diff options
author | Tavian Barnes <tavianator@gmail.com> | 2012-08-21 23:08:30 -0400 |
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committer | Tavian Barnes <tavianator@gmail.com> | 2012-08-21 23:09:51 -0400 |
commit | c150be9eb7e0d69def245d877bd66f6df87f58a1 (patch) | |
tree | 4aa5c7cbd4fe2826538a0785dfa2dde61dd4d9f7 /jni | |
parent | b2c3b538298f650e4d1dfb522d52de31de9be645 (diff) | |
download | dimension-android.tar.xz |
Get Dimension working on Android.android
Diffstat (limited to 'jni')
-rw-r--r-- | jni/Android.mk | 80 | ||||
-rw-r--r-- | jni/Application.mk | 21 | ||||
-rw-r--r-- | jni/jni.c | 386 |
3 files changed, 487 insertions, 0 deletions
diff --git a/jni/Android.mk b/jni/Android.mk new file mode 100644 index 0000000..1adf510 --- /dev/null +++ b/jni/Android.mk @@ -0,0 +1,80 @@ +########################################################################### +## Copyright (C) 2009-2011 Tavian Barnes <tavianator@tavianator.com> ## +## ## +## This file is part of The Dimension Build Suite. ## +## ## +## The Dimension Build Suite is free software; you can redistribute it ## +## and/or modify it under the terms of the GNU General Public License as ## +## published by the Free Software Foundation; either version 3 of the ## +## License, or (at your option) any later version. ## +## ## +## The Dimension Build Suite is distributed in the hope that it will be ## +## useful, but WITHOUT ANY WARRANTY; without even the implied warranty ## +## of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ## +## General Public License for more details. ## +## ## +## You should have received a copy of the GNU General Public License ## +## along with this program. If not, see <http://www.gnu.org/licenses/>. ## +########################################################################### + +LOCAL_PATH := $(call my-dir) + +include $(CLEAR_VARS) + +LOCAL_MODULE := dimension +LOCAL_SRC_FILES := \ + jni.c \ + ../libdimension/camera.c \ + ../libdimension/canvas.c \ + ../libdimension/canvas_pigment.c \ + ../libdimension/checker.c \ + ../libdimension/cone.c \ + ../libdimension/cube.c \ + ../libdimension/csg.c \ + ../libdimension/dictionary.c \ + ../libdimension/error.c \ + ../libdimension/finish.c \ + ../libdimension/future.c \ + ../libdimension/geometry.c \ + ../libdimension/gradient.c \ + ../libdimension/inline.c \ + ../libdimension/interior.c \ + ../libdimension/lambertian.c \ + ../libdimension/leopard.c \ + ../libdimension/light.c \ + ../libdimension/malloc.c \ + ../libdimension/map.c \ + ../libdimension/object.c \ + ../libdimension/pattern.c \ + ../libdimension/perspective.c \ + ../libdimension/phong.c \ + ../libdimension/pigment.c \ + ../libdimension/pigment_map.c \ + ../libdimension/plane.c \ + ../libdimension/platform.c \ + ../libdimension/point_light.c \ + ../libdimension/polynomial.c \ + ../libdimension/prtree.c \ + ../libdimension/ray_trace.c \ + ../libdimension/reflection.c \ + ../libdimension/rgba16.c \ + ../libdimension/scene.c \ + ../libdimension/solid_pigment.c \ + ../libdimension/sphere.c \ + ../libdimension/texture.c \ + ../libdimension/threads.c \ + ../libdimension/timer.c \ + ../libdimension/torus.c \ + ../libdimension/triangle.c \ + ../libdimension/png-stubs.c \ + ../libdimension/gl-stubs.c +LOCAL_CFLAGS := \ + -Ilibdimension/ \ + -std=gnu99 \ + -DHAVE_UNISTD_H=1 \ + -DDMNSN_GETTID_DIRECT=1 \ + -DDMNSN_SC_NPROCESSORS_ONLN=1 \ + -DDMNSN_GETRUSAGE=1 +LOCAL_LDLIBS := -llog + +include $(BUILD_SHARED_LIBRARY) diff --git a/jni/Application.mk b/jni/Application.mk new file mode 100644 index 0000000..74fec4c --- /dev/null +++ b/jni/Application.mk @@ -0,0 +1,21 @@ +########################################################################### +## Copyright (C) 2009-2011 Tavian Barnes <tavianator@tavianator.com> ## +## ## +## This file is part of The Dimension Build Suite. ## +## ## +## The Dimension Build Suite is free software; you can redistribute it ## +## and/or modify it under the terms of the GNU General Public License as ## +## published by the Free Software Foundation; either version 3 of the ## +## License, or (at your option) any later version. ## +## ## +## The Dimension Build Suite is distributed in the hope that it will be ## +## useful, but WITHOUT ANY WARRANTY; without even the implied warranty ## +## of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ## +## General Public License for more details. ## +## ## +## You should have received a copy of the GNU General Public License ## +## along with this program. If not, see <http://www.gnu.org/licenses/>. ## +########################################################################### + +APP_ABI := armeabi armeabi-v7a +APP_PLATFORM := android-16 diff --git a/jni/jni.c b/jni/jni.c new file mode 100644 index 0000000..d12dd01 --- /dev/null +++ b/jni/jni.c @@ -0,0 +1,386 @@ +/************************************************************************* + * Copyright (C) 2010-2011 Tavian Barnes <tavianator@tavianator.com> * + * * + * This file is part of The Dimension Android Binding. * + * * + * The Dimension Android Binding is free software; you can redistribute * + * it and/or modify it under the terms of the GNU General Public License * + * as published by the Free Software Foundation; either version 3 of the * + * License, or (at your option) any later version. * + * * + * The Dimension Android Binding is distributed in the hope that it will * + * be useful, but WITHOUT ANY WARRANTY; without even the implied * + * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See * + * the GNU General Public License for more details. * + * * + * You should have received a copy of the GNU General Public License * + * along with this program. If not, see <http://www.gnu.org/licenses/>. * + *************************************************************************/ + +/** + * @file + * Java interface to libdimension used by Android. + */ + +#include "dimension-internal.h" +#include <jni.h> +#include <android/log.h> +#include <stdint.h> +#include <limits.h> + +#define TAG "libdimension_jni" + +static void +dmnsn_test_scene_set_defaults(dmnsn_scene *scene) +{ + /* Default texture */ + scene->default_texture->pigment = + dmnsn_new_solid_pigment(DMNSN_TCOLOR(dmnsn_black)); + dmnsn_finish *default_finish = &scene->default_texture->finish; + default_finish->ambient = dmnsn_new_ambient( + dmnsn_color_from_sRGB(dmnsn_color_mul(0.1, dmnsn_white)) + ); + default_finish->diffuse = dmnsn_new_lambertian(dmnsn_sRGB_inverse_gamma(0.7)); +} + +static void +dmnsn_test_scene_add_canvas(dmnsn_scene *scene, size_t width, size_t height) +{ + scene->canvas = dmnsn_new_canvas(width, height); +} + +static void +dmnsn_test_scene_add_camera(dmnsn_scene *scene) +{ + /* Set up the transformation matrix for the perspective camera */ + dmnsn_matrix trans = dmnsn_scale_matrix( + dmnsn_new_vector( + ((double)scene->canvas->width)/scene->canvas->height, 1.0, 1.0 + ) + ); + trans = dmnsn_matrix_mul( + dmnsn_rotation_matrix(dmnsn_new_vector(0.0624188099959577, 0.0, 0.0)), + trans + ); + trans = dmnsn_matrix_mul( + dmnsn_translation_matrix(dmnsn_new_vector(0.0, 0.25, -4.0)), + trans + ); + trans = dmnsn_matrix_mul( + dmnsn_rotation_matrix(dmnsn_new_vector(0.0, dmnsn_radians(53.0), 0.0)), + trans + ); + + /* Create a perspective camera */ + scene->camera = dmnsn_new_perspective_camera(); + scene->camera->trans = trans; +} + +static void +dmnsn_test_scene_add_background(dmnsn_scene *scene) +{ + scene->background = dmnsn_new_solid_pigment(dmnsn_clear); +} + +static void +dmnsn_test_scene_add_lights(dmnsn_scene *scene) +{ + dmnsn_light *light = dmnsn_new_point_light( + dmnsn_new_vector(-15.0, 20.0, 10.0), + dmnsn_white + ); + dmnsn_array_push(scene->lights, &light); +} + +static void +dmnsn_test_scene_add_hollow_cube(dmnsn_scene *scene) +{ + dmnsn_object *cube = dmnsn_new_cube(); + cube->trans = dmnsn_rotation_matrix( + dmnsn_new_vector(dmnsn_radians(45.0), 0.0, 0.0) + ); + + cube->texture = dmnsn_new_texture(); + dmnsn_tcolor cube_color = dmnsn_new_tcolor(dmnsn_blue, 0.75, 1.0/3.0); + cube->texture->pigment = dmnsn_new_solid_pigment(cube_color); + + dmnsn_color reflect = + dmnsn_color_from_sRGB(dmnsn_color_mul(0.5, dmnsn_white)); + cube->texture->finish.reflection = + dmnsn_new_basic_reflection(dmnsn_black, reflect, 1.0); + + cube->interior = dmnsn_new_interior(); + cube->interior->ior = 1.1; + + dmnsn_object *sphere = dmnsn_new_sphere(); + sphere->texture = dmnsn_new_texture(); + sphere->texture->pigment = dmnsn_new_solid_pigment(DMNSN_TCOLOR(dmnsn_green)); + sphere->texture->finish.specular = + dmnsn_new_phong(dmnsn_sRGB_inverse_gamma(0.2), 40.0); + sphere->trans = dmnsn_scale_matrix(dmnsn_new_vector(1.25, 1.25, 1.25)); + + dmnsn_object *hollow_cube = dmnsn_new_csg_difference(cube, sphere); + dmnsn_array_push(scene->objects, &hollow_cube); +} + +#define dmnsn_pigment_map_add_color(map, n, color) \ + do { \ + dmnsn_tcolor tcolor = DMNSN_TCOLOR(color); \ + dmnsn_pigment *pigment = dmnsn_new_solid_pigment(tcolor); \ + dmnsn_map_add_entry(map, n, &pigment); \ + } while (0) + +static void +dmnsn_test_scene_add_spike(dmnsn_scene *scene) +{ + dmnsn_array *arrow_array = dmnsn_new_array(sizeof(dmnsn_object *)); + + dmnsn_object *cylinder = dmnsn_new_cone(0.1, 0.1, false); + cylinder->trans = dmnsn_scale_matrix(dmnsn_new_vector(1.0, 1.25, 1.0)); + dmnsn_array_push(arrow_array, &cylinder); + + dmnsn_object *cone = dmnsn_new_cone(0.1, 0.0, true); + cone->trans = dmnsn_matrix_mul( + dmnsn_translation_matrix(dmnsn_new_vector(0.0, 1.375, 0.0)), + dmnsn_scale_matrix(dmnsn_new_vector(1.0, 0.125, 1.0)) + ); + dmnsn_array_push(arrow_array, &cone); + + dmnsn_object *arrow = dmnsn_new_csg_union(arrow_array); + dmnsn_delete_array(arrow_array); + dmnsn_pattern *gradient = dmnsn_new_gradient_pattern(dmnsn_y); + dmnsn_map *gradient_pigment_map = dmnsn_new_pigment_map(); + dmnsn_pigment_map_add_color(gradient_pigment_map, 0.0, dmnsn_red); + dmnsn_pigment_map_add_color(gradient_pigment_map, 1.0/6.0, dmnsn_orange); + dmnsn_pigment_map_add_color(gradient_pigment_map, 2.0/6.0, dmnsn_yellow); + dmnsn_pigment_map_add_color(gradient_pigment_map, 3.0/6.0, dmnsn_green); + dmnsn_pigment_map_add_color(gradient_pigment_map, 4.0/6.0, dmnsn_blue); + dmnsn_pigment_map_add_color(gradient_pigment_map, 5.0/6.0, dmnsn_magenta); + dmnsn_pigment_map_add_color(gradient_pigment_map, 1.0, dmnsn_red); + arrow->texture = dmnsn_new_texture(); + arrow->texture->pigment = + dmnsn_new_pigment_map_pigment(gradient, gradient_pigment_map, + DMNSN_PIGMENT_MAP_SRGB); + + arrow->texture->trans = + dmnsn_matrix_mul( + dmnsn_translation_matrix(dmnsn_new_vector(0.0, -1.25, 0.0)), + dmnsn_scale_matrix(dmnsn_new_vector(1.0, 2.75, 1.0)) + ); + + dmnsn_array *torus_array = dmnsn_new_array(sizeof(dmnsn_object *)); + + dmnsn_object *torus1 = dmnsn_new_torus(0.15, 0.05); + torus1->trans = dmnsn_translation_matrix(dmnsn_new_vector(0.0, -1.0, 0.0)); + dmnsn_array_push(torus_array, &torus1); + + dmnsn_object *torus2 = dmnsn_new_torus(0.15, 0.05); + dmnsn_array_push(torus_array, &torus2); + + dmnsn_object *torus3 = dmnsn_new_torus(0.15, 0.05); + torus3->trans = dmnsn_translation_matrix(dmnsn_new_vector(0.0, 1.0, 0.0)); + dmnsn_array_push(torus_array, &torus3); + + dmnsn_object *torii = dmnsn_new_csg_union(torus_array); + dmnsn_delete_array(torus_array); + torii->texture = dmnsn_new_texture(); + torii->texture->pigment = dmnsn_new_solid_pigment(DMNSN_TCOLOR(dmnsn_blue)); + torii->texture->finish.ambient = dmnsn_new_ambient(dmnsn_white); + + dmnsn_array *spike_array = dmnsn_new_array(sizeof(dmnsn_object *)); + dmnsn_array_push(spike_array, &arrow); + dmnsn_array_push(spike_array, &torii); + dmnsn_object *spike = dmnsn_new_csg_union(spike_array); + dmnsn_delete_array(spike_array); + spike->trans = dmnsn_rotation_matrix( + dmnsn_new_vector(dmnsn_radians(-45.0), 0.0, 0.0) + ); + dmnsn_array_push(scene->objects, &spike); +} + +static void +dmnsn_test_scene_add_triangle_strip(dmnsn_scene *scene) +{ + dmnsn_array *strip_array = dmnsn_new_array(sizeof(dmnsn_object *)); + dmnsn_vector a = dmnsn_zero; + dmnsn_vector b = dmnsn_new_vector(0.0, sqrt(3.0)/2.0, 0.5); + dmnsn_vector c = dmnsn_z; + dmnsn_texture *strip_textures[3] = { + dmnsn_new_texture(), + dmnsn_new_texture(), + dmnsn_new_texture(), + }; + strip_textures[0]->pigment = + dmnsn_new_solid_pigment(DMNSN_TCOLOR(dmnsn_red)); + strip_textures[1]->pigment = + dmnsn_new_solid_pigment(DMNSN_TCOLOR(dmnsn_orange)); + strip_textures[2]->pigment = + dmnsn_new_solid_pigment(DMNSN_TCOLOR(dmnsn_yellow)); + for (unsigned int i = 0; i < 128; ++i) { + dmnsn_object *triangle = dmnsn_new_flat_triangle(a, b, c); + triangle->texture = strip_textures[i%3]; + DMNSN_INCREF(triangle->texture); + dmnsn_array_push(strip_array, &triangle); + + a = b; + b = c; + c = dmnsn_vector_add(a, dmnsn_z); + } + for (unsigned int i = 0; i < 3; ++i) { + dmnsn_delete_texture(strip_textures[i]); + } + + dmnsn_object *strip = dmnsn_new_csg_union(strip_array); + dmnsn_delete_array(strip_array); + strip->trans = dmnsn_translation_matrix(dmnsn_new_vector(5.0, -2.0, -4.0)); + dmnsn_array_push(scene->objects, &strip); +} + +static void +dmnsn_test_scene_add_ground(dmnsn_scene *scene) +{ + dmnsn_object *plane = dmnsn_new_plane(dmnsn_new_vector(0.0, 1.0, 0.0)); + plane->trans = dmnsn_translation_matrix(dmnsn_new_vector(0.0, -2.0, 0.0)); + dmnsn_pattern *checker1 = dmnsn_new_checker_pattern(); + dmnsn_pattern *checker2 = dmnsn_new_checker_pattern(); + dmnsn_map *small_map = dmnsn_new_pigment_map(); + dmnsn_pigment_map_add_color(small_map, 0.0, dmnsn_black); + dmnsn_pigment_map_add_color(small_map, 1.0, dmnsn_white); + dmnsn_pigment *small_pigment = + dmnsn_new_pigment_map_pigment(checker1, small_map, + DMNSN_PIGMENT_MAP_REGULAR); + small_pigment->trans = + dmnsn_scale_matrix(dmnsn_new_vector(1.0/3.0, 1.0/3.0, 1.0/3.0)); + dmnsn_map *big_map = dmnsn_new_pigment_map(); + dmnsn_pigment_map_add_color(big_map, 0.0, dmnsn_white); + dmnsn_map_add_entry(big_map, 1.0, &small_pigment); + plane->texture = dmnsn_new_texture(); + plane->texture->pigment = + dmnsn_new_pigment_map_pigment(checker2, big_map, DMNSN_PIGMENT_MAP_REGULAR); + plane->texture->pigment->quick_color = DMNSN_TCOLOR( + dmnsn_color_from_sRGB( + dmnsn_new_color(1.0, 0.5, 0.75) + ) + ); + dmnsn_array_push(scene->objects, &plane); +} + +static