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authorTavian Barnes <tavianator@gmail.com>2009-07-01 04:45:40 +0000
committerTavian Barnes <tavianator@gmail.com>2009-07-01 04:45:40 +0000
commitc19f7101d21353c8278dd9277dbb20a77389272d (patch)
treef9d1582e01cf754acc483f8877aa7bf217e36f1f /libdimensionxx/dimensionxx/scene.hpp
parent47c128a3106206038e45eb8b8abf6c712f29ac14 (diff)
downloaddimension-c19f7101d21353c8278dd9277dbb20a77389272d.tar.xz
New C++ dmnsn_scene* wrapper and raytracexx test.
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+/*************************************************************************
+ * Copyright (C) 2008 Tavian Barnes <tavianator@gmail.com> *
+ * *
+ * This file is part of The Dimension Library. *
+ * *
+ * The Dimension Library is free software; you can redistribute it and/ *
+ * or modify it under the terms of the GNU Lesser General Public License *
+ * as published by the Free Software Foundation; either version 3 of the *
+ * License, or (at your option) any later version. *
+ * *
+ * The Dimension Library is distributed in the hope that it will be *
+ * useful, but WITHOUT ANY WARRANTY; without even the implied warranty *
+ * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
+ * Lesser General Public License for more details. *
+ * *
+ * You should have received a copy of the GNU Lesser General Public *
+ * License along with this program. If not, see *
+ * <http://www.gnu.org/licenses/>. *
+ *************************************************************************/
+
+// dmnsn_scene* wrapper.
+
+#ifndef DIMENSIONXX_SCENE_HPP
+#define DIMENSIONXX_SCENE_HPP
+
+namespace Dimension
+{
+ // Base scene class. Wraps a dmnsn_scene*.
+ class Scene
+ {
+ public:
+ // Allocate a dmnsn_scene
+ Scene(const Color& background, Camera& camera, Canvas& canvas);
+ // Wrap an existing scene
+ explicit Scene(dmnsn_scene* scene);
+ // Delete the scene
+ ~Scene();
+
+ // Element access
+ Color background() const;
+ Camera& camera();
+ const Camera& camera() const;
+ Canvas& canvas();
+ const Canvas& canvas() const;
+
+ // Add objects
+ void push_object(Object& object);
+
+ // Render it!
+ void raytrace();
+ Progress raytrace_async();
+
+ // Access the wrapped C object.
+ dmnsn_scene* dmnsn();
+ const dmnsn_scene* dmnsn() const;
+
+ private:
+ // Copying prohibited
+ Scene(const Scene&);
+ Scene& operator=(const Scene&);
+
+ dmnsn_scene* m_scene;
+ Camera* m_camera;
+ Canvas* m_canvas;
+ };
+}
+
+#endif /* DIMENSIONXX_SCENE_HPP */