1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
|
/*************************************************************************
* Copyright (C) 2009 Tavian Barnes <tavianator@gmail.com> *
* *
* This file is part of The Dimension Test Suite. *
* *
* The Dimension Test Suite is free software; you can redistribute it *
* and/or modify it under the terms of the GNU General Public License as *
* published by the Free Software Foundation; either version 3 of the *
* License, or (at your option) any later version. *
* *
* The Dimension Test Suite is distributed in the hope that it will be *
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty *
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
#include "tests.h"
#include <stdlib.h>
#include <stdio.h>
int
main() {
dmnsn_display *display;
dmnsn_progress *progress;
dmnsn_scene *scene;
dmnsn_canvas *canvas;
/* Set the resilience low for tests */
dmnsn_set_resilience(DMNSN_SEVERITY_LOW);
/* Create the default test scene */
scene = dmnsn_new_default_scene();
if (!scene) {
fprintf(stderr, "--- Couldn't create default scene! ---\n");
return EXIT_FAILURE;
}
/* Optimize the canvas for GL drawing */
if (dmnsn_gl_optimize_canvas(scene->canvas) != 0) {
dmnsn_delete_scene(scene);
fprintf(stderr, "--- Couldn't optimize canvas for GL! ---\n");
return EXIT_FAILURE;
}
/* Create a new glX display */
display = dmnsn_new_display(scene->canvas);
if (!display) {
dmnsn_delete_scene(scene);
fprintf(stderr, "--- WARNING: Couldn't initialize X or glX! ---\n");
return EXIT_SUCCESS;
}
/* Render the scene */
printf("Rendering scene\n");
progress = dmnsn_raytrace_scene_async(scene);
if (!progress) {
dmnsn_delete_display(display);
dmnsn_delete_scene(scene);
fprintf(stderr, "--- Couldn't start raytracing worker thread! ---\n");
return EXIT_FAILURE;
}
/* Display the scene as it's rendered */
while (dmnsn_get_progress(progress) < 1.0) {
if (dmnsn_gl_write_canvas(scene->canvas) != 0) {
dmnsn_delete_display(display);
dmnsn_delete_scene(scene);
fprintf(stderr, "--- Drawing to openGL failed! ---\n");
return EXIT_FAILURE;
}
dmnsn_display_flush(display);
}
if (dmnsn_finish_progress(progress) != 0) {
dmnsn_delete_display(display);
dmnsn_delete_scene(scene);
fprintf(stderr, "--- Raytracing failed! ---\n");
return EXIT_FAILURE;
}
/* Make sure we show the completed rendering */
printf("Drawing to OpenGL\n");
if (dmnsn_gl_write_canvas(scene->canvas) != 0) {
dmnsn_delete_display(display);
dmnsn_delete_scene(scene);
fprintf(stderr, "--- Drawing to openGL failed! ---\n");
return EXIT_FAILURE;
}
dmnsn_display_flush(display);
/* Show the image on screen for a bit */
sleep(1);
/* Read a canvas from the GL buffer */
printf("Reading from OpenGL\n");
canvas = dmnsn_gl_read_canvas(0, 0, scene->canvas->x, scene->canvas->y);
if (!canvas) {
dmnsn_delete_display(display);
dmnsn_delete_scene(scene);
fprintf(stderr, "--- Reading canvas from GL buffer failed! ---\n");
return EXIT_FAILURE;
}
/* And write it back */
printf("Drawing to OpenGL\n");
if (dmnsn_gl_write_canvas(canvas) != 0) {
dmnsn_delete_canvas(canvas);
dmnsn_delete_display(display);
dmnsn_delete_scene(scene);
fprintf(stderr, "--- Drawing to openGL failed! ---\n");
return EXIT_FAILURE;
}
dmnsn_display_flush(display);
/* Show the image on screen for a bit */
sleep(1);
dmnsn_delete_canvas(canvas);
dmnsn_delete_display(display);
dmnsn_delete_scene(scene);
return EXIT_SUCCESS;
}
|