void +dmnsn_test_scene_add_objects(dmnsn_scene *scene) +{ + dmnsn_test_scene_add_hollow_cube(scene); + dmnsn_test_scene_add_spike(scene); + dmnsn_test_scene_add_triangle_strip(scene); + dmnsn_test_scene_add_ground(scene); +} + +/* + * Test scene + */ +static dmnsn_scene * +dmnsn_new_test_scene(size_t width, size_t height) +{ + dmnsn_scene *scene = dmnsn_new_scene(); + dmnsn_test_scene_set_defaults(scene); + dmnsn_test_scene_add_canvas(scene, width, height); + dmnsn_test_scene_add_camera(scene); + dmnsn_test_scene_add_background(scene); + dmnsn_test_scene_add_lights(scene); + dmnsn_test_scene_add_objects(scene); + return scene; +} + +static JavaVM *jvm; +static jobject shared_obj; +static jclass shared_cls; +static jmethodID method; + +static dmnsn_scene *scene; +static dmnsn_future *future; + +static pthread_key_t dmnsn_detach; +static pthread_once_t dmnsn_detach_once = PTHREAD_ONCE_INIT; + +static void dmnsn_jni_optimizer_fn(const dmnsn_canvas *canvas, + dmnsn_canvas_optimizer optimizer, + size_t x, size_t y); + +JNIEXPORT void JNICALL Java_com_tavianator_dimension_android_RaytracedView_renderNative(JNIEnv *env, jobject obj, jint width, jint height) +{ + scene = dmnsn_new_test_scene(width, height); + + (*env)->GetJavaVM(env, &jvm); + shared_obj = (*env)->NewGlobalRef(env, obj); + jclass cls = (*env)->GetObjectClass(env, shared_obj); + shared_cls = (*env)->NewGlobalRef(env, cls); + method = (*env)->GetMethodID(env, shared_cls, "setPixel", "(III)V"); + + /* Use a canvas optimizer to pass pixels back to the JVM */ + dmnsn_canvas_optimizer optimizer; + optimizer.optimizer_fn = dmnsn_jni_optimizer_fn; + optimizer.free_fn = NULL; + dmnsn_canvas_optimize(scene->canvas, optimizer); + + __android_log_print(ANDROID_LOG_INFO, TAG, "Rendering with %u threads ...", scene->nthreads); + future = dmnsn_ray_trace_async(scene); +} + +JNIEXPORT void JNICALL Java_com_tavianator_dimension_android_RaytracedView_waitNative(JNIEnv *env, jobject obj, jdouble progress) +{ + dmnsn_future_wait(future, progress); +} + +JNIEXPORT void JNICALL Java_com_tavianator_dimension_android_RaytracedView_joinNative(JNIEnv *env, jobject obj) +{ + dmnsn_future_join(future); + __android_log_print(ANDROID_LOG_INFO, TAG, "Rendered!"); + + dmnsn_delete_scene(scene); + + (*env)->DeleteGlobalRef(env, shared_cls); + (*env)->DeleteGlobalRef(env, shared_obj); +} + +static void +dmnsn_do_detach(void *ptr) +{ + (*jvm)->DetachCurrentThread(jvm); +} + +static void +dmnsn_initialize_detach(void) +{ + dmnsn_key_create(&dmnsn_detach, dmnsn_do_detach); +} + +static void +dmnsn_jni_optimizer_fn(const dmnsn_canvas *canvas, + dmnsn_canvas_optimizer optimizer, size_t x, size_t y) +{ + dmnsn_tcolor tcolor = dmnsn_canvas_get_pixel(canvas, x, y); + tcolor = dmnsn_tcolor_remove_filter(tcolor); + tcolor.c = dmnsn_color_to_sRGB(tcolor.c); + tcolor = dmnsn_tcolor_saturate(tcolor); + + uint32_t argb = 0; + + unsigned char component = (unsigned char) ((1.0 - tcolor.T)*UCHAR_MAX); + argb |= component << UINT32_C(24); + + component = (unsigned char) (tcolor.c.R*UCHAR_MAX); + argb |= component << UINT32_C(16); + + component = (unsigned char) (tcolor.c.G*UCHAR_MAX); + argb |= component << UINT32_C(8); + + component = (unsigned char) (tcolor.c.B*UCHAR_MAX); + argb |= component; + + dmnsn_once(&dmnsn_detach_once, dmnsn_initialize_detach); + JNIEnv *env = pthread_getspecific(dmnsn_detach); + if (env == NULL) { + (*jvm)->AttachCurrentThread(jvm, &env, NULL); + pthread_setspecific(dmnsn_detach, env); + } + (*env)->CallVoidMethod(env, shared_obj, method, (jint) x, (jint) y, (jint) argb); +} |