diff options
-rw-r--r-- | src/alloc.c | 65 | ||||
-rw-r--r-- | src/alloc.h | 40 | ||||
-rw-r--r-- | tests/alloc.c | 61 |
3 files changed, 166 insertions, 0 deletions
diff --git a/src/alloc.c b/src/alloc.c index d3923b2..9bc7c43 100644 --- a/src/alloc.c +++ b/src/alloc.c @@ -286,6 +286,17 @@ static size_t fenwick_node(const struct slab *slab, size_t i) { return ret; } +/** Query the Fenwick tree. Returns sum(bits[0:N*i]). */ +static size_t fenwick_query(const struct slab *slab, size_t i) { + // (i & -i) isolates the least-significant bit in i. + // https://en.wikipedia.org/wiki/Fenwick_tree#The_interrogation_tree + size_t ret = 0; + for (; i > 0; i -= i & -i) { + ret += fenwick_node(slab, i); + } + return ret; +} + /** Update the Fenwick tree. */ static void fenwick_update(struct slab *slab, size_t i, ptrdiff_t delta) { size_t length = slab_length(slab); @@ -321,6 +332,25 @@ static size_t fenwick_search_free(struct slab *slab) { return low; } +/** Binary search the Fenwick tree for a specific rank. */ +static size_t fenwick_search_next(struct slab *slab, size_t n) { + size_t low = 0; + size_t bit = slab_length(slab) + 1; + bfs_assert(has_single_bit(bit)); + + do { + bit >>= 1; + size_t mid = low + bit; + size_t node = fenwick_node(slab, mid); + if (node <= n) { + low = mid; + n -= node; + } + } while (bit > 1); + + return low; +} + /** Get the chunk for a bitmap index. */ static void *nth_chunk(struct slab *slab, size_t i, size_t j) { bfs_assert(i < slab_length(slab)); @@ -367,6 +397,41 @@ static void slab_free(struct slab *slab, void *ptr) { poison(ptr, slab_size(slab)); } +void *slab_next(struct slab *slab, void *ptr) { + // Find an allocated chunk after the given pointer + size_t min = 0; + if (ptr) { + min = 1 + chunk_index(slab, ptr); + } + + size_t i = min / SIZE_WIDTH; + size_t j = min % SIZE_WIDTH; + size_t length = slab_length(slab); + if (i >= length) { + return NULL; + } + + // Check for a 1 at bit j or higher + size_t word = bitmap_word(slab, i); + size_t bit = (size_t)1 << j; + j = trailing_zeros(word & -bit); + + if (j >= SIZE_WIDTH) { + // None in the same word, query the Fenwick tree + size_t rank = fenwick_query(slab, i + 1); + i = fenwick_search_next(slab, rank); + if (i >= length) { + return NULL; + } + + word = bitmap_word(slab, i); + j = trailing_zeros(word); + bfs_assert(j < SIZE_WIDTH); + } + + return nth_chunk(slab, i, j); +} + /** Free a whole slab. */ static void slab_destroy(struct slab *slab) { unpoison(&slab->chunks); diff --git a/src/alloc.h b/src/alloc.h index af8b391..4d68111 100644 --- a/src/alloc.h +++ b/src/alloc.h @@ -284,6 +284,29 @@ void arena_clear(struct arena *arena); void arena_destroy(struct arena *arena); /** + * Loop over every allocated object in an arena. + * + * @type + * The object type. + * @item + * The induction variable name. + * @arena + * The arena to loop over. + */ +#define for_arena(type, item, arena) \ + for_arena_ (type, _i_##item, item, (arena)) + +#define for_arena_(type, i, item, arena) \ + for (size_t i = 0; i < arena->nslabs; ++i) \ + for (type *item = NULL; (item = slab_next(arena->slabs[i], item));) + +/** + * @internal + * Get the next allocated object in a slab. + */ +void *slab_next(struct slab *slab, void *ptr); + +/** * An arena allocator for flexibly-sized types. */ struct varena { @@ -392,4 +415,21 @@ void varena_clear(struct varena *varena); */ void varena_destroy(struct varena *varena); +/** + * Loop over every allocated object in a varena. + * + * @type + * The object type. + * @item + * The induction variable name. + * @varena + * The varena to loop over. + */ +#define for_varena(type, item, varena) \ + for_varena_ (type, _j_##item, item, (varena)) + +#define for_varena_(type, j, item, varena) \ + for (size_t j = 0; j < varena->narenas; ++j) \ + for_arena (type, item, &varena->arenas[j]) + #endif // BFS_ALLOC_H diff --git a/tests/alloc.c b/tests/alloc.c index 5eb4e9e..defdac2 100644 --- a/tests/alloc.c +++ b/tests/alloc.c @@ -4,12 +4,70 @@ #include "tests.h" #include "alloc.h" +#include "bit.h" #include "diag.h" #include <errno.h> #include <stdlib.h> #include <stdint.h> +/** Check for_arena() iteration. */ +static void check_for_arena(void) { + // Check all 2^bits patterns of allocated/free objects. Every 2 bits of + // the pattern corresponds to a different chunk type: + // + // 0b00: 000...000 + // 0b01: 100...000 + // 0b10: 011...111 + // 0b11: 111...111 + const size_t bits = 8; + const size_t patterns = 1 << bits; + const size_t chunk = SIZE_WIDTH; + const size_t count = chunk * bits; + + int **ptrs = ALLOC_ARRAY(int *, count); + bfs_everify(ptrs); + + struct arena arena; + ARENA_INIT(&arena, int); + + for (size_t mask = 0; mask < patterns; ++mask) { + arena_clear(&arena); + + // Allocate count objects + for (size_t i = 0; i < count; ++i) { + ptrs[i] = arena_alloc(&arena); + bfs_everify(ptrs[i]); + *ptrs[i] = i; + } + + // Create holes according to the mask + size_t remaining = count; + for (size_t bit = 0; bit < bits; bit += 2) { + size_t start = chunk * bit / 2; + size_t end = start + chunk; + for (size_t i = start; i < end; ++i) { + bool keep = (mask >> bit) & (i == start ? 0x1 : 0x2); + if (!keep) { + arena_free(&arena, ptrs[i]); + ptrs[i] = NULL; + --remaining; + } + } + } + + // Check the remaining objects + for_arena (int, p, &arena) { + bfs_check(ptrs[*p] == p); + --remaining; + } + bfs_check(remaining == 0); + } + + arena_destroy(&arena); + free(ptrs); +} + struct flexible { alignas(64) int foo[8]; int bar[]; @@ -54,6 +112,9 @@ void check_alloc(void) { bfs_check(ALLOC_FLEX(struct flexible, bar, too_many) == NULL && errno == EOVERFLOW); bfs_check(ZALLOC_FLEX(struct flexible, bar, too_many) == NULL && errno == EOVERFLOW); + // arena tests + check_for_arena(); + // varena tests struct varena varena; VARENA_INIT(&varena, struct flexible, bar); |