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/*************************************************************************
* Copyright (C) 2010 Tavian Barnes <tavianator@gmail.com> *
* *
* This file is part of The Dimension Test Suite. *
* *
* The Dimension Test Suite is free software; you can redistribute it *
* and/or modify it under the terms of the GNU General Public License as *
* published by the Free Software Foundation; either version 3 of the *
* License, or (at your option) any later version. *
* *
* The Dimension Test Suite is distributed in the hope that it will be *
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty *
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
#include "tests.h"
#include <stdlib.h>
#include <stdio.h>
int
main() {
dmnsn_display *display;
dmnsn_progress *progress;
dmnsn_scene *scene;
dmnsn_canvas *canvas;
/* Set the resilience low for tests */
dmnsn_set_resilience(DMNSN_SEVERITY_LOW);
/* Create the default test scene */
scene = dmnsn_new_default_scene();
if (!scene) {
fprintf(stderr, "--- Couldn't create default scene! ---\n");
return EXIT_FAILURE;
}
/* Optimize the canvas for GL drawing */
if (dmnsn_gl_optimize_canvas(scene->canvas) != 0) {
dmnsn_delete_scene(scene);
fprintf(stderr, "--- Couldn't optimize canvas for GL! ---\n");
return EXIT_FAILURE;
}
/* Create a new glX display */
display = dmnsn_new_display(scene->canvas);
if (!display) {
dmnsn_delete_scene(scene);
fprintf(stderr, "--- WARNING: Couldn't initialize X or glX! ---\n");
return EXIT_SUCCESS;
}
/* Render the scene */
printf("Rendering scene\n");
progress = dmnsn_raytrace_scene_async(scene);
if (!progress) {
dmnsn_delete_display(display);
dmnsn_delete_scene(scene);
fprintf(stderr, "--- Couldn't start raytracing worker thread! ---\n");
return EXIT_FAILURE;
}
/* Display the scene as it's rendered */
while (dmnsn_get_progress(progress) < 1.0) {
if (dmnsn_gl_write_canvas(scene->canvas) != 0) {
dmnsn_delete_display(display);
dmnsn_delete_scene(scene);
fprintf(stderr, "--- Drawing to openGL failed! ---\n");
return EXIT_FAILURE;
}
dmnsn_display_flush(display);
}
if (dmnsn_finish_progress(progress) != 0) {
dmnsn_delete_display(display);
dmnsn_delete_scene(scene);
fprintf(stderr, "--- Raytracing failed! ---\n");
return EXIT_FAILURE;
}
/* Make sure we show the completed rendering */
printf("Drawing to OpenGL\n");
if (dmnsn_gl_write_canvas(scene->canvas) != 0) {
dmnsn_delete_display(display);
dmnsn_delete_scene(scene);
fprintf(stderr, "--- Drawing to openGL failed! ---\n");
return EXIT_FAILURE;
}
dmnsn_display_flush(display);
/* Show the image on screen for a bit */
sleep(1);
/* Read a canvas from the GL buffer */
printf("Reading from OpenGL\n");
canvas = dmnsn_gl_read_canvas(0, 0, scene->canvas->x, scene->canvas->y);
if (!canvas) {
dmnsn_delete_display(display);
dmnsn_delete_scene(scene);
fprintf(stderr, "--- Reading canvas from GL buffer failed! ---\n");
return EXIT_FAILURE;
}
/* And write it back */
printf("Drawing to OpenGL\n");
if (dmnsn_gl_write_canvas(canvas) != 0) {
dmnsn_delete_canvas(canvas);
dmnsn_delete_display(display);
dmnsn_delete_scene(scene);
fprintf(stderr, "--- Drawing to openGL failed! ---\n");
return EXIT_FAILURE;
}
dmnsn_display_flush(display);
/* Show the image on screen for a bit */
sleep(1);
dmnsn_delete_canvas(canvas);
dmnsn_delete_display(display);
dmnsn_delete_scene(scene);
return EXIT_SUCCESS;
}
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