrix*)camera->ptr) = trans; + } + return camera; +} + +/* Delete a perspective camera */ +void +dmnsn_delete_perspective_camera(dmnsn_camera *camera) +{ + if (camera) { + free(camera->ptr); + dmnsn_delete_camera(camera); + } +} + +static dmnsn_line +dmnsn_perspective_camera_ray_fn(const dmnsn_camera *camera, + const dmnsn_canvas *canvas, + unsigned int x, unsigned int y) +{ + dmnsn_matrix *trans = (dmnsn_matrix *)camera->ptr; + dmnsn_line l; + + /* Rays originate at the origin, oddly enough */ + l.x0 = dmnsn_vector_construct(0.0, 0.0, 0.0); + + /* Aim at the z = 1 plane */ + l.n.x = ((double)x)/(canvas->x - 1) - 0.5; + l.n.y = ((double)y)/(canvas->y - 1) - 0.5; + l.n.z = 1.0; + + return dmnsn_matrix_line_mul(*trans, l); +} diff --git a/libdimension/dimension.h b/libdimension/dimension.h index 327638f..5734616 100644 --- a/libdimension/dimension.h +++ b/libdimension/dimension.h @@ -61,6 +61,7 @@ extern "C" { #include <dimension/object.h> #include <dimension/objects.h> #include <dimension/camera.h> +#include <dimension/cameras.h> #include <dimension/scene.h> #include <dimension/raytrace.h> diff --git a/libdimension/dimension/cameras.h b/libdimension/dimension/cameras.h new file mode 100644 index 0000000..bd9d162 --- /dev/null +++ b/libdimension/dimension/cameras.h @@ -0,0 +1,34 @@ +/************************************************************************* + * Copyright (C) 2008 Tavian Barnes <tavianator@gmail.com> * + * * + * This file is part of The Dimension Library. * + * * + * The Dimension Library is free software; you can redistribute it and/ * + * or modify it under the terms of the GNU Lesser General Public License * + * as published by the Free Software Foundation; either version 3 of the * + * License, or (at your option) any later version. * + * * + * The Dimension Library is distributed in the hope that it will be * + * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * + * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * + * Lesser General Public License for more details. * + * * + * You should have received a copy of the GNU Lesser General Public * + * License along with this program. If not, see * + * <http://www.gnu.org/licenses/>. * + *************************************************************************/ + +/* + * Types of cameras. + */ + +#ifndef DIMENSION_CAMERAS_H +#define DIMENSION_CAMERAS_H + +/* A perspective camera, at the origin, looking at (0, 0, 1). The feild of view + is the section of the plane z = 1 from (-0.5, -0.5) to (0.5, 0.5). Rays are + transformed by the transformation matrix `trans'. */ +dmnsn_camera *dmnsn_new_perspective_camera(dmnsn_matrix trans); +void dmnsn_delete_perspective_camera(dmnsn_camera *camera); + +#endif /* DIMENSION_CAMERAS_H */ |