/************************************************************************* * Copyright (C) 2009 Tavian Barnes * * * * This file is part of The Dimension Test Suite. * * * * The Dimension Test Suite is free software; you can redistribute it * * and/or modify it under the terms of the GNU General Public License as * * published by the Free Software Foundation; either version 3 of the * * License, or (at your option) any later version. * * * * The Dimension Test Suite is distributed in the hope that it will be * * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * *************************************************************************/ #include "tests.h" dmnsn_scene * dmnsn_new_default_scene() { dmnsn_scene *scene; dmnsn_object *sphere, *cube; dmnsn_matrix trans; dmnsn_sRGB sRGB; dmnsn_color color; /* Allocate a new scene */ scene = dmnsn_new_scene(); if (!scene) { return NULL; } /* Background color */ sRGB.R = 0.0; sRGB.G = 0.0; sRGB.B = 0.1; color = dmnsn_color_from_sRGB(sRGB); color.filter = 0.1; scene->background = color; /* Allocate a canvas */ scene->canvas = dmnsn_new_canvas(768, 480); if (!scene->canvas) { dmnsn_delete_scene(scene); return NULL; } /* Set up the transformation matrix for the perspective camera */ trans = dmnsn_scale_matrix( dmnsn_vector_construct( ((double)scene->canvas->x)/scene->canvas->y, 1.0, 1.0 ) ); trans = dmnsn_matrix_mul( dmnsn_translation_matrix(dmnsn_vector_construct(0.0, 0.0, -4.0)), trans ); trans = dmnsn_matrix_mul( dmnsn_rotation_matrix(dmnsn_vector_construct(0.0, 1.0, 0.0)), trans ); /* Create a perspective camera */ scene->camera = dmnsn_new_perspective_camera(trans); if (!scene->camera) { dmnsn_delete_canvas(scene->canvas); dmnsn_delete_scene(scene); return NULL; } /* Now make our objects */ sphere = dmnsn_new_sphere(); if (!sphere) { dmnsn_delete_perspective_camera(scene->camera); dmnsn_delete_canvas(scene->canvas); dmnsn_delete_scene(scene); return NULL; } sphere->trans = dmnsn_matrix_inverse( dmnsn_scale_matrix(dmnsn_vector_construct(1.25, 1.25, 1.25)) ); dmnsn_array_push(scene->objects, &sphere); cube = dmnsn_new_cube(); if (!cube) { dmnsn_delete_sphere(sphere); dmnsn_delete_perspective_camera(scene->camera); dmnsn_delete_canvas(scene->canvas); dmnsn_delete_scene(scene); return NULL; } cube->trans = dmnsn_matrix_inverse( dmnsn_rotation_matrix(dmnsn_vector_construct(0.75, 0.0, 0.0)) ); dmnsn_array_push(scene->objects, &cube); return scene; } void dmnsn_delete_default_scene(dmnsn_scene *scene) { dmnsn_object *sphere, *cube; dmnsn_array_get(scene->objects, 0, &sphere); dmnsn_array_get(scene->objects, 1, &cube); dmnsn_delete_cube(cube); dmnsn_delete_sphere(sphere); dmnsn_delete_perspective_camera(scene->camera); dmnsn_delete_canvas(scene->canvas); dmnsn_delete_scene(scene); } /* XIfEvent callback */ static Bool WaitForNotify(Display *d, XEvent *e, char *arg) { return (e->type == MapNotify) && (e->xmap.window == (Window)arg); } dmnsn_display * dmnsn_new_display(const dmnsn_canvas *canvas) { int attributeList[] = { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1, None }; dmnsn_display *display; XVisualInfo *vi; XSetWindowAttributes swa; display = malloc(sizeof(dmnsn_display)); if (!display) { return NULL; } /* Get an X connection */ display->dpy = XOpenDisplay(0); if (!display->dpy) { free(display); return NULL; } /* Get an appropriate visual */ vi = glXChooseVisual(display->dpy, DefaultScreen(display->dpy), attributeList); if (!vi) { XCloseDisplay(display->dpy); free(display); return NULL; } /* Create a GLX context */ display->cx = glXCreateContext(display->dpy, vi, 0, GL_TRUE); if (!display->cx) { XCloseDisplay(display->dpy); free(display); return