// Copyright © Tavian Barnes // SPDX-License-Identifier: 0BSD /** * The bftw() implementation consists of the following components: * * - struct bftw_file: A file that has been encountered during the traversal. * They have reference-counted links to their parents in the directory tree. * * - struct bftw_list: A linked list of bftw_file's. * * - struct bftw_queue: A multi-stage queue of bftw_file's. * * - struct bftw_cache: An LRU list of bftw_file's with open file descriptors, * used for openat() to minimize the amount of path re-traversals. * * - struct bftw_state: Represents the current state of the traversal, allowing * various helper functions to take fewer parameters. */ #include "prelude.h" #include "bftw.h" #include "alloc.h" #include "bfstd.h" #include "diag.h" #include "dir.h" #include "dstring.h" #include "ioq.h" #include "list.h" #include "mtab.h" #include "stat.h" #include "trie.h" #include #include #include #include #include #include /** Initialize a bftw_stat cache. */ static void bftw_stat_init(struct bftw_stat *bufs, struct bfs_stat *stat_buf, struct bfs_stat *lstat_buf) { bufs->stat_buf = stat_buf; bufs->lstat_buf = lstat_buf; bufs->stat_err = -1; bufs->lstat_err = -1; } /** Fill a bftw_stat cache from another one. */ static void bftw_stat_fill(struct bftw_stat *dest, const struct bftw_stat *src) { if (dest->stat_err < 0 && src->stat_err >= 0) { dest->stat_buf = src->stat_buf; dest->stat_err = src->stat_err; } if (dest->lstat_err < 0 && src->lstat_err >= 0) { dest->lstat_buf = src->lstat_buf; dest->lstat_err = src->lstat_err; } } /** Cache a bfs_stat() result. */ static void bftw_stat_cache(struct bftw_stat *bufs, enum bfs_stat_flags flags, const struct bfs_stat *buf, int err) { if (flags & BFS_STAT_NOFOLLOW) { bufs->lstat_buf = buf; bufs->lstat_err = err; if (err || !S_ISLNK(buf->mode)) { // Non-link, so share stat info bufs->stat_buf = buf; bufs->stat_err = err; } } else if (flags & BFS_STAT_TRYFOLLOW) { if (err) { bufs->stat_err = err; } else if (S_ISLNK(buf->mode)) { bufs->lstat_buf = buf; bufs->lstat_err = err; bufs->stat_err = ENOENT; } else { bufs->stat_buf = buf; bufs->stat_err = err; } } else { bufs->stat_buf = buf; bufs->stat_err = err; } } /** Caching bfs_stat(). */ static const struct bfs_stat *bftw_stat_impl(struct BFTW *ftwbuf, enum bfs_stat_flags flags) { struct bftw_stat *bufs = &ftwbuf->stat_bufs; struct bfs_stat *buf; if (flags & BFS_STAT_NOFOLLOW) { buf = (struct bfs_stat *)bufs->lstat_buf; if (bufs->lstat_err == 0) { return buf; } else if (bufs->lstat_err > 0) { errno = bufs->lstat_err; return NULL; } } else { buf = (struct bfs_stat *)bufs->stat_buf; if (bufs->stat_err == 0) { return buf; } else if (bufs->stat_err > 0) { errno = bufs->stat_err; return NULL; } } struct bfs_stat *ret; int err; if (bfs_stat(ftwbuf->at_fd, ftwbuf->at_path, flags, buf) == 0) { ret = buf; err = 0; #ifdef S_IFWHT } else if (errno == ENOENT && ftwbuf->type == BFS_WHT) { // This matches the behavior of FTS_WHITEOUT on BSD ret = memset(buf, 0, sizeof(*buf)); ret->mode = S_IFWHT; err = 0; #endif } else { ret = NULL; err = errno; } bftw_stat_cache(bufs, flags, ret, err); return ret; } const struct bfs_stat *bftw_stat(const struct BFTW *ftwbuf, enum bfs_stat_flags flags) { struct BFTW *mutbuf = (struct BFTW *)ftwbuf; const struct bfs_stat *ret; if (flags & BFS_STAT_TRYFOLLOW) { ret = bftw_stat_impl(mutbuf, BFS_STAT_FOLLOW); if (!ret && errno_is_like(ENOENT)) { ret = bftw_stat_impl(mutbuf, BFS_STAT_NOFOLLOW); } } else { ret = bftw_stat_impl(mutbuf, flags); } return ret; } const struct bfs_stat *bftw_cached_stat(const struct BFTW *ftwbuf, enum bfs_stat_flags flags) { const struct bftw_stat *bufs = &ftwbuf->stat_bufs; if (flags & BFS_STAT_NOFOLLOW) { if (bufs->lstat_err == 0) { return bufs->lstat_buf; } } else if (bufs->stat_err == 0) { return bufs->stat_buf; } else if ((flags & BFS_STAT_TRYFOLLOW) && error_is_like(bufs->stat_err, ENOENT)) { if (bufs->lstat_err == 0) { return bufs->lstat_buf; } } return NULL; } enum bfs_type bftw_type(const struct BFTW *ftwbuf, enum bfs_stat_flags flags) { if (flags & BFS_STAT_NOFOLLOW) { if (ftwbuf->type == BFS_LNK || (ftwbuf->stat_flags & BFS_STAT_NOFOLLOW)) { return ftwbuf->type; } } else if (flags & BFS_STAT_TRYFOLLOW) { if (ftwbuf->type != BFS_LNK || (ftwbuf->stat_flags & BFS_STAT_TRYFOLLOW)) { return ftwbuf->type; } } else { if (ftwbuf->type != BFS_LNK) { return ftwbuf->type; } else if (ftwbuf->stat_flags & BFS_STAT_TRYFOLLOW) { return BFS_ERROR; } } const struct bfs_stat *statbuf = bftw_stat(ftwbuf, flags); if (statbuf) { return bfs_mode_to_type(statbuf->mode); } else { return BFS_ERROR; } } /** * A file. */ struct bftw_file { /** The parent directory, if any. */ struct bftw_file *parent; /** The root under which this file was found. */ struct bftw_file *root; /** * List node for: * * bftw_queue::buffer * bftw_queue::waiting * bftw_file_open()::parents */ struct bftw_file *next; /** * List node for: * * bftw_queue::ready * bftw_state::to_close */ struct { struct bftw_file *next; } ready; /** * List node for bftw_cache. */ struct { struct bftw_file *prev; struct bftw_file *next; } lru; /** This file's depth in the walk. */ size_t depth; /** Reference count (for ->parent). */ size_t refcount; /** Pin count (for ->fd). */ size_t pincount; /** An open descriptor to this file, or -1. */ int fd; /** Whether this file has a pending ioq request. */ bool ioqueued; /** An open directory for this file, if any. */ struct bfs_dir *dir; /** This file's type, if known. */ enum bfs_type type; /** The device number, for cycle detection. */ dev_t dev; /** The inode number, for cycle detection. */ ino_t ino; /** Cached bfs_stat() info. */ struct bftw_stat stat_bufs; /** The offset of this file in the full path. */ size_t nameoff; /** The length of the file's name. */ size_t namelen; /** The file's name. */ char name[]; }; /** * A linked list of bftw_file's. */ struct bftw_list { struct bftw_file *head; struct bftw_file **tail; }; /** * bftw_queue flags. */ enum bftw_qflags { /** Track the sync/async service balance. */ BFTW_QBALANCE = 1 << 0, /** Buffer files before adding them to the queue. */ BFTW_QBUFFER = 1 << 1, /** Use LIFO (stack/DFS) ordering. */ BFTW_QLIFO = 1 << 2, /** Maintain a strict order. */ BFTW_QORDER = 1 << 3, }; /** * A queue of bftw_file's that may be serviced asynchronously. * * A bftw_queue comprises three linked lists each tracking different stages. * When BFTW_QBUFFER is set, files are initially pushed to the buffer: * * ╔═══╗ ╔═══╦═══╗ * buffer: ║ 𝘩 ║ ║ 𝘩 ║ 𝘪 ║ * ╠═══╬═══╦═══╗ ╠═══╬═══╬═══╗ * waiting: ║ e ║ f ║ g ║ → ║ e ║ f ║ g ║ * ╠═══╬═══╬═══╬═══╗ ╠═══╬═══╬═══╬═══╗ * ready: ║ 𝕒 ║ 𝕓 ║ 𝕔 ║ 𝕕 ║ ║ 𝕒 ║ 𝕓 ║ 𝕔 ║ 𝕕 ║ * ╚═══╩═══╩═══╩═══╝ ╚═══╩═══╩═══╩═══╝ * * When bftw_queue_flush() is called, the files in the buffer are appended to * the waiting list (or prepended, if BFTW_QLIFO is set): * * ╔═╗ * buffer: ║ ║ * ╠═╩═╦═══╦═══╦═══╦═══╗ * waiting: ║ e ║ f ║ g ║ h ║ i ║ * ╠═══╬═══╬═══╬═══╬═══╝ * ready: ║ 𝕒 ║ 𝕓 ║ 𝕔 ║ 𝕕 ║ * ╚═══╩═══╩═══╩═══╝ * * Using the buffer gives a more natural ordering for BFTW_QLIFO, and allows * files to be sorted before adding them to the waiting list. If BFTW_QBUFFER * is not set, files are pushed directly to the waiting list instead. * * Files on the waiting list are waiting to be "serviced" asynchronously by the * ioq (for example, by an ioq_opendir() or ioq_stat() call). While they are * being serviced, they are detached from the queue by bftw_queue_detach() and * are not tracked by the queue at all: * * ╔═╗ * buffer: ║ ║ * ╠═╩═╦═══╦═══╗ ⎛ ┌───┬───┐ ⎞ * waiting: ║ g ║ h ║ i ║ ⎜ ioq: │ 𝓮 │ 𝓯 │ ⎟ * ╠═══╬═══╬═══╬═══╗ ⎝ └───┴───┘ ⎠ * ready: ║ 𝕒 ║ 𝕓 ║ 𝕔 ║ 𝕕 ║ * ╚═══╩═══╩═══╩═══╝ * * When their async service is complete, files are reattached to the queue by * bftw_queue_attach(), this time on the ready list: * * ╔═╗ * buffer: ║ ║ * ╠═╩═╦═══╦═══╗ ⎛ ┌───┐ ⎞ * waiting: ║ g ║ h ║ i ║ ⎜ ioq: │ 𝓮 │ ⎟ * ╠═══╬═══╬═══╬═══╦═══╗ ⎝ └───┘ ⎠ * ready: ║ 𝕒 ║ 𝕓 ║ 𝕔 ║ 𝕕 ║ 𝕗 ║ * ╚═══╩═══╩═══╩═══╩═══╝ * * Files are added to the ready list in the order they are finished by the ioq. * bftw_queue_pop() pops a file from the ready list if possible. Otherwise, it * pops from the waiting list, and the file must be serviced synchronously. * * However, if BFTW_QORDER is set, files must be popped in the exact order they * are added to the waiting list (to maintain sorted order). In this case, * files are added to the waiting and ready lists at the same time. The * file->ioqueued flag is set while it is in-service, so that bftw() can wait * for it to be truly ready before using it. * * ╔═╗ * buffer: ║ ║ * ╠═╩═╦═══╦═══╗ ⎛ ┌───┐ ⎞ * waiting: ║ g ║ h ║ i ║ ⎜ ioq: │ 𝓮 │ ⎟ * ╠═══╬═══╬═══╬═══╦═══╦═══╦═══╦═══╦═══╗ ⎝ └───┘ ⎠ * ready: ║ 𝕒 ║ 𝕓 ║ 𝕔 ║ 𝕕 ║ 𝓮 ║ 𝕗 ║ g ║ h ║ i ║ * ╚═══╩═══╩═══╩═══╩═══╩═══╩═══╩═══╩═══╝ * * If BFTW_QBALANCE is set, queue->imbalance tracks the delta between async * service (negative) and synchronous service (positive). The queue is * considered "balanced" when this number is non-negative. Only a balanced * queue will perform any async service, ensuring work is fairly distributed * between the main thread and the ioq. * * BFTW_QBALANCE is only set for single-threaded ioqs. When an ioq has multiple * threads, it is faster to wait for the ioq to complete an operation than it is * to perform it on the main thread. */ struct bftw_queue { /** Queue flags. */ enum bftw_qflags flags; /** A buffer of files to be enqueued together. */ struct bftw_list buffer; /** A list of files which are waiting to be serviced. */ struct bftw_list waiting; /** A list of already-serviced files. */ struct bftw_list ready; /** The current size of the queue. */ size_t size; /** The number of files currently in-service. */ size_t ioqueued; /** Tracks the imbalance between synchronous and async service. */ unsigned long imbalance; }; /** Initialize a queue. */ static void bftw_queue_init(struct bftw_queue *queue, enum bftw_qflags flags) { queue->flags = flags; SLIST_INIT(&queue->buffer); SLIST_INIT(&queue->waiting); SLIST_INIT(&queue->ready); queue->size = 0; queue->ioqueued = 0; queue->imbalance = 0; } /** Add a file to the queue. */ static void bftw_queue_push(struct bftw_queue *queue, struct bftw_file *file) { if (queue->flags & BFTW_QBUFFER) { SLIST_APPEND(&queue->buffer, file); } else if (queue->flags & BFTW_QLIFO) { SLIST_PREPEND(&queue->waiting, file); if (queue->flags & BFTW_QORDER) { SLIST_PREPEND(&queue->ready, file, ready); } } else { SLIST_APPEND(&queue->waiting, file); if (queue->flags & BFTW_QORDER) { SLIST_APPEND(&queue->ready, file, ready); } } ++queue->size; } /** Add any buffered files to the queue. */ static void bftw_queue_flush(struct bftw_queue *queue) { if (!(queue->flags & BFTW_QBUFFER)) { return; } if (queue->flags & BFTW_QORDER) { // When sorting, add files to the ready list at the same time // (and in the same order) as they are added to the waiting list struct bftw_file **cursor = (queue->flags & BFTW_QLIFO) ? &queue->ready.head : queue->ready.tail; for_slist (struct bftw_file, file, &queue->buffer) { cursor = SLIST_INSERT(&queue->ready, cursor, file, ready); } } if (queue->flags & BFTW_QLIFO) { SLIST_EXTEND(&queue->buffer, &queue->waiting); } SLIST_EXTEND(&queue->waiting, &queue->buffer); } /** Check if the queue is properly balanced for async work. */ static bool bftw_queue_balanced(const struct bftw_queue *queue) { if (queue->flags & BFTW_QBALANCE) { return (long)queue->imbalance >= 0; } else { return true; } } /** Update the queue balance for (a)sync service. */ static void bftw_queue_rebalance(struct bftw_queue *queue, bool async) { if (async) { --queue->imbalance; } else { ++queue->imbalance; } } /** Detatch the next waiting file. */ static void bftw_queue_detach(struct bftw_queue *queue, struct bftw_file *file, bool async) { bfs_assert(!file->ioqueued); if (file == SLIST_HEAD(&queue->buffer)) { // To maintain order, we can't detach any files until they're // added to the waiting/ready lists bfs_assert(!(queue->flags & BFTW_QORDER)); SLIST_POP(&queue->buffer); } else if (file == SLIST_HEAD(&queue->waiting)) { SLIST_POP(&queue->waiting); } else { bfs_bug("Detached file was not buffered or waiting"); } if (async) { file->ioqueued = true; ++queue->ioqueued; bftw_queue_rebalance(queue, true); } } /** Reattach a serviced file to the queue. */ static void bftw_queue_attach(struct bftw_queue *queue, struct bftw_file *file, bool async) { if (async) { bfs_assert(file->ioqueued); file->ioqueued = false; --queue->ioqueued; } else { bfs_assert(!file->ioqueued); } if (!(queue->flags & BFTW_QORDER)) { SLIST_APPEND(&queue->ready, file, ready); } } /** Make a file ready immediately. */ static void bftw_queue_skip(struct bftw_queue *queue, struct bftw_file *file) { bftw_queue_detach(queue, file, false); bftw_queue_attach(queue, file, false); } /** Get the next waiting file. */ static struct bftw_file *bftw_queue_waiting(const struct bftw_queue *queue) { if (!