From 6b1fcde7af64ca81079dffe1d62096228693b5d6 Mon Sep 17 00:00:00 2001 From: Tavian Barnes Date: Sun, 21 Aug 2011 00:28:52 -0600 Subject: Don't dynamically allocate timers. --- libdimension/scene.c | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) (limited to 'libdimension/scene.c') diff --git a/libdimension/scene.c b/libdimension/scene.c index f0ff451..dc62799 100644 --- a/libdimension/scene.c +++ b/libdimension/scene.c @@ -48,8 +48,6 @@ dmnsn_new_scene(void) scene->reclimit = 5; scene->adc_bailout = 1.0/255.0; scene->nthreads = dmnsn_ncpus(); - scene->bounding_timer = NULL; - scene->render_timer = NULL; scene->initialized = false; return scene; @@ -60,9 +58,6 @@ void dmnsn_delete_scene(dmnsn_scene *scene) { if (scene) { - dmnsn_delete_timer(scene->render_timer); - dmnsn_delete_timer(scene->bounding_timer); - DMNSN_ARRAY_FOREACH (dmnsn_light **, light, scene->lights) { dmnsn_delete_light(*light); } @@ -84,7 +79,7 @@ dmnsn_delete_scene(dmnsn_scene *scene) void dmnsn_initialize_scene(dmnsn_scene *scene) { - dmnsn_assert(!scene->initialized, "Texture double-initialized."); + dmnsn_assert(!scene->initialized, "Scene double-initialized."); scene->initialized = true; if (scene->outer_width == 0) { -- cgit v1.2.3