/************************************************************************* * Copyright (C) 2010-2011 Tavian Barnes * * * * This file is part of The Dimension Test Suite. * * * * The Dimension Test Suite is free software; you can redistribute it * * and/or modify it under the terms of the GNU General Public License as * * published by the Free Software Foundation; either version 3 of the * * License, or (at your option) any later version. * * * * The Dimension Test Suite is distributed in the hope that it will be * * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * *************************************************************************/ #include "tests.h" #include #include #include static void dmnsn_test_scene_set_defaults(dmnsn_scene *scene) { /* Default texture */ scene->default_texture->pigment = dmnsn_new_solid_pigment(dmnsn_black); dmnsn_finish *default_finish = &scene->default_texture->finish; default_finish->ambient = dmnsn_new_basic_ambient( dmnsn_color_from_sRGB(dmnsn_color_mul(0.1, dmnsn_white)) ); default_finish->diffuse = dmnsn_new_lambertian( dmnsn_color_intensity( dmnsn_color_from_sRGB(dmnsn_color_mul(0.7, dmnsn_white)) ) ); } static void dmnsn_test_scene_add_canvas(dmnsn_scene *scene) { scene->canvas = dmnsn_new_canvas(768, 480); } static void dmnsn_test_scene_add_camera(dmnsn_scene *scene) { /* Set up the transformation matrix for the perspective camera */ dmnsn_matrix trans = dmnsn_scale_matrix( dmnsn_new_vector( ((double)scene->canvas->width)/scene->canvas->height, 1.0, 1.0 ) ); trans = dmnsn_matrix_mul( dmnsn_rotation_matrix(dmnsn_new_vector(0.0624188099959577, 0.0, 0.0)), trans ); trans = dmnsn_matrix_mul( dmnsn_translation_matrix(dmnsn_new_vector(0.0, 0.25, -4.0)), trans ); trans = dmnsn_matrix_mul( dmnsn_rotation_matrix(dmnsn_new_vector(0.0, dmnsn_radians(53.0), 0.0)), trans ); /* Create a perspective camera */ scene->camera = dmnsn_new_perspective_camera(); scene->camera->trans = trans; } static void dmnsn_test_scene_add_background(dmnsn_scene *scene) { dmnsn_pattern *sky_gradient = dmnsn_new_gradient_pattern(dmnsn_y); dmnsn_map *sky_gradient_pigment_map = dmnsn_new_pigment_map(); dmnsn_canvas *png_canvas = NULL; dmnsn_pigment *png_pigment; FILE *png = fopen("png2.png", "rb"); if (png) { png_canvas = dmnsn_png_read_canvas(png); fclose(png); } if (png_canvas) { png_pigment = dmnsn_new_canvas_pigment(png_canvas); png_pigment->trans = dmnsn_rotation_matrix( dmnsn_new_vector(0.0, dmnsn_radians(53.0), 0.0) ); } else { /* Loading png2.png failed, possibly compiled with --disable-png */ fprintf(stderr, "--- WARNING: Couldn't open or read png2.png! ---\n"); png_pigment = dmnsn_new_solid_pigment(dmnsn_orange); } dmnsn_add_map_entry(sky_gradient_pigment_map, 0.0, &png_pigment); dmnsn_color background = dmnsn_color_from_sRGB( dmnsn_new_color5(0.0, 0.1, 0.2, 0.1, 0.0) ); dmnsn_pigment_map_add_color(sky_gradient_pigment_map, 0.35, background); scene->background = dmnsn_new_pigment_map_pigment(sky_gradient, sky_gradient_pigment_map, DMNSN_PIGMENT_MAP_SRGB); } static void