(queue->flags & BFTW_QBUFFER)) { return SLIST_HEAD(&queue->waiting); } if (queue->flags & BFTW_QORDER) { // Don't detach files until they're on the waiting/ready lists return SLIST_HEAD(&queue->waiting); } const struct bftw_list *prefix = &queue->waiting; const struct bftw_list *suffix = &queue->buffer; if (queue->flags & BFTW_QLIFO) { prefix = &queue->buffer; suffix = &queue->waiting; } struct bftw_file *file = SLIST_HEAD(prefix); if (!file) { file = SLIST_HEAD(suffix); } return file; } /** Get the next ready file. */ static struct bftw_file *bftw_queue_ready(const struct bftw_queue *queue) { return SLIST_HEAD(&queue->ready); } /** Pop a file from the queue. */ static struct bftw_file *bftw_queue_pop(struct bftw_queue *queue) { // Don't pop until we've had a chance to sort the buffer bfs_assert(SLIST_EMPTY(&queue->buffer)); struct bftw_file *file = SLIST_POP(&queue->ready, ready); if (!file || file == SLIST_HEAD(&queue->waiting)) { // If no files are ready, try the waiting list. Or, if // BFTW_QORDER is set, we may need to pop from both lists. file = SLIST_POP(&queue->waiting); } if (file) { --queue->size; } return file; } /** * A cache of open directories. */ struct bftw_cache { /** The head of the LRU list. */ struct bftw_file *head; /** The tail of the LRU list. */ struct bftw_file *tail; /** The insertion target for the LRU list. */ struct bftw_file *target; /** The remaining capacity of the LRU list. */ size_t capacity; /** bftw_file arena. */ struct varena files; /** bfs_dir arena. */ struct arena dirs; /** Remaining bfs_dir capacity. */ int dir_limit; /** bfs_stat arena. */ struct arena stat_bufs; }; /** Initialize a cache. */ static void bftw_cache_init(struct bftw_cache *cache, size_t capacity) { LIST_INIT(cache); cache->target = NULL; cache->capacity = capacity; VARENA_INIT(&cache->files, struct bftw_file, name); bfs_dir_arena(&cache->dirs); if (cache->capacity > 1024) { cache->dir_limit = 1024; } else { cache->dir_limit = capacity - 1; } ARENA_INIT(&cache->stat_bufs, struct bfs_stat); } /** Allocate a directory. */ static struct bfs_dir *bftw_allocdir(struct bftw_cache *cache, bool force) { if (!force && cache->dir_limit <= 0) { errno = ENOMEM; return NULL; } struct bfs_dir *dir = arena_alloc(&cache->dirs); if (dir) { --cache->dir_limit; } return dir; } /** Free a directory. */ static void bftw_freedir(struct bftw_cache *cache, struct bfs_dir *dir) { ++cache->dir_limit; arena_free(&cache->dirs, dir); } /** Remove a bftw_file from the LRU list. */ static void bftw_lru_remove(struct bftw_cache *cache, struct bftw_file *file) { if (cache->target == file) { cache->target = file->lru.prev; } LIST_REMOVE(cache, file, lru); } /** Remove a bftw_file from the cache. */ static void bftw_cache_remove(struct bftw_cache *cache, struct bftw_file *file) { bftw_lru_remove(cache, file); ++cache->capacity; } /** Close a bftw_file. */ static void bftw_file_close(struct bftw_cache *cache, struct bftw_file *file) { bfs_assert(file->fd >= 0); bfs_assert(file->pincount == 0); if (file->dir) { bfs_closedir(file->dir); bftw_freedir(cache, file->dir); file->dir = NULL; } else { xclose(file->fd); } file->fd = -1; bftw_cache_remove(cache, file); } /** Pop the least recently used directory from the cache. */ static int bftw_cache_pop(struct bftw_cache *cache) { struct bftw_file *file = cache->tail; if (!file) { return -1; } bftw_file_close(cache, file); return 0; } /** Add a bftw_file to the LRU list. */ static void bftw_lru_add(struct bftw_cache *cache, struct bftw_file *file) { bfs_assert(file->fd >= 0); LIST_INSERT(cache, cache->target, file, lru); // Prefer to keep the root paths open by keeping them at the head of the list if (file->depth == 0) { cache->target = file; } } /** Add a bftw_file to the cache. */ static int bftw_cache_add(struct bftw_cache *cache, struct bftw_file *file) { bfs_assert(file->fd >= 0); if (cache->capacity == 0 && bftw_cache_pop(cache) != 0) { bftw_file_close(cache, file); errno = EMFILE; return -1; } bfs_assert(cache->capacity > 0); --cache->capacity; bftw_lru_add(cache, file); return 0; } /** Pin a cache entry so it won't be closed. */ static void bftw_cache_pin(struct bftw_cache *cache, struct bftw_file *file) { bfs_assert(file->fd >= 0); if (file->pincount++ == 0) { bftw_lru_remove(cache, file); } } /** Unpin a cache entry. */ static void bftw_cache_unpin(struct bftw_cache *cache, struct bftw_file *file) { bfs_assert(file->fd >= 0); bfs_assert(file->pincount > 0); if (--file->pincount == 0) { bftw_lru_add(cache, file); } } /** Compute the name offset of a child path. */ static size_t bftw_child_nameoff(const struct bftw_file *parent) { size_t ret = parent->nameoff + parent->namelen; if (parent->name[parent->namelen - 1] != '/') { ++ret; } return ret; } /** Destroy a cache. */ static void bftw_cache_destroy(struct bftw_cache *cache) { bfs_assert(LIST_EMPTY(cache)); bfs_assert(!cache->target); arena_destroy(&cache->stat_bufs); arena_destroy(&cache->dirs); varena_destroy(&cache->files); } /** Create a new bftw_file. */ static struct bftw_file *bftw_file_new(struct bftw_cache *cache, struct bftw_file *parent, const char *name) { size_t namelen = strlen(name); struct bftw_file *file = varena_alloc(&cache->files, namelen + 1); if (!file) { return NULL; } file->parent = parent; if (parent) { file->root = parent->root; file->depth = parent->depth + 1; file->nameoff = bftw_child_nameoff(parent); ++parent->refcount; } else { file->root = file; file->depth = 0; file->nameoff = 0; } SLIST_ITEM_INIT(file); SLIST_ITEM_INIT(file, ready); LIST_ITEM_INIT(file, lru); file->refcount = 1; file->pincount = 0; file->fd = -1; file->ioqueued = false; file->dir = NULL; file->type = BFS_UNKNOWN; file->dev = -1; file->ino = -1; bftw_stat_init(&file->stat_bufs, NULL, NULL); file->namelen = namelen; memcpy(file->name, name, namelen + 1); return file; } /** Associate an open directory with a bftw_file. */ static void bftw_file_set_dir(struct bftw_cache *cache, struct bftw_file *file, struct bfs_dir *dir) { bfs_assert(!file->dir); file->dir = dir; if (file->fd >= 0) { bfs_assert(file->fd == bfs_dirfd(dir)); } else { file->fd = bfs_dirfd(dir); bftw_cache_add(cache, file); } } /** Free a file's cached stat() buffers. */ static void bftw_stat_recycle(struct bftw_cache *cache, struct bftw_file *file) { struct bftw_stat *bufs = &file->stat_bufs; struct bfs_stat *stat_buf = (struct bfs_stat *)bufs->stat_buf; struct bfs_stat *lstat_buf = (struct bfs_stat *)bufs->lstat_buf; if (stat_buf) { arena_free(&cache->stat_bufs, stat_buf); } else