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authorTavian Barnes <tavianator@gmail.com>2011-04-20 22:39:41 -0400
committerTavian Barnes <tavianator@gmail.com>2011-04-20 22:43:17 -0400
commit9cc3fef27ba1c23b2b935b6f81cf15dc9159fe3a (patch)
treef31cf4d59c104fff165177b4881175bf77b03aba /libdimension
parent5c9680634b2999afdf43eaef5f367e98d3888f96 (diff)
downloaddimension-9cc3fef27ba1c23b2b935b6f81cf15dc9159fe3a.tar.xz
Cache previous intersections in dmnsn_prtree_intersection().
Due to geometric locality of rays, this provides a very large speedup for most scenes.
Diffstat (limited to 'libdimension')
-rw-r--r--libdimension/csg.c2
-rw-r--r--libdimension/prtree.c67
-rw-r--r--libdimension/prtree.h3
-rw-r--r--libdimension/raytrace.c9
4 files changed, 73 insertions, 8 deletions
diff --git a/libdimension/csg.c b/libdimension/csg.c
index 9d02174..05f0b60 100644
--- a/libdimension/csg.c
+++ b/libdimension/csg.c
@@ -54,7 +54,7 @@ dmnsn_csg_union_intersection_fn(const dmnsn_object *csg,
dmnsn_intersection *intersection)
{
dmnsn_prtree *prtree = csg->ptr;
- return dmnsn_prtree_intersection(prtree, line, intersection);
+ return dmnsn_prtree_intersection(prtree, line, intersection, true);
}
/** CSG union inside callback. */
diff --git a/libdimension/prtree.c b/libdimension/prtree.c
index 4df8c63..9a329ce 100644
--- a/libdimension/prtree.c
+++ b/libdimension/prtree.c
@@ -25,6 +25,7 @@
*/
#include "dimension-impl.h"
+#include <pthread.h>
#include <stdlib.h>
/** Number of children per PR-node. */
@@ -586,6 +587,9 @@ dmnsn_flatten_prtree(dmnsn_prtree_node *root)
return flat;
}
+static size_t dmnsn_prtree_seq = 0;
+static pthread_mutex_t dmnsn_prtree_seq_mutex = PTHREAD_MUTEX_INITIALIZER;
+
/* Construct a PR-tree from a bulk of objects */
dmnsn_prtree *
dmnsn_new_prtree(const dmnsn_array *objects)
@@ -611,6 +615,14 @@ dmnsn_new_prtree(const dmnsn_array *objects)
prtree->bounding_box = dmnsn_zero_bounding_box();
}
+ if (pthread_mutex_lock(&dmnsn_prtree_seq_mutex) != 0) {
+ dmnsn_error("Couldn't lock mutex.");
+ }
+ prtree->id = dmnsn_prtree_seq++;
+ if (pthread_mutex_unlock(&dmnsn_prtree_seq_mutex) != 0) {
+ dmnsn_error("Couldn't unlock mutex.");
+ }
+
return prtree;
}
@@ -677,9 +689,21 @@ dmnsn_ray_box_intersection(dmnsn_optimized_line optline,
return tmax >= dmnsn_max(0.0, tmin) && tmin < t;
}
+/** The number of intersections to cache. */
+#define DMNSN_PRTREE_CACHE_SIZE 32
+
+/** An array of cached intersections. */
+typedef struct dmnsn_intersection_cache {
+ size_t i;
+ dmnsn_object *objects[DMNSN_PRTREE_CACHE_SIZE];
+} dmnsn_intersection_cache;
+
+/** The thread-specific intersection cache. */
+static __thread dmnsn_array *dmnsn_prtree_cache = NULL;
+
DMNSN_HOT bool
dmnsn_prtree_intersection(const dmnsn_prtree *tree, dmnsn_line ray,
- dmnsn_intersection *intersection)
+ dmnsn_intersection *intersection, bool reset)
{
double t = INFINITY;
@@ -697,18 +721,52 @@ dmnsn_prtree_intersection(const dmnsn_prtree *tree, dmnsn_line ray,
/* Precalculate 1.0/ray.n.{x,y,z} to save time in intersection tests */
dmnsn_optimized_line optline = dmnsn_optimize_line(ray);
+ /* Search the intersection cache */
+ if (!dmnsn_prtree_cache) {
+ dmnsn_prtree_cache = dmnsn_new_array(sizeof(dmnsn_intersection_cache));
+ }
+ while (dmnsn_array_size(dmnsn_prtree_cache) <= tree->id) {
+ dmnsn_array_resize(dmnsn_prtree_cache,
+ dmnsn_array_size(dmnsn_prtree_cache) + 1);
+ dmnsn_intersection_cache *cache = dmnsn_array_last(dmnsn_prtree_cache);
+ cache->i = 0;
+ for (size_t i = 0; i < DMNSN_PRTREE_CACHE_SIZE; ++i) {
