diff options
Diffstat (limited to 'libdimension/scene.c')
-rw-r--r-- | libdimension/scene.c | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/libdimension/scene.c b/libdimension/scene.c new file mode 100644 index 0000000..541e3ba --- /dev/null +++ b/libdimension/scene.c @@ -0,0 +1,74 @@ +/************************************************************************* + * Copyright (C) 2008 Tavian Barnes <tavianator@gmail.com> * + * * + * This file is part of The Dimension Library. * + * * + * The Dimension Library is free software; you can redistribute it and/ * + * or modify it under the terms of the GNU Lesser General Public License * + * as published by the Free Software Foundation; either version 3 of the * + * License, or (at your option) any later version. * + * * + * The Dimension Library is distributed in the hope that it will be * + * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * + * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * + * Lesser General Public License for more details. * + * * + * You should have received a copy of the GNU Lesser General Public * + * License along with this program. If not, see * + * <http://www.gnu.org/licenses/>. * + *************************************************************************/ + +#include "dimension.h" +#include <stdlib.h> /* For malloc */ + +dmnsn_scene * +dmnsn_new_scene(unsigned int x, unsigned int y) +{ + dmnsn_scene *scene = malloc(sizeof(dmnsn_scene)); + if (scene) { + scene->objects = dmnsn_new_array(sizeof(dmnsn_object*)); + + scene->canvas = dmnsn_new_canvas(x, y); + if (!scene->canvas) { + dmnsn_delete_array(scene->objects); + return NULL; + } + } + + return scene; +} + +void +dmnsn_delete_scene(dmnsn_scene *scene) +{ + if (scene) { + dmnsn_delete_array(scene->objects); + free(scene); + } +} + +void +dmnsn_raytrace_scene(dmnsn_scene *scene) +{ + unsigned int i, j; + dmnsn_object *object; + dmnsn_line l; + + l.x0 = dmnsn_vector_construct(0.0, 0.0, -3.0); + dmnsn_array_get(scene->objects, 0, &object); + + for (i = 0; i < scene->canvas->x; ++i) { + for (j = 0; j < scene->canvas->y; ++j) { + l.n.x = 1.6*(((double)i)/(scene->canvas->x - 1) - 0.5); + l.n.y = ((double)j)/(scene->canvas->y - 1) - 0.5; + l.n.z = 1.0; + + if ((*object->intersections_fn)(l)->length > 0) { + dmnsn_set_pixel(scene->canvas, i, j, + dmnsn_color_from_XYZ(dmnsn_whitepoint)); + } else { + dmnsn_set_pixel(scene->canvas, i, j, scene->background); + } + } + } +} |