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/*************************************************************************
* Copyright (C) 2009 Tavian Barnes <tavianator@gmail.com> *
* *
* This file is part of The Dimension Test Suite. *
* *
* The Dimension Test Suite is free software; you can redistribute it *
* and/or modify it under the terms of the GNU General Public License as *
* published by the Free Software Foundation; either version 3 of the *
* License, or (at your option) any later version. *
* *
* The Dimension Test Suite is distributed in the hope that it will be *
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty *
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
#include "tests.h"
#include "testsxx.hpp"
#include <fstream>
#include <iostream>
int
main() {
using namespace Dimension;
// Set the resilience low for tests
resilience(SEVERITY_LOW);
// Create the default test scene
Scene scene = Tests::default_scene();
// Create a glX window
Tests::Display display(scene.canvas());
{
Raytracer raytracer(scene);
GL_Drawer drawer(scene.canvas());
// Render the scene
Progress progress = raytracer.render_async();
// Display the scene as it's rendered
while (progress.progress() < 1.0) {
drawer.draw();
display.flush();
}
// Make sure we show the completed rendering
progress.finish();
drawer.draw();
display.flush();
}
// Pause for a second
sleep(1);
// Read the canvas back from the GL buffer
GL_Reader reader;
Canvas canvas
= reader.read(0, 0, scene.canvas().width(), scene.canvas().height());
// And write it again
GL_Drawer drawer(canvas);
drawer.draw();
display.flush();
// Pause for a second
sleep(1);
return EXIT_SUCCESS;
}
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