+ cache->objects[i] = NULL;
+ }
+ }
+ dmnsn_intersection_cache *cache = dmnsn_array_first(dmnsn_prtree_cache);
+ cache += tree->id;
+ if (reset) {
+ cache->i = 0;
+ }
+ dmnsn_object *cached = NULL, *found = NULL;
+ if (cache->i < DMNSN_PRTREE_CACHE_SIZE) {
+ cached = cache->objects[cache->i];
+ }
+ if (cached && dmnsn_ray_box_intersection(optline, cached->bounding_box, t)) {
+ dmnsn_intersection local_intersection;
+ if (dmnsn_object_intersection(cached, ray, &local_intersection)) {
+ if (local_intersection.t < t) {
+ *intersection = local_intersection;
+ t = local_intersection.t;
+ found = cached;
+ }
+ }
+ }
+
/* Search the bounded objects */
dmnsn_flat_prnode *node = dmnsn_array_first(tree->bounded);
while ((size_t)(node - (dmnsn_flat_prnode *)dmnsn_array_first(tree->bounded))
< dmnsn_array_size(tree->bounded))
{
if (dmnsn_ray_box_intersection(optline, node->bounding_box, t)) {
- if (node->object) {
+ if (node->object && node->object != cached) {
dmnsn_intersection local_intersection;
if (dmnsn_object_intersection(node->object, ray, &local_intersection)) {
if (local_intersection.t < t) {
*intersection = local_intersection;
t = local_intersection.t;
+ found = node->object;
}
}
}
@@ -719,6 +777,11 @@ dmnsn_prtree_intersection(const dmnsn_prtree *tree, dmnsn_line ray,
}
}
+ /* Update the cache */
+ if (cache->i < DMNSN_PRTREE_CACHE_SIZE) {
+ cache->objects[cache->i++] = found;
+ }
+
return !isinf(t);
}
diff --git a/libdimension/prtree.h b/libdimension/prtree.h
index 86707cf..26d6c1e 100644
--- a/libdimension/prtree.h
+++ b/libdimension/prtree.h
@@ -37,6 +37,7 @@ typedef struct dmnsn_prtree {
dmnsn_bounding_box bounding_box; /**< The bounding box for the whole scene. */
dmnsn_array *unbounded; /**< The unbounded objects. */
dmnsn_array *bounded; /**< A PR-tree of the bounded objects. */
+ size_t id; /**< A unique ID for the PR-tree. */
} dmnsn_prtree;
/** Create a PR-tree. */
@@ -46,7 +47,7 @@ void dmnsn_delete_prtree(dmnsn_prtree *tree);
/** Find the closest ray-object intersection in the tree. */
bool dmnsn_prtree_intersection(const dmnsn_prtree *tree, dmnsn_line ray,
- dmnsn_intersection *intersection);
+ dmnsn_intersection *intersection, bool reset);
/** Determine whether a point is inside any object in the tree. */
bool dmnsn_prtree_inside(const dmnsn_prtree *tree, dmnsn_vector point);
diff --git a/libdimension/raytrace.c b/libdimension/raytrace.c
index 7a797bf..a35b1e6 100644
--- a/libdimension/raytrace.c
+++ b/libdimension/raytrace.c
@@ -253,10 +253,10 @@ dmnsn_raytrace_light_ray(const dmnsn_raytrace_state *state,
dmnsn_color color = light->light_fn(light, state->r);
unsigned int reclevel = state->reclevel;
- while (reclevel) {
+ while (reclevel > 0) {
dmnsn_intersection shadow_caster;
- bool shadow_casted
- = dmnsn_prtree_intersection(state->prtree, shadow_ray, &shadow_caster);
+ bool shadow_casted = dmnsn_prtree_intersection(state->prtree, shadow_ray,
+ &shadow_caster, false);
if (!shadow_casted || shadow_caster.t > 1.0) {
break;
@@ -416,7 +416,8 @@ dmnsn_raytrace_shoot(dmnsn_raytrace_state *state, dmnsn_line ray)
dmnsn_color color = dmnsn_raytrace_background(state, ray);
dmnsn_intersection intersection;
- if (dmnsn_prtree_intersection(state->prtree, ray, &intersection)) {
+ bool reset = state->reclevel == state->scene->reclimit - 1;
+ if (dmnsn_prtree_intersection(state->prtree, ray, &intersection, reset)) {
state->intersection = &intersection;
state->r = dmnsn_line_point(state->intersection->ray,
state->intersection->t);