/************************************************************************* * Copyright (C) 2008 Tavian Barnes * * * * This file is part of The Dimension Library. * * * * The Dimension Library is free software; you can redistribute it and/ * * or modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation; either version 3 of the * * License, or (at your option) any later version. * * * * The Dimension Library is distributed in the hope that it will be * * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * *************************************************************************/ // dmnsn_camera* wrapper. #ifndef DIMENSIONXX_CAMERA_HPP #define DIMENSIONXX_CAMERA_HPP namespace Dimension { // Abstract base camera class. Wraps a dmnsn_camera*. class Camera { public: // No-op, made pure virtual virtual ~Camera() = 0; // Camera callback virtual Line ray(const Canvas& canvas, unsigned int x, unsigned int y); // Access the wrapped C camera. dmnsn_camera* dmnsn(); const dmnsn_camera* dmnsn() const; protected: // No-op Camera(); // Wrap an existing camera explicit Camera(dmnsn_camera* camera); dmnsn_camera* m_camera; private: // Copying prohibited Camera(const Camera&); Camera& operator=(const Camera&); }; // A custom camera abstract base class, for creating your own camera types class Custom_Camera : public Camera { public: Custom_Camera(); virtual ~Custom_Camera(); virtual Line ray(const Canvas& canvas, unsigned int x, unsigned int y) = 0; }; } #endif /* DIMENSIONXX_CAMERA_HPP */