/************************************************************************* * Copyright (C) 2009 Tavian Barnes * * * * This file is part of The Dimension Library. * * * * The Dimension Library is free software; you can redistribute it and/ * * or modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation; either version 3 of the * * License, or (at your option) any later version. * * * * The Dimension Library is distributed in the hope that it will be * * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * *************************************************************************/ #include "dimensionxx.hpp" namespace Dimension { // Construct a raytracer Raytracer::Raytracer(Scene& scene) : m_scene(&scene), m_rendered(false) { } // Call render() if we've never rendered the scene Raytracer::~Raytracer() { if (!m_rendered) { try { render(); } catch (...) { dmnsn_error(SEVERITY_MEDIUM, "Rendering scene failed in Raytracer destructor."); } } } // Render the scene void Raytracer::render() { // Raytrace the scene if (dmnsn_raytrace_scene(m_scene->dmnsn()) != 0) { // The rendering operation failed throw Dimension_Error("Raytracing scene failed."); } m_rendered = true; // Don't render the scene again in the destructor } // Render a scene in the background Progress Raytracer::render_async() { m_rendered = true; // Don't render the scene again in the destructor // Start the asynchronous task dmnsn_progress *progress = dmnsn_raytrace_scene_async(m_scene->dmnsn()); if (!progress) { throw Dimension_Error("Starting background raytrace failed."); } // Return the Progress object return Progress(progress); } }