summaryrefslogtreecommitdiffstats
path: root/tests/libdimension
diff options
context:
space:
mode:
authorTavian Barnes <tavianator@gmail.com>2010-11-08 01:11:51 -0500
committerTavian Barnes <tavianator@gmail.com>2010-11-08 01:11:51 -0500
commite2d6da1e349d84b491dbbea40a34200c2d58dfe6 (patch)
tree2db3b7378415e6a4d0edc63c12a1fd4f7afb2c6f /tests/libdimension
parent809c882062182afef2f68c4440194111ec4142ab (diff)
downloaddimension-e2d6da1e349d84b491dbbea40a34200c2d58dfe6.tar.xz
Add gradient pattern.
Diffstat (limited to 'tests/libdimension')
-rw-r--r--tests/libdimension/render.c56
1 files changed, 36 insertions, 20 deletions
diff --git a/tests/libdimension/render.c b/tests/libdimension/render.c
index d4c5edc..4f8f23e 100644
--- a/tests/libdimension/render.c
+++ b/tests/libdimension/render.c
@@ -104,28 +104,43 @@ dmnsn_new_test_scene(void)
dmnsn_object *csg = dmnsn_new_csg_difference(cube, sphere);
dmnsn_array_push(scene->objects, &csg);
+ dmnsn_array *arrow_array = dmnsn_new_array(sizeof(dmnsn_object *));
+
dmnsn_object *cylinder = dmnsn_new_cylinder(0.1, 0.1, false);
- cylinder->trans =
- dmnsn_matrix_mul(
- dmnsn_rotation_matrix(dmnsn_new_vector(dmnsn_radians(-45.0), 0.0, 0.0)),
- dmnsn_scale_matrix(dmnsn_new_vector(1.0, 1.25, 1.0))
- );
- cylinder->texture = dmnsn_new_texture();
- cylinder->texture->pigment = dmnsn_new_solid_pigment(dmnsn_red);
- dmnsn_array_push(scene->objects, &cylinder);
+ cylinder->trans = dmnsn_scale_matrix(dmnsn_new_vector(1.0, 1.25, 1.0));
+ dmnsn_array_push(arrow_array, &cylinder);
dmnsn_object *cone = dmnsn_new_cylinder(0.1, 0.0, true);
cone->trans =
dmnsn_matrix_mul(
- dmnsn_rotation_matrix(dmnsn_new_vector(dmnsn_radians(-45.0), 0.0, 0.0)),
- dmnsn_matrix_mul(
- dmnsn_translation_matrix(dmnsn_new_vector(0.0, 1.375, 0.0)),
- dmnsn_scale_matrix(dmnsn_new_vector(1.0, 0.125, 1.0))
- )
+ dmnsn_translation_matrix(dmnsn_new_vector(0.0, 1.375, 0.0)),
+ dmnsn_scale_matrix(dmnsn_new_vector(1.0, 0.125, 1.0))
+ );
+ dmnsn_array_push(arrow_array, &cone);
+
+ dmnsn_object *arrow = dmnsn_new_csg_union(arrow_array);
+ arrow->trans = dmnsn_rotation_matrix(
+ dmnsn_new_vector(dmnsn_radians(-45.0), 0.0, 0.0)
+ );
+ dmnsn_pattern *gradient = dmnsn_new_gradient_pattern(dmnsn_y);
+ dmnsn_color_map *gradient_color_map = dmnsn_new_color_map();
+ dmnsn_add_color_map_entry(gradient_color_map, 0.0, dmnsn_red);
+ dmnsn_add_color_map_entry(gradient_color_map, 1.0/6.0, dmnsn_orange);
+ dmnsn_add_color_map_entry(gradient_color_map, 2.0/6.0, dmnsn_yellow);
+ dmnsn_add_color_map_entry(gradient_color_map, 3.0/6.0, dmnsn_green);
+ dmnsn_add_color_map_entry(gradient_color_map, 4.0/6.0, dmnsn_blue);
+ dmnsn_add_color_map_entry(gradient_color_map, 5.0/6.0, dmnsn_magenta);
+ dmnsn_add_color_map_entry(gradient_color_map, 1.0, dmnsn_red);
+ arrow->texture = dmnsn_new_texture();
+ arrow->texture->pigment
+ = dmnsn_new_color_map_pigment(gradient, gradient_color_map);
+ arrow->texture->trans =
+ dmnsn_matrix_mul(
+ dmnsn_translation_matrix(dmnsn_new_vector(0.0, -1.25, 0.0)),
+ dmnsn_scale_matrix(dmnsn_new_vector(1.0, 2.75, 1.0))
);
- cone->texture = dmnsn_new_texture();
- cone->texture->pigment = dmnsn_new_solid_pigment(dmnsn_red);
- dmnsn_array_push(scene->objects, &cone);
+ dmnsn_array_push(scene->objects, &arrow);
+ dmnsn_delete_array(arrow_array);
dmnsn_array *torus_array = dmnsn_new_array(sizeof(dmnsn_object *));
@@ -154,10 +169,11 @@ dmnsn_new_test_scene(void)
plane->trans = dmnsn_translation_matrix(dmnsn_new_vector(0.0, -2.0, 0.0));
plane->texture = dmnsn_new_texture();
dmnsn_pattern *checker = dmnsn_new_checker_pattern();
- dmnsn_color_map *color_map = dmnsn_new_color_map();
- dmnsn_add_color_map_entry(color_map, 0.0, dmnsn_black);
- dmnsn_add_color_map_entry(color_map, 1.0, dmnsn_white);
- plane->texture->pigment = dmnsn_new_color_map_pigment(checker, color_map);
+ dmnsn_color_map *checker_color_map = dmnsn_new_color_map();
+ dmnsn_add_color_map_entry(checker_color_map, 0.0, dmnsn_black);
+ dmnsn_add_color_map_entry(checker_color_map, 1.0, dmnsn_white);
+ plane->texture->pigment
+ = dmnsn_new_color_map_pigment(checker, checker_color_map);
dmnsn_array_push(scene->objects, &plane);
return scene;