NULL; } /* Create a color map */ display->cmap = XCreateColormap(display->dpy, RootWindow(display->dpy, vi->screen), vi->visual, AllocNone); if (!display->cmap) { glXDestroyContext(display->dpy, display->cx); XCloseDisplay(display->dpy); free(display); return NULL; } /* Create a window */ swa.colormap = display->cmap; swa.border_pixel = 0; swa.event_mask = StructureNotifyMask; display->win = XCreateWindow(display->dpy, RootWindow(display->dpy, vi->screen), 0, 0, canvas->x, canvas->y, 0, vi->depth, InputOutput, vi->visual, CWBorderPixel|CWColormap|CWEventMask, &swa); if (!display->win) { XFreeColormap(display->dpy, display->cmap); glXDestroyContext(display->dpy, display->cx); XCloseDisplay(display->dpy); free(display); return NULL; } XStoreName(display->dpy, display->win, "glX"); XMapWindow(display->dpy, display->win); XIfEvent(display->dpy, &display->event, WaitForNotify, (char*)display->win); /* Connect the context to the window */ glXMakeCurrent(display->dpy, display->win, display->cx); return display; } void dmnsn_delete_display(dmnsn_display *display) { if (display) { XDestroyWindow(display->dpy, display->win); XFreeColormap(display->dpy, display->cmap); glXDestroyContext(display->dpy, display->cx); XCloseDisplay(display->dpy); free(display); } } void dmnsn_display_flush(dmnsn_display *display) { glFlush(); glXSwapBuffers(display->dpy, display->win); } /* Print a progress bar of the progress of `progress' */ void dmnsn_progressbar(const char *str, const dmnsn_progress *progress) { dmnsn_progress *barprogress = dmnsn_progressbar_async(str, progress); if (dmnsn_finish_progress(barprogress) != 0) { dmnsn_error(DMNSN_SEVERITY_HIGH, "Progress bar background thread failed."); } } typedef struct { dmnsn_progress *barprogress; const char *str; const dmnsn_progress *progress; } dmnsn_progressbar_payload; /* Progress bar thread callback */ static void *dmnsn_progressbar_thread(void *ptr); /* Print a progress bar in the background */ dmnsn_progress * dmnsn_progressbar_async(const char *str, const dmnsn_progress *progress) { dmnsn_progress *barprogress = dmnsn_new_progress(); dmnsn_progressbar_payload *payload; if (barprogress) { payload = malloc(sizeof(dmnsn_progressbar_payload)); if (!payload) { dmnsn_error(DMNSN_SEVERITY_HIGH, "Couldn't allocate progress bar payload."); } payload->barprogress = barprogress; payload->str = str; payload->progress = progress; /* Create the worker thread */ if (pthread_create(&barprogress->thread, NULL, &dmnsn_progressbar_thread, payload) != 0) { dmnsn_error(DMNSN_SEVERITY_HIGH, "Couldn't start progress bar background thread."); } } return barprogress; } /* Actual progress bar implementation */ static int dmnsn_progressbar_impl(dmnsn_progress *barprogress, const char *str, const dmnsn_progress *progress); /* Progress bar thread callback */ static void * dmnsn_progressbar_thread(void *ptr) { dmnsn_progressbar_payload *payload = ptr; int *retval = malloc(sizeof(int)); if (retval) { *retval = dmnsn_progressbar_impl(payload->barprogress, payload->str, payload->progress); } dmnsn_done_progress(payload->barprogress); free(payload); return retval; } /* Actual progress bar implementation */ static int dmnsn_progressbar_impl(dmnsn_progress *barprogress, const char *str, const dmnsn_progress *progress) { const unsigned int increments = 32; unsigned int i; dmnsn_new_progress_element(barprogress, increments); printf("%s|", str); fflush(stdout); for (i = 0; i < increments; ++i) { dmnsn_wait_progress(progress, ((double)(i + 1))/increments); printf("="); fflush(stdout); dmnsn_increment_progress(barprogress); } printf("|\n"); fflush(stdout); return 0; }