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authorTavian Barnes <tavianator@gmail.com>2010-11-14 21:20:43 -0500
committerTavian Barnes <tavianator@gmail.com>2010-11-14 21:20:43 -0500
commit8fe33a340b8979a73fa84f201c15519a9b5d0266 (patch)
tree12cdbb1c1b9a48f533ab36980602785be1e1deeb /libdimension/dimension/scene.h
parent20a55aa78050d94b187d4edfaac91ea00efea505 (diff)
downloaddimension-8fe33a340b8979a73fa84f201c15519a9b5d0266.tar.xz
Document libdimension with Doxygen.
Diffstat (limited to 'libdimension/dimension/scene.h')
-rw-r--r--libdimension/dimension/scene.h56
1 files changed, 33 insertions, 23 deletions
diff --git a/libdimension/dimension/scene.h b/libdimension/dimension/scene.h
index 7e52859..36fe74e 100644
--- a/libdimension/dimension/scene.h
+++ b/libdimension/dimension/scene.h
@@ -18,60 +18,70 @@
* <http://www.gnu.org/licenses/>. *
*************************************************************************/
-/*
- * A scene.
+/**
+ * @file
+ * Entire scenes.
*/
#ifndef DIMENSION_SCENE_H
#define DIMENSION_SCENE_H
-#include <stdbool.h>
-
+/** Render quality flags. */
enum {
- DMNSN_RENDER_NONE = 0,
- DMNSN_RENDER_PIGMENT = 1 << 0,
- DMNSN_RENDER_LIGHTS = 1 << 1,
- DMNSN_RENDER_FINISH = 1 << 2,
- DMNSN_RENDER_TRANSLUCENCY = 1 << 3,
- DMNSN_RENDER_REFLECTION = 1 << 4,
- DMNSN_RENDER_FULL = ~DMNSN_RENDER_NONE
+ DMNSN_RENDER_NONE = 0, /**< Render nothing. */
+ DMNSN_RENDER_PIGMENT = 1 << 0, /**< Render pigments. */
+ DMNSN_RENDER_LIGHTS = 1 << 1, /**< Render lights and shadows. */
+ DMNSN_RENDER_FINISH = 1 << 2, /**< Render object finishes. */
+ DMNSN_RENDER_TRANSLUCENCY = 1 << 3, /**< Render translucency/refraction. */
+ DMNSN_RENDER_REFLECTION = 1 << 4, /**< Render specular reflection. */
+ DMNSN_RENDER_FULL = ~DMNSN_RENDER_NONE /**< Render everything. */
};
+/** Render quality. */
typedef unsigned int dmnsn_quality;
-typedef struct {
+/** An entire scene. */
+typedef struct dmnsn_scene {
/* World attributes */
- dmnsn_color background;
- dmnsn_texture *default_texture;
+ dmnsn_color background; /**< Background color. */
+ dmnsn_texture *default_texture; /**< Default object texture. */
- /* Camera */
+ /** Camera. */
dmnsn_camera *camera;
- /* Canvas */
+ /** Canvas. */
dmnsn_canvas *canvas;
- /* Objects */
+ /** Objects. */
dmnsn_array *objects;
- /* Lights */
+ /** Lights. */
dmnsn_array *lights;
- /* Rendering quality */
+ /** Render quality. */
dmnsn_quality quality;
- /* Recursion limit */
+ /** Recursion limit. */
unsigned int reclimit;
- /* Number of parallel threads */
+ /** Number of parallel threads. */
unsigned int nthreads;
- /* Timers */
+ /** Timers */
dmnsn_timer *bounding_timer;
dmnsn_timer *render_timer;
} dmnsn_scene;
-/* Create a scene */
+/**
+ * Create a scene.
+ * @return A new empty scene.
+ */
dmnsn_scene *dmnsn_new_scene(void);
+
+/**
+ * Delete a scene.
+ * @param[in,out] scene The scene to delete.
+ */
void dmnsn_delete_scene(dmnsn_scene *scene);
#endif /* DIMENSION_SCENE_H */