if (lstat_buf) { arena_free(&cache->stat_bufs, lstat_buf); } bftw_stat_init(bufs, NULL, NULL); } /** Free a bftw_file. */ static void bftw_file_free(struct bftw_cache *cache, struct bftw_file *file) { bfs_assert(file->refcount == 0); if (file->fd >= 0) { bftw_file_close(cache, file); } bftw_stat_recycle(cache, file); varena_free(&cache->files, file, file->namelen + 1); } /** * Holds the current state of the bftw() traversal. */ struct bftw_state { /** The path(s) to start from. */ const char **paths; /** The number of starting paths. */ size_t npaths; /** bftw() callback. */ bftw_callback *callback; /** bftw() callback data. */ void *ptr; /** bftw() flags. */ enum bftw_flags flags; /** Search strategy. */ enum bftw_strategy strategy; /** The mount table. */ const struct bfs_mtab *mtab; /** bfs_opendir() flags. */ enum bfs_dir_flags dir_flags; /** The appropriate errno value, if any. */ int error; /** The cache of open directories. */ struct bftw_cache cache; /** The async I/O queue. */ struct ioq *ioq; /** The number of I/O threads. */ size_t nthreads; /** The queue of unpinned directories to unwrap. */ struct bftw_list to_close; /** The queue of files to visit. */ struct bftw_queue fileq; /** The queue of directories to open/read. */ struct bftw_queue dirq; /** The current path. */ dchar *path; /** The current file. */ struct bftw_file *file; /** The previous file. */ struct bftw_file *previous; /** The currently open directory. */ struct bfs_dir *dir; /** The current directory entry. */ struct bfs_dirent *de; /** Storage for the directory entry. */ struct bfs_dirent de_storage; /** Any error encountered while reading the directory. */ int direrror; /** Extra data about the current file. */ struct BFTW ftwbuf; /** stat() buffer storage. */ struct bfs_stat stat_buf; /** lstat() buffer storage. */ struct bfs_stat lstat_buf; }; /** Check if we have to buffer files before visiting them. */ static bool bftw_must_buffer(const struct bftw_state *state) { if (state->flags & BFTW_SORT) { // Have to buffer the files to sort them return true; } if (state->strategy == BFTW_DFS && state->nthreads == 0) { // Without buffering, we would get a not-quite-depth-first // ordering: // // a // b // a/c // a/c/d // b/e // b/e/f // // This is okay for iterative deepening, since the caller only // sees files at the target depth. We also deem it okay for // parallel searches, since the order is unpredictable anyway. return true; } if ((state->flags & BFTW_STAT) && state->nthreads > 1) { // We will be buffering every file anyway for ioq_stat() return true; } return false; } /** Initialize the bftw() state. */ static int bftw_state_init(struct bftw_state *state, const struct bftw_args *args) { state->paths = args->paths; state->npaths = args->npaths; state->callback = args->callback; state->ptr = args->ptr; state->flags = args->flags; state->strategy = args->strategy; state->mtab = args->mtab; state->dir_flags = 0; state->error = 0; if (args->nopenfd < 2) { errno = EMFILE; return -1; } size_t nopenfd = args->nopenfd; size_t qdepth = 4096; size_t nthreads = args->nthreads; #if BFS_USE_LIBURING // io_uring uses one fd per ring, ioq uses one ring per thread if (nthreads >= nopenfd - 1) { nthreads = nopenfd - 2; } nopenfd -= nthreads; #endif bftw_cache_init(&state->cache, nopenfd); if (nthreads > 0) { state->ioq = ioq_create(qdepth, nthreads); if (!state->ioq) { return -1; } } else { state->ioq = NULL; } state->nthreads = nthreads; if (bftw_must_buffer(state)) { state->flags |= BFTW_BUFFER; } if (state->flags & BFTW_WHITEOUTS) { state->dir_flags |= BFS_DIR_WHITEOUTS; } SLIST_INIT(&state->to_close); enum bftw_qflags qflags = 0; if (state->strategy != BFTW_BFS) { qflags |= BFTW_QBUFFER | BFTW_QLIFO; } if (state->flags & BFTW_BUFFER) { qflags |= BFTW_QBUFFER; } if (state->flags & BFTW_SORT) { qflags |= BFTW_QORDER; } else if (nthreads == 1) { qflags |= BFTW_QBALANCE; } bftw_queue_init(&state->fileq, qflags); if (state->strategy == BFTW_BFS || (state->flags & BFTW_BUFFER)) { // In breadth-first mode, or if we're already buffering files, // directories can be queued in FIFO order qflags &= ~(BFTW_QBUFFER | BFTW_QLIFO); } bftw_queue_init(&state->dirq, qflags); state->path = NULL; state->file = NULL; state->previous = NULL; state->dir = NULL; state->de = NULL; state->direrror = 0; return 0; } /** Queue a directory for unwrapping. */ static void bftw_delayed_unwrap(struct bftw_state *state, struct bftw_file *file) { bfs_assert(file->dir); if (!SLIST_ATTACHED(&state->to_close, file, ready)) { SLIST_APPEND(&state->to_close, file, ready); } } /** Unpin a file's parent. */ static void bftw_unpin_parent(struct bftw_state *state, struct bftw_file *file, bool unwrap) { struct bftw_file *parent = file->parent; if (!parent) { return; } bftw_cache_unpin(&state->cache, parent); if (unwrap && parent->dir && parent->pincount == 0) { bftw_delayed_unwrap(state, parent); } } /** Pop a response from the I/O queue. */ static int bftw_ioq_pop(struct bftw_state *state, bool block) { struct bftw_cache *cache = &state->cache; struct ioq *ioq = state->ioq; if (!ioq) { return -1; } struct ioq_ent *ent = ioq_pop(ioq, block); if (!ent) { return -1; } struct bftw_file *file = ent->ptr; if (file) { bftw_unpin_parent(state, file, true); } enum ioq_op op = ent->op; switch (op) { case IOQ_CLOSE: ++cache->capacity; break; case IOQ_CLOSEDIR: ++cache->capacity; bftw_freedir(cache, ent->closedir.dir); break; case IOQ_OPENDIR: ++cache->capacity; if (ent->result >= 0) { bftw_file_set_dir(cache, file, ent->opendir.dir); } else { bftw_freedir(cache, ent->opendir.dir); } bftw_queue_attach(&state->dirq, file, true); break; case IOQ_STAT: if (ent->result >= 0) { bftw_stat_cache(&file->stat_bufs, ent->stat.flags, ent->stat.buf, 0); } else { arena_free(&cache->stat_bufs, ent->stat.buf); bftw_stat_cache(&file->stat_bufs, ent->stat.flags, NULL, -ent->result); } bftw_queue_attach(&state->fileq, file, true); break; } ioq_free(ioq, ent); return op; } /** Try to reserve space in the I/O queue. */ static int bftw_ioq_reserve(struct bftw_state *state) { struct ioq *ioq = state->ioq; if (!ioq) { return -1; } if (ioq_capacity(ioq) > 0) { return 0; } // With more than one background thread, it's faster to wait on // background I/O than it is to do it on the main thread bool block = state->nthreads > 1; if (bftw_ioq_pop(state, block) < 0) { return -1; } return 0; } /** Try to reserve space in the cache. */ static int bftw_cache_reserve(struct bftw_state *state) { struct bftw_cache *cache = &state->cache; if (cache->capacity > 0) { return 0; } while (bftw_ioq_pop(state, true) >= 0) { if (cache->capacity > 0) { return 0; } } if (bftw_cache_pop(cache) != 0) { errno = EMFILE; return -1; } bfs_assert(cache->capacity > 0); return 0; } /** Open a bftw_file relative to another one. */ static int bftw_file_openat(struct bftw_state *state, struct bftw_file *file, struct bftw_file *base, const char *at_path) { bfs_assert(file->fd < 0); struct bftw_cache *cache = &state->cache; int at_fd = AT_FDCWD; if (base) { bftw_cache_pin(cache, base); at_fd = base->fd; } int fd = -1; if (bftw_cache_reserve(state) != 0) { goto unpin; } int flags = O_RDONLY | O_CLOEXEC | O_DIRECTORY; fd = openat(at_fd, at_path, flags); if (fd < 0 && errno == EMFILE) { if (bftw_cache_pop(cache) == 0) { fd = openat(at_fd, at_path, flags); } cache->capacity = 1; } unpin: if (base) { bftw_cache_unpin(cache, base); } if (fd >= 0) { file->fd = fd; bftw_cache_add(cache, file); } return fd; } /** Open a bftw_file. */ static int bftw_file_open(struct bftw_state *state, struct bftw_file *file, const char *path) { // Find the nearest open ancestor struct bftw_file *base = file; do { base = base->parent; } while (base && base->fd < 0); const char *at_path = path; if (base) { at_path += bftw_child_nameoff(base); } int fd = bftw_file_openat(state, file, base, at_path); if (fd >= 0 || !errno_is_like(ENAMETOOLONG)) { return fd; } // Handle ENAMETOOLONG by manually traversing the path component-by-component struct bftw_list parents; SLIST_INIT(&parents); struct bftw_file *cur; for (cur = file; cur != base; cur = cur->parent) { SLIST_PREPEND(&parents, cur); } while ((cur = SLIST_POP(&parents))) { if (!cur->parent || cur->parent->fd >= 0) { bftw_file_openat(state, cur, cur->parent, cur->name); } } return file->fd; } /** Close a directory, asynchronously if possible. */ static int bftw_ioq_closedir(struct bftw_state *state, struct bfs_dir *dir) { if (bftw_ioq_reserve(state) == 0) { if (ioq_closedir(state->ioq, dir, NULL) == 0) { return 0; } } struct bftw_cache *cache = &state->cache; int ret = bfs_closedir(dir); bftw_freedir(cache, dir); ++cache->capacity; return ret; } /** Close a file descriptor, asynchronously if possible. */ static int bftw_ioq_close(struct bftw_state *state, int fd) { if (bftw_ioq_reserve(state) == 0) { if (ioq_close(state->ioq, fd, NULL) == 0) { return 0; } } struct bftw_cache *cache = &state->cache; int ret = xclose(fd); ++cache->capacity; return ret; } /** Close a file, asynchronously if possible. */ static int bftw_close(struct bftw_state *state, struct bftw_file *file) { bfs_assert(file->fd >= 0); bfs_assert(file->pincount == 0); struct bfs_dir *dir = file->dir; int fd = file->fd; bftw_lru_remove(&state->cache, file); file->dir = NULL; file->fd = -1; if (dir) { return bftw_ioq_closedir(state, dir); } else { return bftw_ioq_close(state, fd); } } /** Free an open directory. */ static int bftw_unwrapdir(struct bftw_state *state, struct bftw_file *file) { struct bfs_dir *dir = file->dir; if (!dir) { return 0; } struct bftw_cache *cache = &state->cache; // Try to keep an open fd if any children exist bool reffed = file->refcount > 1; // Keep the fd the same if it's pinned bool pinned = file->pincount > 0; #if BFS_USE_UNWRAPDIR if (reffed || pinned) { bfs_unwrapdir(dir); bftw_freedir(cache, dir); file->dir = NULL; return 0; } #else if (pinned) { return -1; } #endif if (!reffed) { return bftw_close(state, file); } // Make room for dup() bftw_cache_pin(cache, file); int ret = bftw_cache_reserve(state); bftw_cache_unpin(cache, file); if (ret != 0) { return ret; } int fd = dup_cloexec(file->fd); if (fd < 0) { return -1; } --cache->capacity; file->dir = NULL; file->fd = fd; return bftw_ioq_closedir(state, dir); } /** Try to pin a file's parent. */ static int bftw_pin_parent(struct bftw_state *state, struct bftw_file *file) { struct bftw_file *parent = file->parent; if (!parent) { return AT_FDCWD; } int fd = parent->fd; if (fd < 0) { bfs_static_assert(AT_FDCWD != -1); return -1; } bftw_cache_pin(&state->cache, parent); return fd; } /** Open a directory asynchronously. */ static int bftw_ioq_opendir(struct bftw_state *state, struct bftw_file *file) { struct bftw_cache *cache = &state->cache; if (bftw_ioq_reserve(state) != 0) { goto fail; } int dfd = bftw_pin_parent(state, file); if (dfd < 0 && dfd != AT_FDCWD) { goto fail; } if (bftw_cache_reserve(state) != 0) { goto unpin; } struct bfs_dir *dir = bftw_allocdir(cache, false); if (!dir) { goto unpin; } if (ioq_opendir(state->ioq, dir, dfd, file->name, state->dir_flags, file) != 0) { goto free; } --cache->capacity; return 0; free: bftw_freedir(cache, dir); unpin: bftw_unpin_parent(state, file, false); fail: return -1; } /** Open a batch of directories asynchronously. */ static void bftw_ioq_opendirs(struct bftw_state *state) { while (bftw_queue_balanced(&state->dirq)) { struct bftw_file *dir = bftw_queue_waiting(&state->dirq); if (!dir) { break; } if (bftw_ioq_opendir(state, dir) == 0) { bftw_queue_detach(&state->dirq, dir, true); } else { break; } } } /** Push a directory onto the queue. */ static void bftw_push_dir(struct bftw_state *state, struct bftw_file *file) { bfs_assert(file->type == BFS_DIR); bftw_queue_push(&state->dirq, file); bftw_ioq_opendirs(state); } /** Pop a file from a queue, then activate it. */ static bool bftw_pop(struct bftw_state *state, struct bftw_queue *queue) { if (queue->size == 0) { return false; } while (!bftw_queue_ready(queue) && queue->ioqueued > 0) { bool block = true; if (bftw_queue_waiting(queue) && state->nthreads == 1) { // With only one background thread, balance the work // between it and the main thread block = false; } if (bftw_ioq_pop(state, block) < 0) { break; } } struct bftw_file *file = bftw_queue_pop(queue); if (!file) { return false; } while (file->ioqueued) { bftw_ioq_pop(state, true); } state->file = file; return true; } /** Pop a directory to read from the queue. */ static bool bftw_pop_dir(struct bftw_state *state) { bfs_assert(!state->file); if (state->flags & BFTW_SORT) { // Keep strict breadth-first order when sorting if (state->strategy == BFTW_BFS && bftw_queue_ready(&state->fileq)) { return false; } } else if (!bftw_queue_ready(&state->dirq)) { // Don't block if we have files ready to visit if (bftw_queue_ready(&state->fileq)) { return false; } } return bftw_pop(state, &state->dirq); } /** Figure out bfs_stat() flags. */ static enum bfs_stat_flags bftw_stat_flags(const struct bftw_state *state, size_t depth) { enum bftw_flags mask = BFTW_FOLLOW_ALL; if (depth == 0) { mask |= BFTW_FOLLOW_ROOTS; } if (state->flags & mask) { return BFS_STAT_TRYFOLLOW; } else { return BFS_STAT_NOFOLLOW; } } /** Check if a stat() call is necessary. */ static bool bftw_must_stat(const struct bftw_state *state, size_t depth, enum bfs_type type, const char *name) { if (state->flags & BFTW_STAT) { return true; } switch (type) { case BFS_UNKNOWN: return true; case BFS_DIR: return state->flags & (BFTW_DETECT_CYCLES | BFTW_SKIP_MOUNTS | BFTW_PRUNE_MOUNTS); case BFS_LNK: if (!