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authorTavian Barnes <tavianator@gmail.com>2010-08-18 19:49:19 -0600
committerTavian Barnes <tavianator@gmail.com>2010-08-18 19:49:19 -0600
commit40dd3fb5c1762e9a818d63813627ed74ccf3cd90 (patch)
treebb7f29528a207e3098d9ded13cc3b9300029fc94
parente0efc5ef27039f03be4783d593508ea7480aa4d0 (diff)
downloaddimension-40dd3fb5c1762e9a818d63813627ed74ccf3cd90.tar.xz
Add contents to README file.
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+This is Dimension, a project to create a GPLed, POV-Ray compatible ray tracer.
+It is currently stable but lacking in features, to the point of unusability.
+But if you want to try it anyway, see the INSTALL file for how to compile and
+run it. For a quick demo, run ./autogen.sh && ./configure && make check, and
+look at tests/dimension/demo.{pov,png}.
+Documentation for the `dimension' program will eventually be in the doc/
+directory. (Out of date) API documentation for the ray tracing library
+libdimension is also in doc/.
+
+Source-level documentation is found, well, in the source code. To know where
+to look, refer to this mapping:
+
+Client (GPLv3):
+===============
+
+ENTRY POINT: dimension/main.c
+Tokenizing: dimension/lexer.l
+Language directives: dimension/tokenize.c
+Parsing: dimension/common.rules
+Extra parsing stuff: dimension/{common,grammar,directives}.*
+Tests: tests/dimension/*.{pov,sh}
+
+Library (LGPLv3):
+=================
+
+API: libdimension/dimension.h, libdimension/dimension/*.
+ (Implementations for libdimension/dimension/$file.h
+ are generally at libdimension/$file.c)
+Ray tracing algorithm: libdimension/raytrace.c
+Bounding hierarchy: libdimension/prtree.{c,h}
+Library internals: libdimension/dimension-impl.h and its #includes
+Tests: tests/libdimension/*.{c,cpp}
+Benchmarks: bench/libdimension/*.c