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authorTavian Barnes <tavianator@gmail.com>2009-07-08 17:51:17 +0000
committerTavian Barnes <tavianator@gmail.com>2009-07-08 17:51:17 +0000
commit5fa3d9e80212271231dd539867688fb4b74cd62f (patch)
treecdde92dca8e2a62169c19bf2223769078f581ac4 /tests
parentb749d0c61b0d33324b4f2f0a127f7a2571d9082f (diff)
downloaddimension-5fa3d9e80212271231dd539867688fb4b74cd62f.tar.xz
Rename GL_Drawer to GL_Writer for consistency.
Diffstat (limited to 'tests')
-rw-r--r--tests/glxx.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/tests/glxx.cpp b/tests/glxx.cpp
index 2515156..b22111f 100644
--- a/tests/glxx.cpp
+++ b/tests/glxx.cpp
@@ -37,20 +37,20 @@ main() {
{
Raytracer raytracer(scene);
- GL_Drawer drawer(scene.canvas());
+ GL_Writer writer(scene.canvas());
// Render the scene
Progress progress = raytracer.render_async();
// Display the scene as it's rendered
while (progress.progress() < 1.0) {
- drawer.draw();
+ writer.write();
display.flush();
}
// Make sure we show the completed rendering
progress.finish();
- drawer.draw();
+ writer.write();
display.flush();
}
@@ -63,8 +63,8 @@ main() {
= reader.read(0, 0, scene.canvas().width(), scene.canvas().height());
// And write it again
- GL_Drawer drawer(canvas);
- drawer.draw();
+ GL_Writer writer(canvas);
+ writer.write();
display.flush();
// Pause for a second