/************************************************************************* * Copyright (C) 2008 Tavian Barnes * * * * This file is part of The Dimension Test Suite. * * * * Dimension is free software; you can redistribute it and/or modify it * * under the terms of the GNU Lesser General Public License as published * * by the Free Software Foundation; either version 3 of the License, or * * (at your option) any later version. * * * * Dimension is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * *************************************************************************/ #include "tests.h" #include #include int main() { dmnsn_progress *progress; FILE *file; dmnsn_scene *scene; dmnsn_object *sphere, *cube; dmnsn_sRGB sRGB; dmnsn_color color; dmnsn_matrix trans; /* Set the resilience low for tests */ dmnsn_set_resilience(DMNSN_SEVERITY_LOW); /* Allocate our new scene */ scene = dmnsn_new_scene(); if (!scene) { fprintf(stderr, "--- Allocation of scene failed! ---\n"); return EXIT_FAILURE; } /* Allocate a canvas */ scene->canvas = dmnsn_new_canvas(768, 480); if (!scene->canvas) { dmnsn_delete_scene(scene); fprintf(stderr, "--- Allocation of scene failed! ---\n"); return EXIT_FAILURE; } /* Set up the transformation matrix for the perspective camera */ trans = dmnsn_scale_matrix( dmnsn_vector_construct( ((double)scene->canvas->x)/scene->canvas->y, 1.0, 1.0 ) ); trans = dmnsn_matrix_mul( dmnsn_translation_matrix(dmnsn_vector_construct(0.0, 0.0, -4.0)), trans ); trans = dmnsn_matrix_mul( dmnsn_rotation_matrix(dmnsn_vector_construct(0.0, 1.0, 0.0)), trans ); /* Create a perspective camera */ scene->camera = dmnsn_new_perspective_camera(trans); if (!scene->camera) { dmnsn_delete_canvas(scene->canvas); dmnsn_delete_scene(scene); fprintf(stderr, "--- Allocation of scene failed! ---\n"); return EXIT_FAILURE; } /* Background color */ sRGB.R = 0.0; sRGB.G = 0.0; sRGB.B = 0.1; color = dmnsn_color_from_sRGB(sRGB); color.filter = 0.1; scene->background = color; /* Now make our objects */ sphere = dmnsn_new_sphere(); if (!sphere) { dmnsn_delete_perspective_camera(scene->camera); dmnsn_delete_canvas(scene->canvas); dmnsn_delete_scene(scene); fprintf(stderr, "--- Allocation of sphere failed! ---\n"); return EXIT_FAILURE; } sphere->trans = dmnsn_matrix_inverse( dmnsn_scale_matrix(dmnsn_vector_construct(1.25, 1.25, 1.25)) ); dmnsn_array_push(scene->objects, &sphere); cube = dmnsn_new_cube(); if (!cube) { dmnsn_delete_sphere(sphere); dmnsn_delete_perspective_camera(scene->camera); dmnsn_delete_canvas(scene->canvas); dmnsn_delete_scene(scene); fprintf(stderr, "--- Allocation of sphere failed! ---\n"); return EXIT_FAILURE; } cube->trans = dmnsn_matrix_inverse( dmnsn_rotation_matrix(dmnsn_vector_construct(0.75, 0.0, 0.0)) ); dmnsn_array_push(scene->objects, &cube); progress = dmnsn_raytrace_scene_async(scene); if (!progress) { dmnsn_delete_cube(cube); dmnsn_delete_sphere(sphere); dmnsn_delete_perspective_camera(scene->camera); dmnsn_delete_canvas(scene->canvas); dmnsn_delete_scene(scene); fprintf(stderr, "--- Couldn't start raytracing worker thread! ---\n"); return EXIT_FAILURE; } progressbar("Raytracing scene: ", progress); if (dmnsn_finish_progress(progress) != 0) { dmnsn_delete_cube(cube); dmnsn_delete_sphere(sphere); dmnsn_delete_perspective_camera(scene->camera); dmnsn_delete_canvas(scene->canvas); dmnsn_delete_scene(scene); fprintf(stderr, "--- Raytracing failed! ---\n"); return EXIT_FAILURE; } file = fopen("raytrace.png", "wb"); if (!file) { dmnsn_delete_cube(cube); dmnsn_delete_sphere(sphere); dmnsn_delete_perspective_camera(scene->camera); dmnsn_delete_canvas(scene->canvas); dmnsn_delete_scene(scene); fprintf(stderr, "--- Couldn't open 'raytrace.png' for writing! ---\n"); return EXIT_FAILURE; } progress = dmnsn_png_write_canvas_async(scene->canvas, file); if (!progress) { fclose(file); dmnsn_delete_cube(cube); dmnsn_delete_sphere(sphere); dmnsn_delete_perspective_camera(scene->camera); dmnsn_delete_canvas(scene->canvas); dmnsn_delete_scene(scene); fprintf(stderr, "--- Couldn't start PNG writing worker thread! ---\n"); return EXIT_FAILURE; } progressbar("Writing PNG file: ", progress); if (dmnsn_finish_progress(progress) != 0) { fclose(file); dmnsn_delete_cube(cube); dmnsn_delete_sphere(sphere); dmnsn_delete_perspective_camera(scene->camera); dmnsn_delete_canvas(scene->canvas); dmnsn_delete_scene(scene); fprintf(stderr, "--- Writing canvas to PNG failed! ---\n"); return EXIT_FAILURE; } fclose(file); dmnsn_delete_cube(cube); dmnsn_delete_sphere(sphere); dmnsn_delete_perspective_camera(scene->camera); dmnsn_delete_canvas(scene->canvas); dmnsn_delete_scene(scene); return EXIT_SUCCESS; }