summaryrefslogtreecommitdiffstats
path: root/libdimension/dimension/model/texture.h
diff options
context:
space:
mode:
Diffstat (limited to 'libdimension/dimension/model/texture.h')
-rw-r--r--libdimension/dimension/model/texture.h57
1 files changed, 57 insertions, 0 deletions
diff --git a/libdimension/dimension/model/texture.h b/libdimension/dimension/model/texture.h
new file mode 100644
index 0000000..df08a4a
--- /dev/null
+++ b/libdimension/dimension/model/texture.h
@@ -0,0 +1,57 @@
+/*************************************************************************
+ * Copyright (C) 2009-2014 Tavian Barnes <tavianator@tavianator.com> *
+ * *
+ * This file is part of The Dimension Library. *
+ * *
+ * The Dimension Library is free software; you can redistribute it and/ *
+ * or modify it under the terms of the GNU Lesser General Public License *
+ * as published by the Free Software Foundation; either version 3 of the *
+ * License, or (at your option) any later version. *
+ * *
+ * The Dimension Library is distributed in the hope that it will be *
+ * useful, but WITHOUT ANY WARRANTY; without even the implied warranty *
+ * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
+ * Lesser General Public License for more details. *
+ * *
+ * You should have received a copy of the GNU Lesser General Public *
+ * License along with this program. If not, see *
+ * <http://www.gnu.org/licenses/>. *
+ *************************************************************************/
+
+/**
+ * @file
+ * Object textures.
+ */
+
+/** A complete texture. */
+typedef struct {
+ dmnsn_pigment *pigment; /**< Pigment. */
+ dmnsn_finish finish; /**< Finish. */
+
+ dmnsn_matrix trans; /**< Transformation matrix. */
+ dmnsn_matrix trans_inv; /**< The inverse of the transformation matrix. */
+
+ bool initialized; /**< @internal Whether the texture is initialized yet. */
+} dmnsn_texture;
+
+/**
+ * Create a blank texture.
+ * @param[in] pool The memory pool to allocate from.
+ * @return The new texture.
+ */
+dmnsn_texture *dmnsn_new_texture(dmnsn_pool *pool);
+
+/**
+ * Initialize a texture. Textures should not be used before being initialized,
+ * but should not be modified after being initialized. Textures are generally
+ * initialized for you.
+ * @param[in,out] texture The texture to initialize.
+ */
+void dmnsn_texture_initialize(dmnsn_texture *texture);
+
+/**
+ * Fill missing texture properties from a default texture.
+ * @param[in] default_texture The default texture.
+ * @param[in,out] texturep A pointer to the texture to fill.
+ */
+void dmnsn_texture_cascade(dmnsn_texture *default_texture, dmnsn_texture **texturep);