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-rw-r--r--dimension/bench/bench.pov118
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diff --git a/dimension/bench/bench.pov b/dimension/bench/bench.pov
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--- a/dimension/bench/bench.pov
+++ /dev/null
@@ -1,118 +0,0 @@
-/*************************************************************************
- * Copyright (C) 2009-2010 Tavian Barnes <tavianator@tavianator.com> *
- * *
- * This file is part of The Dimension Benchmark Suite. *
- * *
- * The Dimension Benchmark Suite is free software; you can redistribute *
- * it and/or modify it under the terms of the GNU General Public License *
- * as published by the Free Software Foundation; either version 3 of the *
- * License, or (at your option) any later version. *
- * *
- * The Dimension Benchmark Suite is distributed in the hope that it will *
- * be useful, but WITHOUT ANY WARRANTY; without even the implied *
- * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See *
- * the GNU General Public License for more details. *
- * *
- * You should have received a copy of the GNU General Public License *
- * along with this program. If not, see <http://www.gnu.org/licenses/>. *
- *************************************************************************/
-
-camera {
- location <3.0, 6.0, -11.0>
- right x*image_width/image_height
- look_at 0
-}
-
-background {
- color rgb 1
-}
-
-// inside center sphere
-light_source {
- 0,
- color rgb 1
-}
-
-light_source {
- 2*y,
- color rgb 1
-}
-
-/* plane {
- y,
- -1
- // *** hollow on
- pigment {
- rgb <0.73, 0.90, 0.97>
- }
- finish {
- diffuse 0.35
- ambient .5
- }
-} */
-
-#macro sph(center)
- sphere {
- center,
- 1
- texture {
- // *** crackle
- scale 0.5
-
- /* *** texture_map {
- [ 0.03
- pigment {
- color rgb 1
- }
- finish {
- ambient 1
- }
- normal {
- facets size 0.1
- }
- ]
- [ 0.04
- pigment {
- color rgbf <1, 1, 1, 0.9>
- }
- finish {
- reflection { 0.2 }
- specular 0.1
- roughness 0.02
- conserve_energy
- }
- normal {
- facets size 0.1
- }
- ]
- } *** */
- }
- interior {
- ior 1.3
- }
- }
-#end
-
-union {
- #declare Size = 4;
- #declare I = -Size;
- #while (I <= Size)
- #declare J = -Size;
-
- #while (J <= Size)
- #declare K = -Size;
-
- #while (K <= Size)
- object {
- sph(<2.5*I, 2.5*K, 2.5*J>)
- }
-
- #declare K = K + 1;
- #end
-
- #declare J = J + 1;
- #end
-
- #declare I = I + 1;
- #end
-}