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-rw-r--r--dimension/realize.c61
1 files changed, 38 insertions, 23 deletions
diff --git a/dimension/realize.c b/dimension/realize.c
index 5df2648..286bae7 100644
--- a/dimension/realize.c
+++ b/dimension/realize.c
@@ -44,6 +44,35 @@ dmnsn_realize_vector(dmnsn_astnode astnode)
return dmnsn_vector_construct(*x, *y, *z);
}
+dmnsn_object *
+dmnsn_realize_box(dmnsn_astnode astnode)
+{
+ if (astnode.type != DMNSN_AST_BOX) {
+ dmnsn_error(DMNSN_SEVERITY_HIGH, "Expected a box.");
+ }
+
+ dmnsn_astnode corner1, corner2;
+ dmnsn_array_get(astnode.children, 0, &corner1);
+ dmnsn_array_get(astnode.children, 1, &corner2);
+
+ dmnsn_vector x1 = dmnsn_realize_vector(corner1),
+ x2 = dmnsn_realize_vector(corner2);
+
+ dmnsn_object *box = dmnsn_new_cube();
+ box->trans = dmnsn_scale_matrix(dmnsn_vector_construct((x2.x - x1.x)/2.0,
+ (x2.y - x1.y)/2.0,
+ (x2.z - x1.z)/2.0));
+ box->trans = dmnsn_matrix_mul(
+ dmnsn_translation_matrix(dmnsn_vector_construct((x2.x + x1.x)/2.0,
+ (x2.y + x1.y)/2.0,
+ (x2.z + x1.z)/2.0)),
+ box->trans
+ );
+ box->trans = dmnsn_matrix_inverse(box->trans);
+
+ return box;
+}
+
dmnsn_scene *
dmnsn_realize(const dmnsn_array *astree)
{
@@ -75,7 +104,7 @@ dmnsn_realize(const dmnsn_array *astree)
trans
);
trans = dmnsn_matrix_mul(
- dmnsn_rotation_matrix(dmnsn_vector_construct(0.0, 1.0, 0.0)),
+ dmnsn_rotation_matrix(dmnsn_vector_construct(0.8, 0.7, 0.0)),
trans
);
@@ -97,30 +126,16 @@ dmnsn_realize(const dmnsn_array *astree)
for (i = 0; i < dmnsn_array_size(astree); ++i) {
dmnsn_array_get(astree, i, &astnode);
- if (astnode.type != DMNSN_AST_BOX) {
+ dmnsn_object *object;
+ switch (astnode.type) {
+ case DMNSN_AST_BOX:
+ object = dmnsn_realize_box(astnode);
+ dmnsn_array_push(scene->objects, &object);
+ break;
+
+ default:
dmnsn_error(DMNSN_SEVERITY_HIGH, "We only handle boxes right now.");
}
-
- dmnsn_astnode corner1, corner2;
- dmnsn_array_get(astnode.children, 0, &corner1);
- dmnsn_array_get(astnode.children, 1, &corner2);
-
- dmnsn_vector x1 = dmnsn_realize_vector(corner1),
- x2 = dmnsn_realize_vector(corner2);
-
- dmnsn_object *box = dmnsn_new_cube();
- box->trans = dmnsn_scale_matrix(dmnsn_vector_construct((x2.x - x1.x)/2.0,
- (x2.y - x1.y)/2.0,
- (x2.z - x1.z)/2.0));
- box->trans = dmnsn_matrix_mul(
- dmnsn_translation_matrix(dmnsn_vector_construct((x2.x + x1.x)/2.0,
- (x2.y + x1.y)/2.0,
- (x2.z + x1.z)/2.0)),
- box->trans
- );
- box->trans = dmnsn_matrix_inverse(box->trans);
-
- dmnsn_array_push(scene->objects, &box);
}
return scene;