dmnsn_test_scene_add_lights(dmnsn_scene *scene) { dmnsn_light *light = dmnsn_new_point_light( dmnsn_new_vector(-15.0, 20.0, 10.0), dmnsn_white ); dmnsn_array_push(scene->lights, &light); } static void dmnsn_test_scene_add_hollow_cube(dmnsn_scene *scene) { dmnsn_object *cube = dmnsn_new_cube(); cube->trans = dmnsn_rotation_matrix( dmnsn_new_vector(dmnsn_radians(45.0), 0.0, 0.0) ); dmnsn_color cube_color = dmnsn_blue; cube_color.trans = 0.75; cube_color.filter = 1.0/3.0; cube->texture = dmnsn_new_texture(); cube->texture->pigment = dmnsn_new_solid_pigment(cube_color); dmnsn_color reflect = dmnsn_color_mul(0.5, dmnsn_white); cube->texture->finish.reflection = dmnsn_new_basic_reflection(dmnsn_black, reflect, 1.0); cube->interior = dmnsn_new_interior(); cube->interior->ior = 1.1; dmnsn_object *sphere = dmnsn_new_sphere(); sphere->texture = dmnsn_new_texture(); sphere->texture->pigment = dmnsn_new_solid_pigment(dmnsn_green); sphere->texture->finish.specular = dmnsn_new_phong(0.2, 40.0); sphere->trans = dmnsn_scale_matrix(dmnsn_new_vector(1.25, 1.25, 1.25)); dmnsn_object *hollow_cube = dmnsn_new_csg_difference(cube, sphere); dmnsn_array_push(scene->objects, &hollow_cube); } static void dmnsn_test_scene_add_spike(dmnsn_scene *scene) { dmnsn_array *arrow_array = dmnsn_new_array(sizeof(dmnsn_object *)); dmnsn_object *cylinder = dmnsn_new_cone(0.1, 0.1, false); cylinder->trans = dmnsn_scale_matrix(dmnsn_new_vector(1.0, 1.25, 1.0)); dmnsn_array_push(arrow_array, &cylinder); dmnsn_object *cone = dmnsn_new_cone(0.1, 0.0, true); cone->trans = dmnsn_matrix_mul( dmnsn_translation_matrix(dmnsn_new_vector(0.0, 1.375, 0.0)), dmnsn_scale_matrix(dmnsn_new_vector(1.0, 0.125, 1.0)) ); dmnsn_array_push(arrow_array, &cone); dmnsn_object *arrow = dmnsn_new_csg_union(arrow_array); dmnsn_delete_array(arrow_array); dmnsn_pattern *gradient = dmnsn_new_gradient_pattern(dmnsn_y); dmnsn_map *gradient_pigment_map = dmnsn_new_pigment_map(); dmnsn_pigment_map_add_color(gradient_pigment_map, 0.0, dmnsn_red); dmnsn_pigment_map_add_color(gradient_pigment_map, 1.0/6.0, dmnsn_orange); dmnsn_pigment_map_add_color(gradient_pigment_map, 2.0/6.0, dmnsn_yellow); dmnsn_pigment_map_add_color(gradient_pigment_map, 3.0/6.0, dmnsn_green); dmnsn_pigment_map_add_color(gradient_pigment_map, 4.0/6.0, dmnsn_blue); dmnsn_pigment_map_add_color(gradient_pigment_map, 5.0/6.0, dmnsn_magenta); dmnsn_pigment_map_add_color(gradient_pigment_map, 1.0, dmnsn_red); arrow->texture = dmnsn_new_texture(); arrow->texture->pigment = dmnsn_new_pigment_map_pigment(gradient, gradient_pigment_map, DMNSN_PIGMENT_MAP_SRGB); arrow->texture->trans = dmnsn_matrix_mul( dmnsn_translation_matrix(dmnsn_new_vector(0.0, -1.25, 0.0)), dmnsn_scale_matrix(dmnsn_new_vector(1.0, 2.75, 1.0)) ); dmnsn_array *torus_array = dmnsn_new_array(sizeof(dmnsn_object *)); dmnsn_object *torus1 = dmnsn_new_torus(0.15, 0.05); torus1->trans = dmnsn_translation_matrix(dmnsn_new_vector(0.0, -1.0, 0.0)); dmnsn_array_push(torus_array, &torus1); dmnsn_object *torus2 = dmnsn_new_torus(0.15, 