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authorTavian Barnes <tavianator@tavianator.com>2014-06-07 18:53:23 -0400
committerTavian Barnes <tavianator@tavianator.com>2014-06-07 18:53:42 -0400
commit0210df5a5dade94960ef48ca26a98a2676f215f7 (patch)
treebd4a6f00fb948da9d1b08c8814439434b23a53ea /libdimension
parent01032942580ba5f04ca9c809b049b76a68567aec (diff)
downloaddimension-0210df5a5dade94960ef48ca26a98a2676f215f7.tar.xz
sphere: Use tightest possible bounding boxes.
Diffstat (limited to 'libdimension')
-rw-r--r--libdimension/sphere.c68
1 files changed, 65 insertions, 3 deletions
diff --git a/libdimension/sphere.c b/libdimension/sphere.c
index 5555499..8f1e1a7 100644
--- a/libdimension/sphere.c
+++ b/libdimension/sphere.c
@@ -63,9 +63,71 @@ dmnsn_sphere_inside_fn(const dmnsn_object *sphere, dmnsn_vector point)
static dmnsn_bounding_box
dmnsn_sphere_bounding_fn(const dmnsn_object *object, dmnsn_matrix trans)
{
- // TODO: tighter bound
- dmnsn_bounding_box box = dmnsn_symmetric_bounding_box(dmnsn_new_vector(1.0, 1.0, 1.0));
- return dmnsn_transform_bounding_box(trans, box);
+ // Get a tight bound using the conic representation of a sphere:
+ //
+ // S = [ 1 0 0 0 ]
+ // [ 0 1 0 0 ]
+ // [ 0 0 1 0 ]
+ // [ 0 0 0 -1 ].
+ //
+ // The surface is defined by
+ // p^T * S * p = 0,
+ // and the tangent planes are defined by
+ // q * S^-1 * q^T = 0.
+ // Note that S = S^-1.
+ //
+ // The symmetric matrix R, defined by
+ // R = M * S^-1 * M^T,
+ // characterizes the tangent planes. Specifically,
+ // min.x = (R[0,3] - sqrt(R[0,3]^2 - R[0,0]*R[3,3]))/R[3,3]
+ // max.x = (R[0,3] + sqrt(R[0,3]^2 - R[0,0]*R[3,3]))/R[3,3]
+ // min.y = (R[1,3] - sqrt(R[1,3]^2 - R[1,1]*R[3,3]))/R[3,3]
+ // max.y = (R[1,3] + sqrt(R[1,3]^2 - R[1,1]*R[3,3]))/R[3,3]
+ // min.z = (R[2,3] - sqrt(R[2,3]^2 - R[2,2]*R[3,3]))/R[3,3]
+ // max.z = (R[2,3] + sqrt(R[2,3]^2 - R[2,2]*R[3,3]))/R[3,3]
+ //
+ // Unfortunately, we can't use dmnsn_matrix because the matrices are not
+ // affine
+
+ // MS = M * S^-1 = M * S
+ // Last row is [ 0 0 0 -1 ] implicitly
+ double MS[3][4];
+ for (int i = 0; i < 3; ++i) {
+ for (int j = 0; j < 3; ++j) {
+ MS[i][j] = trans.n[i][j];
+ }
+ MS[i][3] = -trans.n[i][3];
+ }
+
+ // R = MS * M^T
+ // We only compute the upper triangular portion
+ // R[3][3] is implicitly -1
+ double R[4][4];
+ for (int i = 0; i < 3; ++i) {
+ for (int j = i; j < 3; ++j) {
+ R[i][j] = 0.0;
+ for (int k = 0; k < 4; ++k) {
+ R[i][j] += MS[i][k]*trans.n[j][k];
+ }
+ }
+ R[i][3] = MS[i][3];
+ }
+
+ dmnsn_bounding_box box;
+
+ double dx = sqrt(R[0][3]*R[0][3] + R[0][0]);
+ box.min.x = -R[0][3] - dx;
+ box.max.x = -R[0][3] + dx;
+
+ double dy = sqrt(R[1][3]*R[1][3] + R[1][1]);
+ box.min.y = -R[1][3] - dy;
+ box.max.y = -R[1][3] + dy;
+
+ double dz = sqrt(R[2][3]*R[2][3] + R[2][2]);
+ box.min.z = -R[2][3] - dz;
+ box.max.z = -R[2][3] + dz;
+
+ return box;
}
/// Sphere vtable.