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authorTavian Barnes <tavianator@gmail.com>2010-04-07 14:26:15 -0400
committerTavian Barnes <tavianator@gmail.com>2010-04-07 14:34:52 -0400
commit2b087cb45ae91f90492a935625570d7d42ee3ecb (patch)
treea464213b08d04c8c91c8879a84e534f895c84378 /tests/libdimension/gl.c
parent7d6663eeb68bf9d0a3dff86128827c0c1d85df69 (diff)
downloaddimension-2b087cb45ae91f90492a935625570d7d42ee3ecb.tar.xz
New dmnsn_malloc() function, and friends.
I'm tired of checking for malloc failures everywhere, considering it never happens. So just bail out whenever it does. A lot of stuff is guaranteed to succeed if it returns now.
Diffstat (limited to 'tests/libdimension/gl.c')
-rw-r--r--tests/libdimension/gl.c10
1 files changed, 0 insertions, 10 deletions
diff --git a/tests/libdimension/gl.c b/tests/libdimension/gl.c
index 00f9819..a2538e3 100644
--- a/tests/libdimension/gl.c
+++ b/tests/libdimension/gl.c
@@ -33,10 +33,6 @@ main() {
/* Create the default test scene */
scene = dmnsn_new_default_scene();
- if (!scene) {
- fprintf(stderr, "--- Couldn't create default scene! ---\n");
- return EXIT_FAILURE;
- }
/* Optimize the canvas for GL drawing */
if (dmnsn_gl_optimize_canvas(scene->canvas) != 0) {
@@ -59,12 +55,6 @@ main() {
printf("Rendering scene\n");
progress = dmnsn_raytrace_scene_async(scene);
- if (!progress) {
- dmnsn_delete_display(display);
- dmnsn_delete_scene(scene);
- fprintf(stderr, "--- Couldn't start raytracing worker thread! ---\n");
- return EXIT_FAILURE;
- }
/* Display the scene as it's rendered */
while (dmnsn_get_progress(progress) < 1.0) {