0.05); dmnsn_array_push(torus_array, &torus2); dmnsn_object *torus3 = dmnsn_new_torus(0.15, 0.05); torus3->trans = dmnsn_translation_matrix(dmnsn_new_vector(0.0, 1.0, 0.0)); dmnsn_array_push(torus_array, &torus3); dmnsn_object *torii = dmnsn_new_csg_union(torus_array); dmnsn_delete_array(torus_array); torii->texture = dmnsn_new_texture(); torii->texture->pigment = dmnsn_new_solid_pigment(dmnsn_blue); torii->texture->finish.ambient = dmnsn_new_basic_ambient(dmnsn_white); dmnsn_array *spike_array = dmnsn_new_array(sizeof(dmnsn_object *)); dmnsn_array_push(spike_array, &arrow); dmnsn_array_push(spike_array, &torii); dmnsn_object *spike = dmnsn_new_csg_union(spike_array); dmnsn_delete_array(spike_array); spike->trans = dmnsn_rotation_matrix( dmnsn_new_vector(dmnsn_radians(-45.0), 0.0, 0.0) ); dmnsn_array_push(scene->objects, &spike); } static void dmnsn_test_scene_add_triangle_strip(dmnsn_scene *scene) { dmnsn_array *strip_array = dmnsn_new_array(sizeof(dmnsn_object *)); dmnsn_vector a = dmnsn_zero; dmnsn_vector b = dmnsn_new_vector(0.0, sqrt(3.0)/2.0, 0.5); dmnsn_vector c = dmnsn_z; dmnsn_texture *strip_textures[3] = { dmnsn_new_texture(), dmnsn_new_texture(), dmnsn_new_texture(), }; strip_textures[0]->pigment = dmnsn_new_solid_pigment(dmnsn_red); strip_textures[1]->pigment = dmnsn_new_solid_pigment(dmnsn_orange); strip_textures[2]->pigment = dmnsn_new_solid_pigment(dmnsn_yellow); for (unsigned int i = 0; i < 128; ++i) { dmnsn_object *triangle = dmnsn_new_triangle(a, b, c); triangle->texture = strip_textures[i%3]; DMNSN_INCREF(triangle->texture); dmnsn_array_push(strip_array, &triangle); a = b; b = c; c = dmnsn_vector_add(a, dmnsn_z); } for (unsigned int i = 0; i < 3; ++i) { dmnsn_delete_texture(strip_textures[i]); } dmnsn_object *strip = dmnsn_new_csg_union(strip_array); dmnsn_delete_array(strip_array); strip->trans = dmnsn_translation_matrix(dmnsn_new_vector(5.0, -2.0, -4.0)); dmnsn_array_push(scene->objects, &strip); } static void dmnsn_test_scene_add_ground(dmnsn_scene *scene) { dmnsn_object *plane = dmnsn_new_plane(dmnsn_new_vector(0.0, 1.0, 0.0)); plane->trans = dmnsn_translation_matrix(dmnsn_new_vector(0.0, -2.0, 0.0)); dmnsn_pattern *checker1 = dmnsn_new_checker_pattern(); dmnsn_pattern *checker2 = dmnsn_new_checker_pattern(); dmnsn_map *small_map = dmnsn_new_pigment_map(); dmnsn_pigment_map_add_color(small_map, 0.0, dmnsn_black); dmnsn_pigment_map_add_color(small_map, 1.0, dmnsn_white); dmnsn_pigment *small_pigment = dmnsn_new_pigment_map_pigment(checker1, small_map, DMNSN_PIGMENT_MAP_REGULAR); small_pigment->trans = dmnsn_scale_matrix(dmnsn_new_vector(1.0/3.0, 1.0/3.0, 1.0/3.0)); dmnsn_map *big_map = dmnsn_new_pigment_map(); dmnsn_pigment_map_add_color(big_map, 0.0, dmnsn_white); dmnsn_add_map_entry(big_map, 1.0, &small_pigment); plane->texture = dmnsn_new_texture(); plane->texture->pigment = dmnsn_new_pigment_map_pigment(checker2, big_map, DMNSN_PIGMENT_MAP_REGULAR); plane->texture->pigment->quick_color = dmnsn_color_from_sRGB( dmnsn_new_color(1.0, 0.5, 0.75) ); dmnsn_array_push(scene->objects, &plane); } static