(bftw_stat_flags(state, depth) & BFS_STAT_NOFOLLOW)) { return true; } fallthru; default: #if __linux__ if (state->mtab && bfs_might_be_mount(state->mtab, name)) { return true; } #endif return false; } } /** stat() a file asynchronously. */ static int bftw_ioq_stat(struct bftw_state *state, struct bftw_file *file) { if (bftw_ioq_reserve(state) != 0) { goto fail; } int dfd = bftw_pin_parent(state, file); if (dfd < 0 && dfd != AT_FDCWD) { goto fail; } struct bftw_cache *cache = &state->cache; struct bfs_stat *buf = arena_alloc(&cache->stat_bufs); if (!buf) { goto unpin; } enum bfs_stat_flags flags = bftw_stat_flags(state, file->depth); if (ioq_stat(state->ioq, dfd, file->name, flags, buf, file) != 0) { goto free; } return 0; free: arena_free(&cache->stat_bufs, buf); unpin: bftw_unpin_parent(state, file, false); fail: return -1; } /** Check if we should stat() a file asynchronously. */ static bool bftw_should_ioq_stat(struct bftw_state *state, struct bftw_file *file) { // To avoid surprising users too much, process the roots in order if (file->depth == 0) { return false; } #ifdef S_IFWHT // ioq_stat() does not do whiteout emulation like bftw_stat_impl() if (file->type == BFS_WHT) { return false; } #endif return bftw_must_stat(state, file->depth, file->type, file->name); } /** Call stat() on files that need it. */ static void bftw_stat_files(struct bftw_state *state) { while (true) { struct bftw_file *file = bftw_queue_waiting(&state->fileq); if (!file) { break; } if (!bftw_should_ioq_stat(state, file)) { bftw_queue_skip(&state->fileq, file); continue; } if (!bftw_queue_balanced(&state->fileq)) { break; } if (bftw_ioq_stat(state, file) == 0) { bftw_queue_detach(&state->fileq, file, true); } else { break; } } } /** Push a file onto the queue. */ static void bftw_push_file(struct bftw_state *state, struct bftw_file *file) { bftw_queue_push(&state->fileq, file); bftw_stat_files(state); } /** Pop a file to visit from the queue. */ static bool bftw_pop_file(struct bftw_state *state) { bfs_assert(!state->file); return bftw_pop(state, &state->fileq); } /** Build the path to the current file. */ static int bftw_build_path(struct bftw_state *state, const char *name) { const struct bftw_file *file = state->file; size_t pathlen = file ? file->nameoff + file->namelen : 0; if (dstresize(&state->path, pathlen) != 0) { state->error = errno; return -1; } // Try to find a common ancestor with the existing path const struct bftw_file *ancestor = state->previous; while (ancestor && ancestor->depth > file->depth) { ancestor = ancestor->parent; } // Build the path backwards while (file && file != ancestor) { if (file->nameoff > 0) { state->path[file->nameoff - 1] = '/'; } memcpy(state->path + file->nameoff, file->name, file->namelen); if (ancestor && ancestor->depth == file->depth) { ancestor = ancestor->parent; } file = file->parent; } state->previous = state->file; if (name) { if (pathlen > 0 && state->path[pathlen - 1] != '/') { if (dstrapp(&state->path, '/') != 0) { state->error = errno; return -1; } } if (dstrcat(&state->path, name) != 0) { state->error = errno; return -1; } } return 0; } /** Open a bftw_file as a directory. */ static struct bfs_dir *bftw_file_opendir(struct bftw_state *state, struct bftw_file *file, const char *path) { int fd = bftw_file_open(state, file, path); if (fd < 0) { return NULL; } struct bftw_cache *cache = &state->cache; struct bfs_dir *dir = bftw_allocdir(cache, true); if (!dir) { return NULL; } if (bfs_opendir(dir, fd, NULL, state->dir_flags) != 0) { bftw_freedir(cache, dir); return NULL; } bftw_file_set_dir(cache, file, dir); return dir; } /** Open the current directory. */ static int bftw_opendir(struct bftw_state *state) { bfs_assert(!state->dir); bfs_assert(!state->de); state->direrror = 0; struct bftw_file *file = state->file; state->dir = file->dir; if (state->dir) { goto pin; } if (bftw_build_path(state, NULL) != 0) { return -1; } bftw_queue_rebalance(&state->dirq, false); state->dir = bftw_file_opendir(state, file, state->path); if (!state->dir) { state->direrror = errno; return 0; } pin: bftw_cache_pin(&state->cache, file); return 0; } /** Read an entry from the current directory. */ static int bftw_readdir(struct bftw_state *state) { if (!state->dir) { return -1; } int ret = bfs_readdir(state->dir, &state->de_storage); if (ret > 0) { state->de = &state->de_storage; } else if (ret == 0) { state->de = NULL; } else { state->de = NULL; state->direrror = errno; } return ret; } /** Open a file if necessary. */ static int bftw_ensure_open(struct bftw_state *state, struct bftw_file *file, const char *path) { int ret = file->fd; if (ret < 0) { char *copy = strndup(path, file->nameoff + file->namelen); if (!copy) { return -1; } ret = bftw_file_open(state, file, copy); free(copy); } return ret; } /** Initialize the buffers with data about the current path. */ static void bftw_init_ftwbuf(struct bftw_state *state, enum bftw_visit visit) { struct bftw_file *file = state->file; const struct bfs_dirent *de = state->de; struct BFTW *ftwbuf = &state->ftwbuf; ftwbuf->path = state->path; ftwbuf->root = file ? file->root->name : ftwbuf->path; ftwbuf->depth = 0; ftwbuf->visit = visit; ftwbuf->type = BFS_UNKNOWN; ftwbuf->error = state->direrror; ftwbuf->at_fd = AT_FDCWD; ftwbuf->at_path = ftwbuf->path; bftw_stat_init(&ftwbuf->stat_bufs, &state->stat_buf, &state->lstat_buf); struct bftw_file *parent = NULL; if (de) { parent = file; ftwbuf->depth = file->depth + 1; ftwbuf->type = de->type; ftwbuf->nameoff = bftw_child_nameoff(file); } else if (file) { parent = file->parent; ftwbuf->depth = file->depth; ftwbuf->type = file->type; ftwbuf->nameoff = file->nameoff; bftw_stat_fill(&ftwbuf->stat_bufs, &file->stat_bufs); } if (parent) { // Try to ensure the immediate parent is open, to avoid ENAMETOOLONG if (bftw_ensure_open(state, parent, state->path) >= 0) { ftwbuf->at_fd = parent->fd; ftwbuf->at_path += ftwbuf->nameoff; } else { ftwbuf->error = errno; } } if (ftwbuf->depth == 0) { // Compute the name offset for root paths like "foo/bar" ftwbuf->nameoff = xbaseoff(ftwbuf->path); } ftwbuf->stat_flags = bftw_stat_flags(state, ftwbuf->depth); if (ftwbuf->error != 0) { ftwbuf->type = BFS_ERROR; return; } const struct bfs_stat *statbuf = NULL; if (bftw_must_stat(state, ftwbuf->depth, ftwbuf->type, ftwbuf->path + ftwbuf->nameoff)) { statbuf = bftw_stat(ftwbuf, ftwbuf->stat_flags); if (statbuf) { ftwbuf->type = bfs_mode_to_type(statbuf->mode); } else { ftwbuf->type = BFS_ERROR; ftwbuf->error = errno; return; } } if (ftwbuf->type == BFS_DIR && (state->flags & BFTW_DETECT_CYCLES)) { for (const struct bftw_file *ancestor = parent; ancestor; ancestor = ancestor->parent) { if (ancestor->dev == statbuf->dev && ancestor->ino == statbuf->ino) { ftwbuf->type = BFS_ERROR; ftwbuf->error = ELOOP; return; } } } } /** Check if the current file is a mount point. */ static bool bftw_is_mount(struct bftw_state *state, const char *name) { const struct bftw_file *file = state->file; if (!file) { return false; } const struct bftw_file *parent = name ? file : file->parent; if (!parent) { return false; } const struct BFTW *ftwbuf = &state->ftwbuf; const struct bfs_stat *statbuf = bftw_stat(ftwbuf, ftwbuf->stat_flags); return statbuf && statbuf->dev != parent->dev; } /** Check if bfs_stat() was called from the main thread. */ static bool bftw_stat_was_sync(const struct bftw_state *state, const struct bfs_stat *buf) { return buf == &state->stat_buf || buf == &state->lstat_buf; } /** Invoke the callback. */ static enum bftw_action bftw_call_back(struct bftw_state *state, const char *name, enum bftw_visit visit) { if (visit == BFTW_POST && !(state->flags & BFTW_POST_ORDER)) { return BFTW_PRUNE; } if (bftw_build_path(state, name) != 0) { return BFTW_STOP; } const struct BFTW *ftwbuf = &state->ftwbuf; bftw_init_ftwbuf(state, visit); // Never give the callback BFS_ERROR unless BFTW_RECOVER is specified if (ftwbuf->type == BFS_ERROR && !(state->flags & BFTW_RECOVER)) { state->error = ftwbuf->error; return BFTW_STOP; } enum bftw_action ret = BFTW_PRUNE; if ((state->flags & BFTW_SKIP_MOUNTS) && bftw_is_mount(state, name)) { goto done; } ret = state->callback(ftwbuf, state->ptr); switch (ret) { case BFTW_CONTINUE: if (visit != BFTW_PRE || ftwbuf->type != BFS_DIR) { ret = BFTW_PRUNE; } else if (state->flags & BFTW_PRUNE_MOUNTS) { if (bftw_is_mount(state, name)) { ret = BFTW_PRUNE; } } break; case BFTW_PRUNE: case BFTW_STOP: break; default: state->error = EINVAL; return BFTW_STOP; } done: if (state->fileq.flags & BFTW_QBALANCE) { // Detect any main-thread stat() calls to rebalance the queue const struct bfs_stat *buf = bftw_cached_stat(ftwbuf, BFS_STAT_FOLLOW); const struct bfs_stat *lbuf = bftw_cached_stat(ftwbuf, BFS_STAT_NOFOLLOW); if (bftw_stat_was_sync(state, buf) || bftw_stat_was_sync(state, lbuf)) { bftw_queue_rebalance(&state->fileq, false); } } return ret; } /** * Flags controlling which files get visited when done with a directory. */ enum bftw_gc_flags { /** Don't visit anything. */ BFTW_VISIT_NONE = 0, /** Report directory errors. */ BFTW_VISIT_ERROR = 1 << 0, /** Visit the file itself. */ BFTW_VISIT_FILE = 1 << 1, /** Visit the file's ancestors. */ BFTW_VISIT_PARENTS = 1 << 2, /** Visit both the file and its ancestors. */ BFTW_VISIT_ALL = BFTW_VISIT_ERROR | BFTW_VISIT_FILE | BFTW_VISIT_PARENTS, }; /** Garbage collect the current file and its parents. */ static int bftw_gc(struct bftw_state *state, enum bftw_gc_flags flags) { int ret = 0; struct bftw_file *file = state->file; if (file) { if (state->dir) { bftw_cache_unpin(&state->cache, file); } if (file->dir) { bftw_delayed_unwrap(state, file); } } state->dir = NULL; state->de = NULL; if (state->direrror != 0) { if (flags & BFTW_VISIT_ERROR) { if (bftw_call_back(state, NULL, BFTW_PRE) == BFTW_STOP) { ret = -1; flags = 0; } } else { state->error = state->direrror; } } state->direrror = 0; while ((file = SLIST_POP(&state->to_close, ready))) { bftw_unwrapdir(state, file); } enum bftw_gc_flags visit = BFTW_VISIT_FILE; while ((file = state->file)) { if (--file->refcount > 0) { state->file = NULL; break; } if (flags & visit) { if (bftw_call_back(state, NULL, BFTW_POST) == BFTW_STOP) { ret = -1; flags = 0; } } visit = BFTW_VISIT_PARENTS; struct bftw_file *parent = file->parent; if (state->previous == file) { state->previous = parent; } state->file = parent; if (file->fd >= 0) { bftw_close(state, file); } bftw_file_free(&state->cache, file); } return ret; } /** Sort a bftw_list by filename. */ static void bftw_list_sort(struct bftw_list *list) { if (!list->head || !list->head->next) { return; } struct bftw_list left, right; SLIST_INIT(&left); SLIST_INIT(&right); // Split for (struct bftw_file *hare = list->head; hare && (hare = hare->next); hare = hare->next) { struct bftw_file *tortoise = SLIST_POP(list); SLIST_APPEND(&left, tortoise); } SLIST_EXTEND(&right, list); // Recurse bftw_list_sort(&left); bftw_list_sort(&right); // Merge while (!SLIST_EMPTY(&left) && !SLIST_EMPTY(&right)) { struct bftw_file *lf = left.head; struct bftw_file *rf = right.head; if (strcoll(lf->name, rf->name) <= 0) { SLIST_POP(&left); SLIST_APPEND(list, lf); } else { SLIST_POP(&right); SLIST_APPEND(list, rf); } } SLIST_EXTEND(list, &left); SLIST_EXTEND(list, &right); } /** Flush all the queue buffers. */ static void bftw_flush(struct bftw_state *state) { if (state->flags & BFTW_SORT) { bftw_list_sort(&state->fileq.buffer); } bftw_queue_flush(&state->fileq); bftw_stat_files(state); bftw_queue_flush(&state->dirq); bftw_ioq_opendirs(state); } /** Close the current directory. */ static int bftw_closedir(struct bftw_state *state) { if (bftw_gc(state, BFTW_VISIT_ALL) != 0) { return -1; } bftw_flush(state); return 0; } /** Fill file identity information from an ftwbuf. */ static void bftw_save_ftwbuf(struct bftw_file *file, const struct BFTW *ftwbuf) { file->type = ftwbuf->type; const struct bfs_stat *statbuf = bftw_cached_stat(ftwbuf, ftwbuf->stat_flags); if (statbuf) { file->dev = statbuf->dev; file->ino = statbuf->ino; } } /** Check if we should buffer a file instead of visiting it. */ static bool bftw_buffer_file(const struct bftw_state *state, const struct bftw_file *file, const char *name) { if (!name) { // Already buffered return false; } if (state->flags & BFTW_BUFFER) { return true; } // If we need to call stat(), and can do it async, buffer this file if (!state->ioq) { return false; } if (!bftw_queue_balanced(&state->fileq)) { // stat() would run synchronously anyway return false; } size_t depth = file ? file->depth + 1 : 1; enum bfs_type type = state->de ? state->de->type : BFS_UNKNOWN; return bftw_must_stat(state, depth, type, name); } /** Visit and/or enqueue the current file. */ static int bftw_visit(struct bftw_state *state, const char *name) { struct bftw_cache *cache = &state->cache; struct bftw_file *file = state->file; if (bftw_buffer_file(state, file, name)) { file = bftw_file_new(cache, file, name); if (!file) { state->error = errno; return -1; } if (state->de) { file->type = state->de->type; } bftw_push_file(state, file); return 0; } switch (bftw_call_back(state, name, BFTW_PRE)) { case BFTW_CONTINUE: if (name) { file = bftw_file_new(cache, state->file, name); } else { state->file = NULL; } if (!file) { state->error = errno; return -1; } bftw_save_ftwbuf(file, &state->ftwbuf); bftw_stat_recycle(cache, file); bftw_push_dir(state, file); return 0; case BFTW_PRUNE: if (file && !name) { return bftw_gc(state, BFTW_VISIT_PARENTS); } else { return 0; } default: if (file && !name) { bftw_gc(state, BFTW_VISIT_NONE); } return -1; } } /** Drain a bftw_queue. */ static void bftw_drain(struct bftw_state *state, struct bftw_queue *queue) { bftw_queue_flush(queue); while (bftw_pop(state, queue)) { bftw_gc(state, BFTW_VISIT_NONE); } } /** * Dispose of the bftw() state. * * @return * The bftw() return value. */ static int bftw_state_destroy(struct bftw_state *state) { dstrfree(state->path); struct ioq *ioq = state->ioq; if (ioq) { ioq_cancel(ioq); while (bftw_ioq_pop(state, true) >= 0); state->ioq = NULL; } bftw_gc(state, BFTW_VISIT_NONE); bftw_drain(state, &state->dirq); bftw_drain(state, &state->fileq); ioq_destroy(ioq); bftw_cache_destroy(&state->cache); errno = state->error; return state->error ? -1 : 0; } /** * Shared implementation for all search strategies. */ static int bftw_impl(struct bftw_state *state) { for (size_t i = 0; i < state->npaths; ++i) { if (bftw_visit(state, state->paths[i]) != 0) { return -1; } } bftw_flush(state); while (true) { while (bftw_pop_dir(state)) { if (bftw_opendir(state) != 0) { return -1; } while (bftw_readdir(state) > 0) { if (bftw_visit(state, state->de->name) != 0) { return -1; } } if (bftw_closedir(state) != 0) { return -1; } } if (!bftw_pop_file(state)) { break; } if (bftw_visit(state, NULL) != 0) { return -1; } bftw_flush(state); } return 0; } /** * bftw() implementation for simple breadth-/depth-first search. */ static int bftw_walk(const struct bftw_args *args) { struct bftw_state state; if (bftw_state_init(&state, args) != 0) { return -1; } bftw_impl(&state); return bftw_state_destroy(&state); } /** * Iterative deepening search state. */ struct bftw_ids_state { /** Nested walk state. */ struct bftw_state nested; /** The wrapped callback. */ bftw_callback *delegate; /** The wrapped callback arguments. */ void *ptr; /** Which visit this search corresponds to. */ enum bftw_visit visit; /** Whether to override the bftw_visit. */ bool force_visit; /** The current minimum depth (inclusive). */ size_t min_depth; /** The current maximum depth (exclusive). */ size_t max_depth; /** The set of pruned paths. */ struct trie pruned; /** Whether the bottom has been found. */ bool bottom; }; /** Iterative deepening callback function. */ static enum bftw_action bftw_ids_callback(const struct BFTW *ftwbuf, void *ptr) { struct bftw_ids_state *state = ptr; if (state->force_visit) { struct BFTW *mutbuf = (struct BFTW *)ftwbuf; mutbuf->visit = state->visit; } if (ftwbuf->type == BFS_ERROR) { if (ftwbuf->depth + 1 >= state->min_depth) { return state->delegate(ftwbuf, state->ptr); } else { return BFTW_PRUNE; } } if (ftwbuf->depth < state->min_depth) { if (trie_find_str(&state->pruned, ftwbuf->path)) { return BFTW_PRUNE; } else { return BFTW_CONTINUE; } } else if (state->visit == BFTW_POST) { if (trie_find_str(&state->pruned, ftwbuf->path)) { return BFTW_PRUNE; } } enum bftw_action ret = BFTW_CONTINUE; if (ftwbuf->visit == state->visit) { ret = state->delegate(ftwbuf, state->ptr); } switch (ret) { case BFTW_CONTINUE: if (ftwbuf->type == BFS_DIR && ftwbuf->depth + 1 >= state->max_depth) { state->bottom = false; ret = BFTW_PRUNE; } break; case BFTW_PRUNE: if (ftwbuf->type == BFS_DIR) { if (!trie_insert_str(&state->pruned, ftwbuf->path)) { state->nested.error = errno; ret = BFTW_STOP; } } break; case BFTW_STOP: break; } return ret; } /** Initialize iterative deepening state. */ static int bftw_ids_init(struct bftw_ids_state *state, const struct bftw_args *args) { state->delegate = args->callback; state->ptr = args->ptr; state->visit = BFTW_PRE; state->force_visit = false; state->min_depth = 0; state->max_depth = 1; trie_init(&state->pruned); state->bottom = false; struct bftw_args ids_args = *args; ids_args.callback = bftw_ids_callback; ids_args.ptr = state; ids_args.flags &= ~BFTW_POST_ORDER; return bftw_state_init(&state->nested, &ids_args); } /** Finish an iterative deepening search. */ static int bftw_ids_destroy(struct bftw_ids_state *state) { trie_destroy(&state->pruned); return bftw_state_destroy(&state->nested); } /** * Iterative deepening bftw() wrapper. */ static int bftw_ids(const struct bftw_args *args) { struct bftw_ids_state state; if (bftw_ids_init(&state, args) != 0) { return -1; } while (!state.bottom) { state.bottom = true; if (bftw_impl(&state.nested) != 0) { goto done; } ++state.min_depth; ++state.max_depth; } if (args->flags & BFTW_POST_ORDER) { state.visit = BFTW_POST; state.force_visit = true; while (state.min_depth > 0) { --state.max_depth; --state.min_depth; if (bftw_impl(&state.nested) != 0) { goto done; } } } done: return bftw_ids_destroy(&state); } /** * Exponential deepening bftw() wrapper. */ static int bftw_eds(const struct bftw_args *args) { struct bftw_ids_state state; if (bftw_ids_init(&state, args) != 0) { return -1; } while (!state.bottom) { state.bottom = true; if (bftw_impl(&state.nested) != 0) { goto done; } state.min_depth = state.max_depth; state.max_depth *= 2; } if (args->flags & BFTW_POST_ORDER) { state.visit = BFTW_POST; state.min_depth = 0; state.nested.flags |= BFTW_POST_ORDER; bftw_impl(&state.nested); } done: return bftw_ids_destroy(&state); } int bftw(const struct bftw_args *args) { switch (args->strategy) { case BFTW_BFS: case BFTW_DFS: return bftw_walk(args); case BFTW_IDS: return bftw_ids(args); case BFTW_EDS: return bftw_eds(args); } errno = EINVAL; return -1; }