/************************************************************************* * Copyright (C) 2009-2014 Tavian Barnes * * * * This file is part of The Dimension Library. * * * * The Dimension Library is free software; you can redistribute it and/ * * or modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation; either version 3 of the * * License, or (at your option) any later version. * * * * The Dimension Library is distributed in the hope that it will be * * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * *************************************************************************/ /** * @file * Cameras. */ #include "internal.h" #include "dimension/model.h" #include // Allocate a new dummy camera dmnsn_camera * dmnsn_new_camera(dmnsn_pool *pool) { dmnsn_camera *camera = DMNSN_PALLOC(pool, dmnsn_camera); dmnsn_init_camera(camera); return camera; } // Initialize a camera void dmnsn_init_camera(dmnsn_camera *camera) { camera->trans = dmnsn_identity_matrix(); } // Invoke the camera ray function dmnsn_ray dmnsn_camera_ray(const dmnsn_camera *camera, double x, double y) { dmnsn_ray ray = camera->ray_fn(camera, x, y); return dmnsn_transform_ray(camera->trans, ray); }