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author | Tavian Barnes <tavianator@gmail.com> | 2010-05-06 15:18:33 -0600 |
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committer | Tavian Barnes <tavianator@gmail.com> | 2010-05-06 15:18:33 -0600 |
commit | 4031fef0bba9575d1c9d45af06b3a9996311880c (patch) | |
tree | 3143adae8c5ac273e2538f200efbd1b6405b2364 /tests/libdimension/gl.c | |
parent | 9c35f4d740762bdc302853df590d9f513368ae17 (diff) | |
download | dimension-4031fef0bba9575d1c9d45af06b3a9996311880c.tar.xz |
Only render in one combined `render' test.
GL and PNG tests now only test import/export.
Diffstat (limited to 'tests/libdimension/gl.c')
-rw-r--r-- | tests/libdimension/gl.c | 82 |
1 files changed, 27 insertions, 55 deletions
diff --git a/tests/libdimension/gl.c b/tests/libdimension/gl.c index a2538e3..0e5946c 100644 --- a/tests/libdimension/gl.c +++ b/tests/libdimension/gl.c @@ -19,100 +19,72 @@ #include "tests.h" #include <stdlib.h> -#include <stdio.h> +#include <unistd.h> int -main() { - dmnsn_display *display; - dmnsn_progress *progress; - dmnsn_scene *scene; - dmnsn_canvas *canvas; - +main() +{ /* Set the resilience low for tests */ dmnsn_set_resilience(DMNSN_SEVERITY_LOW); - /* Create the default test scene */ - scene = dmnsn_new_default_scene(); + /* Allocate our canvas */ + dmnsn_canvas *canvas = dmnsn_new_canvas(768, 480); /* Optimize the canvas for GL drawing */ - if (dmnsn_gl_optimize_canvas(scene->canvas) != 0) { - dmnsn_delete_scene(scene); + if (dmnsn_gl_optimize_canvas(canvas) != 0) { + dmnsn_delete_canvas(canvas); fprintf(stderr, "--- Couldn't optimize canvas for GL! ---\n"); return EXIT_FAILURE; } - dmnsn_clear_canvas(scene->canvas, dmnsn_black); + /* Paint the canvas blue */ + dmnsn_clear_canvas(canvas, dmnsn_blue); /* Create a new glX display */ - display = dmnsn_new_display(scene->canvas); + dmnsn_display *display = dmnsn_new_display(canvas); if (!display) { - dmnsn_delete_scene(scene); fprintf(stderr, "--- WARNING: Couldn't initialize X or glX! ---\n"); return EXIT_SUCCESS; } - /* Render the scene */ - - printf("Rendering scene\n"); - progress = dmnsn_raytrace_scene_async(scene); - - /* Display the scene as it's rendered */ - while (dmnsn_get_progress(progress) < 1.0) { - if (dmnsn_gl_write_canvas(scene->canvas) != 0) { - dmnsn_delete_display(display); - dmnsn_delete_scene(scene); - fprintf(stderr, "--- Drawing to openGL failed! ---\n"); - return EXIT_FAILURE; - } - dmnsn_display_flush(display); - } - - if (dmnsn_finish_progress(progress) != 0) { - dmnsn_delete_display(display); - dmnsn_delete_scene(scene); - fprintf(stderr, "--- Raytracing failed! ---\n"); - return EXIT_FAILURE; - } - - /* Make sure we show the completed rendering */ + /* Draw to OpenGL */ printf("Drawing to OpenGL\n"); - if (dmnsn_gl_write_canvas(scene->canvas) != 0) { + if (dmnsn_gl_write_canvas(canvas) != 0) { dmnsn_delete_display(display); - dmnsn_delete_scene(scene); - fprintf(stderr, "--- Drawing to openGL failed! ---\n"); + dmnsn_delete_canvas(canvas); + fprintf(stderr, "--- Drawing to OpenGL failed! ---\n"); return EXIT_FAILURE; } dmnsn_display_flush(display); + dmnsn_delete_canvas(canvas); - /* Show the image on screen for a bit */ - sleep(1); + /* + * Now test GL import/export + */ - /* Read a canvas from the GL buffer */ + /* Read the image back from OpenGL */ printf("Reading from OpenGL\n"); - canvas = dmnsn_gl_read_canvas(0, 0, scene->canvas->x, scene->canvas->y); + canvas = dmnsn_gl_read_canvas(0, 0, 768, 480); if (!canvas) { dmnsn_delete_display(display); - dmnsn_delete_scene(scene); - fprintf(stderr, "--- Reading canvas from GL buffer failed! ---\n"); + dmnsn_delete_canvas(canvas); + fprintf(stderr, "--- Reading from OpenGL failed! ---\n"); return EXIT_FAILURE; } - /* And write it back */ + /* And draw it back */ printf("Drawing to OpenGL\n"); if (dmnsn_gl_write_canvas(canvas) != 0) { - dmnsn_delete_canvas(canvas); dmnsn_delete_display(display); - dmnsn_delete_scene(scene); - fprintf(stderr, "--- Drawing to openGL failed! ---\n"); + dmnsn_delete_canvas(canvas); + fprintf(stderr, "--- Drawing to OpenGL failed! ---\n"); return EXIT_FAILURE; } dmnsn_display_flush(display); + dmnsn_delete_canvas(canvas); - /* Show the image on screen for a bit */ + /* Show the image on the screen for a bit */ sleep(1); - dmnsn_delete_canvas(canvas); - dmnsn_delete_display(display); - dmnsn_delete_scene(scene); return EXIT_SUCCESS; } |