void dmnsn_test_scene_add_objects(dmnsn_scene *scene) { dmnsn_test_scene_add_hollow_cube(scene); dmnsn_test_scene_add_spike(scene); dmnsn_test_scene_add_triangle_strip(scene); dmnsn_test_scene_add_ground(scene); } /* * Test scene */ static dmnsn_scene * dmnsn_new_test_scene(void) { dmnsn_scene *scene = dmnsn_new_scene(); dmnsn_test_scene_set_defaults(scene); dmnsn_test_scene_add_canvas(scene); dmnsn_test_scene_add_camera(scene); dmnsn_test_scene_add_background(scene); dmnsn_test_scene_add_lights(scene); dmnsn_test_scene_add_objects(scene); return scene; } int main(void) { /* Treat warnings as errors for tests */ dmnsn_die_on_warnings(true); /* Create the test scene */ dmnsn_scene *scene = dmnsn_new_test_scene(); /* Optimize the canvas for PNG export */ bool have_png = true; errno = 0; if (dmnsn_png_optimize_canvas(scene->canvas) != 0) { if (errno == ENOSYS) { have_png = false; } else { dmnsn_delete_scene(scene); fprintf(stderr, "--- Couldn't optimize canvas for PNG! ---\n"); return EXIT_FAILURE; } } /* Optimize the canvas for GL drawing */ bool have_gl = true; errno = 0; if (dmnsn_gl_optimize_canvas(scene->canvas) != 0) { if (errno == ENOSYS) { have_gl = false; } else { dmnsn_delete_scene(scene); fprintf(stderr, "--- Couldn't optimize canvas for GL! ---\n"); return EXIT_FAILURE; } } dmnsn_clear_canvas(scene->canvas, dmnsn_black); /* Create a new glX display */ dmnsn_display *display = NULL; if (have_gl) { display = dmnsn_new_display(scene->canvas); if (!display) { fprintf(stderr, "--- WARNING: Couldn't initialize X or glX! ---\n"); } } /* Render the scene */ printf("Rendering scene\n"); dmnsn_progress *progress = dmnsn_raytrace_scene_async(scene); /* Display the scene as it's rendered */ if (display) { while (dmnsn_get_progress(progress) < 1.0) { if (dmnsn_gl_write_canvas(scene->canvas) != 0) { dmnsn_delete_display(display); dmnsn_delete_scene(scene); fprintf(stderr, "--- Drawing to OpenGL failed! ---\n"); return EXIT_FAILURE; } dmnsn_display_flush(display); } } if (dmnsn_finish_progress(progress) != 0) { dmnsn_delete_display(display); dmnsn_delete_scene(scene); fprintf(stderr, "--- Raytracing failed! ---\n"); return EXIT_FAILURE; } /* Make sure we show the completed rendering */ if (display) { printf("Drawing to OpenGL\n"); if (dmnsn_gl_write_canvas(scene->canvas) != 0) { dmnsn_delete_display(display); dmnsn_delete_scene(scene); fprintf(stderr, "--- Drawing to OpenGL failed! ---\n"); return EXIT_FAILURE; } dmnsn_display_flush(display); } if (have_png) { printf("Writing scene to PNG\n"); FILE *ofile = fopen("render.png", "wb"); if (!ofile) { dmnsn_delete_display(display); dmnsn_delete_scene(scene); fprintf(stderr, "--- Couldn't open 'render.png' for writing! ---\n"); return EXIT_FAILURE; } if (dmnsn_png_write_canvas(scene->canvas, ofile) != 0) { fclose(ofile); dmnsn_delete_display(display); dmnsn_delete_scene(scene); fprintf(stderr, "--- Writing canvas to PNG failed! ---\n"); return EXIT_FAILURE; } fclose(ofile); } dmnsn_delete_display(display); dmnsn_delete_scene(scene); return EXIT_SUCCESS; }