blob: 12ad6bd0940e17519ea25a53609681a11d5de18f (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
|
/*************************************************************************
* Copyright (C) 2009 Tavian Barnes <tavianator@gmail.com> *
* *
* This file is part of The Dimension Library. *
* *
* The Dimension Library is free software; you can redistribute it and/ *
* or modify it under the terms of the GNU Lesser General Public License *
* as published by the Free Software Foundation; either version 3 of the *
* License, or (at your option) any later version. *
* *
* The Dimension Library is distributed in the hope that it will be *
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty *
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this program. If not, see *
* <http://www.gnu.org/licenses/>. *
*************************************************************************/
/*
* A scene.
*/
#ifndef DIMENSION_SCENE_H
#define DIMENSION_SCENE_H
typedef enum {
DMNSN_RENDER_NONE,
DMNSN_RENDER_OBJECTS,
DMNSN_RENDER_PIGMENT,
DMNSN_RENDER_FULL
} dmnsn_quality;
typedef struct {
/* World attributes */
dmnsn_color background;
dmnsn_texture *default_texture;
/* Objects */
dmnsn_array *objects;
/* Camera */
dmnsn_camera *camera;
/* Canvas */
dmnsn_canvas *canvas;
/* Rendering quality */
dmnsn_quality quality;
} dmnsn_scene;
/* Create a scene, initializing only the ->objects field */
dmnsn_scene *dmnsn_new_scene();
void dmnsn_delete_scene(dmnsn_scene *scene);
#endif /* DIMENSION_SCENE_H */
|